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* Sorted the groups of Allow statements by alphabetical order.Kevin Cozens2017-10-261-10/+10
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* Fixed typos in comments in osslEnable.iniKevin Cozens2017-09-041-2/+2
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* Remove profile from basic configurationKevin Cozens2017-08-051-3/+0
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* a few changes to ubOde avatar collisionsUbitUmarov2017-07-011-1/+0
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* do calls to m_host.AddScriptLPS() on the right place on osslm this stat is ↵UbitUmarov2017-06-301-2/+2
| | | | of course still wrong LPS does not mean api function calls
* put osGetAgentIP() in threat control with level Severe so it can be disabled ↵UbitUmarov2017-06-301-55/+61
| | | | even for inworld administrators as needed on some grids. rearrage the osslEnable.ini file segregating the funtions only listed for information
* put back getAgentIP bug restricted, script owner must be a Administrator (god)UbitUmarov2017-06-281-1/+1
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* add osGetNPCList()UbitUmarov2017-06-261-0/+1
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* take a few more out of level checkUbitUmarov2017-06-261-31/+30
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* update osslEnable.ini. functions that have no level check are still listed ↵UbitUmarov2017-06-261-2/+15
| | | | but commented, just to be more visible
* add respective ossl helper funtion osDrawScaleTransform(string drawList, ↵UbitUmarov2017-06-251-2/+3
| | | | LSL_Float x, LSL_Float y)
* add string osDrawTranslationTransform(string drawList, LSL_Float x, ↵UbitUmarov2017-06-241-16/+21
| | | | LSL_Float y), string osDrawRotationTransform(string drawList, LSL_Float x) and string osDrawResetTransform(string drawList) helper functions for the new vector renderer comands. Removed ThreadLevel check of similar funtions that had it None, and actually only set strings
* revert the thread level change; remove unused dynamic texture timer from ↵UbitUmarov2017-06-241-1/+1
| | | | internal code; let blend alpha work if < 255; let blend work with the selected face; etc
* change thread level of osSetDynamicTextureDataBlendFace to VeryHighUbitUmarov2017-06-241-1/+1
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* osDrawFilledEllipse or string comand FillEllipse identical do Ellipse oneUbitUmarov2017-06-241-0/+1
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* merge LocalNeighbourServicesConnector and RemoteNeighbourServicesConnector ↵UbitUmarov2017-05-316-6/+6
| | | | in single NeighbourServicesOutConnector
* fix osTeleportObject OSFunctionThreatLevel setting on osslEnable.iniUbitUmarov2017-04-051-1/+1
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* give osTeleportObject proper OSFunctionThreatLevel setting on osslEnable.iniUbitUmarov2017-04-051-0/+1
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* add the new GOD ossl option to osslEnable.iniUbitUmarov2017-01-071-1/+2
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* rename OSSL enable option GOD as ACTIVE_GOD so its use is more clearUbitUmarov2017-01-071-1/+1
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* change OSSL enable option GOD to use IsGod, so it means a active god, as my ↵UbitUmarov2017-01-071-1/+1
| | | | original idea
* fix typosUbitUmarov2016-12-301-3/+3
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* Add a MaxRetries option to the inventory connector.Melanie Thielker2016-12-291-0/+1
| | | | | If clustered services are used, another try would go to another server and may succeed.
* Add negative caching to flotsam cache. Prevents scripts from hammering the ↵Melanie Thielker2016-12-291-0/+37
| | | | asset server
* gc is also a unwanted cache, so use it. With this, memcache with short ↵UbitUmarov2016-12-291-2/+2
| | | | expires is no longer needed
* fix typos (thanks you know who)UbitUmarov2016-12-251-3/+2
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* FloatSamCache: dont use slideexpire on current libovm expirecache. Change ↵UbitUmarov2016-12-251-4/+9
| | | | example settings to use memory cache with short expire time. ( 20% to 40% mem cache hit rates observed
* Add en explanation to osslEnable.ini for GRID_GODMelanie Thielker2016-12-231-1/+2
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* replace the (hidden) GRID_GOD by a more usefull GOD so includes all types. ↵UbitUmarov2016-12-231-0/+1
| | | | This needs to be changed to current effective godlevel check (sp.GodLevel) when that is fixed. Automatic god powers need be (optionaly) removed
* correct the new npc entries in osslEnable.iniUbitUmarov2016-12-141-2/+2
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* update osslEnable.iniUbitUmarov2016-12-141-0/+1
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* also reduce check threat level of osNpcSetProfileAbout to Low; update ↵UbitUmarov2016-12-141-0/+2
| | | | osslEnable.ini
* fix the FileCleanupTimer comentUbitUmarov2016-11-301-1/+1
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* disable floatSam FileCleanupTimer option on ini.example since it is ↵UbitUmarov2016-11-301-1/+1
| | | | currently a broken resources expensive option. Users should do it by hand when its impact on region is acceptable
* sync osForceAttachToOtherAvatarFromInventory thread level in code and in ↵UbitUmarov2016-08-161-1/+1
| | | | osslEnable.ini mantis: 7997
* fix osGetHealRate thread levelUbitUmarov2016-08-061-1/+1
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* remove obsolete config settingUbitUmarov2016-07-302-30/+0
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* add osGetHealRate(avatarkey) and osSetHealRate(avatarkey, healrate); ↵UbitUmarov2016-07-251-0/+2
| | | | healrate from 0 (disables auto heal) to 100 (maybe too fast) % per second. (untested)
* add osSetHealth() value from 1 to 100; (mantis 7973)UbitUmarov2016-07-241-0/+1
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* Corrections to ini example files for standalones v2Ai Austin2015-11-121-8/+6
| | | | | | | | | | | Remove "currently unused" indicators for some parameters and add missing "DestinationGuide" parameter in [GridServiceInfo] in StandaloneCommon.ini.example as they do work for a standalone. Regularize example URLs for externally provided web page and economy helper information for uniformity. Correct mistake in reference to grid wide DestinationGuide in override capability in OpenSim.ini.example. Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
* Clean up of simulation version, the number that rules the compatibility of ↵Diva Canto2015-10-182-30/+0
| | | | | | | | teleports: - It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure - Its definition moved to the global VersionInfo class As of now it's still 0.3.
* Deleted access control spec from [LoginService] section of standalone ↵Diva Canto2015-09-061-17/+0
| | | | config. It's in OpenSim.ini now under [AccessControl]. Backwards compatibility preserved.
* Restore FlotsamAssetCache as default and pre-enabled asset cache moduleAi Austin2015-08-261-5/+5
| | | | | | | Keep FlotsamAssetCache as default and pre-enabled asset cache module in StandaloneCommon.ini./example to have common behaviour between grids and standalones. Asset cache is needed to better support temporary assets and texture drawing functions.
* Still about Ai's patch: it turns out OpenSim doesn't work well without an ↵Diva Canto2015-08-251-2/+2
| | | | asset cache because of temporary assets. So setting the default asset cache to Cenome, which is the in-memory cache.
* Changes to .ini.example files to improve instructions and workflow for ↵Ai Austin2015-08-251-12/+6
| | | | | | | | | | | | standalone setups Clarify what must be changed in initial .ini files to create a working standalone setup now that [Const] variables are used. Fix separator used in one of choice lists for [Const] BaseURL descriptor. Minor changes to line spacing of some sections in StandaloneCommon.ini.example file for layout regularity. Correction of a typo in comment. Signed-off-by: Diva Canto <diva@metaverseink.com>
* Refine comments .ini file setup for new StandaloneAi Austin2015-08-211-2/+2
| | | | | | | Helpful comment for setting [const] section of OpenSim.ini to allow for standalone. Correction to StandaloneCommon.ini.example as [GridInfoServices] welcome parameter does work and is also useful for standalones.
* create osGetAvatarHomeURIChristopher2015-08-041-0/+1
| | | | Signed-off-by: Melanie Thielker <melanie@t-data.com>
* Robust config loader does not support config includes. Replace these ↵AliciaRaven2015-07-222-21/+0
| | | | | | | | additions for FSAssets with direct options in robust.ini example files instead. As suggested by Orenh in mantis 7644, in the future it would be beneficial and less confusing to use only 1 of the 3 current config loaders. Signed-off-by: Oren Hurvitz <orenh@kitely.com>
* Add config options for FSAssetService. The default is the original asset ↵AliciaRaven2015-07-132-0/+21
| | | | | | service. Signed-off-by: Melanie Thielker <melanie@t-data.com>
* A few bug fixes for Agent Preferences to actually work. Also added missing ↵Diva Canto2015-06-132-0/+6
| | | | config for standalone.