aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/bin/config-include (unfollow)
Commit message (Collapse)AuthorFilesLines
2017-10-26Added missing Allow line for osGetSimulatorMemoryKB.Kevin Cozens1-0/+1
2017-10-26Sorted the groups of Allow statements by alphabetical order.Kevin Cozens1-10/+10
2017-09-04Fixed typos in comments in osslEnable.iniKevin Cozens1-2/+2
2017-08-05Remove profile from basic configurationKevin Cozens1-3/+0
2017-07-01 a few changes to ubOde avatar collisionsUbitUmarov1-1/+0
2017-06-30do calls to m_host.AddScriptLPS() on the right place on osslm this stat is ↵UbitUmarov1-2/+2
of course still wrong LPS does not mean api function calls
2017-06-30put osGetAgentIP() in threat control with level Severe so it can be disabled ↵UbitUmarov1-55/+61
even for inworld administrators as needed on some grids. rearrage the osslEnable.ini file segregating the funtions only listed for information
2017-06-28put back getAgentIP bug restricted, script owner must be a Administrator (god)UbitUmarov1-1/+1
2017-06-26add osGetNPCList()UbitUmarov1-0/+1
2017-06-26take a few more out of level checkUbitUmarov1-31/+30
2017-06-26update osslEnable.ini. functions that have no level check are still listed ↵UbitUmarov1-2/+15
but commented, just to be more visible
2017-06-25add respective ossl helper funtion osDrawScaleTransform(string drawList, ↵UbitUmarov1-2/+3
LSL_Float x, LSL_Float y)
2017-06-24add string osDrawTranslationTransform(string drawList, LSL_Float x, ↵UbitUmarov1-16/+21
LSL_Float y), string osDrawRotationTransform(string drawList, LSL_Float x) and string osDrawResetTransform(string drawList) helper functions for the new vector renderer comands. Removed ThreadLevel check of similar funtions that had it None, and actually only set strings
2017-06-24revert the thread level change; remove unused dynamic texture timer from ↵UbitUmarov1-1/+1
internal code; let blend alpha work if < 255; let blend work with the selected face; etc
2017-06-24change thread level of osSetDynamicTextureDataBlendFace to VeryHighUbitUmarov1-1/+1
2017-06-24osDrawFilledEllipse or string comand FillEllipse identical do Ellipse oneUbitUmarov1-0/+1
2017-05-31merge LocalNeighbourServicesConnector and RemoteNeighbourServicesConnector ↵UbitUmarov6-6/+6
in single NeighbourServicesOutConnector
2017-04-05 fix osTeleportObject OSFunctionThreatLevel setting on osslEnable.iniUbitUmarov1-1/+1
2017-04-05 give osTeleportObject proper OSFunctionThreatLevel setting on osslEnable.iniUbitUmarov1-0/+1
2017-01-07add the new GOD ossl option to osslEnable.iniUbitUmarov1-1/+2
2017-01-07rename OSSL enable option GOD as ACTIVE_GOD so its use is more clearUbitUmarov1-1/+1
2017-01-07change OSSL enable option GOD to use IsGod, so it means a active god, as my ↵UbitUmarov1-1/+1
original idea
2016-12-30fix typosUbitUmarov1-3/+3
2016-12-29Add a MaxRetries option to the inventory connector.Melanie Thielker1-0/+1
If clustered services are used, another try would go to another server and may succeed.
2016-12-29Add negative caching to flotsam cache. Prevents scripts from hammering the ↵Melanie Thielker1-0/+37
asset server
2016-12-29gc is also a unwanted cache, so use it. With this, memcache with short ↵UbitUmarov1-2/+2
expires is no longer needed
2016-12-25fix typos (thanks you know who)UbitUmarov1-3/+2
2016-12-25FloatSamCache: dont use slideexpire on current libovm expirecache. Change ↵UbitUmarov1-4/+9
example settings to use memory cache with short expire time. ( 20% to 40% mem cache hit rates observed
2016-12-23Add en explanation to osslEnable.ini for GRID_GODMelanie Thielker1-1/+2
2016-12-23replace the (hidden) GRID_GOD by a more usefull GOD so includes all types. ↵UbitUmarov1-0/+1
This needs to be changed to current effective godlevel check (sp.GodLevel) when that is fixed. Automatic god powers need be (optionaly) removed
2016-12-14 correct the new npc entries in osslEnable.iniUbitUmarov1-2/+2
2016-12-14 update osslEnable.iniUbitUmarov1-0/+1
2016-12-14 also reduce check threat level of osNpcSetProfileAbout to Low; update ↵UbitUmarov1-0/+2
osslEnable.ini
2016-11-30 fix the FileCleanupTimer comentUbitUmarov1-1/+1
2016-11-30disable floatSam FileCleanupTimer option on ini.example since it is ↵UbitUmarov1-1/+1
currently a broken resources expensive option. Users should do it by hand when its impact on region is acceptable
2016-08-16 sync osForceAttachToOtherAvatarFromInventory thread level in code and in ↵UbitUmarov1-1/+1
osslEnable.ini mantis: 7997
2016-08-06 fix osGetHealRate thread levelUbitUmarov1-1/+1
2016-07-30remove obsolete config settingUbitUmarov2-30/+0
2016-07-25add osGetHealRate(avatarkey) and osSetHealRate(avatarkey, healrate); ↵UbitUmarov1-0/+2
healrate from 0 (disables auto heal) to 100 (maybe too fast) % per second. (untested)
2016-07-24 add osSetHealth() value from 1 to 100; (mantis 7973)UbitUmarov1-0/+1
2015-11-12Corrections to ini example files for standalones v2Ai Austin1-8/+6
Remove "currently unused" indicators for some parameters and add missing "DestinationGuide" parameter in [GridServiceInfo] in StandaloneCommon.ini.example as they do work for a standalone. Regularize example URLs for externally provided web page and economy helper information for uniformity. Correct mistake in reference to grid wide DestinationGuide in override capability in OpenSim.ini.example. Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-10-18Fixed merge conflictsDiva Canto2-30/+0
Clean up of simulation version, the number that rules the compatibility of teleports: - It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure - Its definition moved to the global VersionInfo class As of now it's still 0.3. Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
2015-10-18Clean up of simulation version, the number that rules the compatibility of ↵Diva Canto2-30/+0
teleports: - It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure - Its definition moved to the global VersionInfo class As of now it's still 0.3.
2015-09-06Deleted access control spec from [LoginService] section of standalone ↵Diva Canto1-17/+0
config. It's in OpenSim.ini now under [AccessControl]. Backwards compatibility preserved.
2015-08-26Restore FlotsamAssetCache as default and pre-enabled asset cache moduleAi Austin1-5/+5
Keep FlotsamAssetCache as default and pre-enabled asset cache module in StandaloneCommon.ini./example to have common behaviour between grids and standalones. Asset cache is needed to better support temporary assets and texture drawing functions.
2015-08-25Still about Ai's patch: it turns out OpenSim doesn't work well without an ↵Diva Canto1-2/+2
asset cache because of temporary assets. So setting the default asset cache to Cenome, which is the in-memory cache.
2015-08-25Changes to .ini.example files to improve instructions and workflow for ↵Ai Austin1-12/+6
standalone setups Clarify what must be changed in initial .ini files to create a working standalone setup now that [Const] variables are used. Fix separator used in one of choice lists for [Const] BaseURL descriptor. Minor changes to line spacing of some sections in StandaloneCommon.ini.example file for layout regularity. Correction of a typo in comment. Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-08-21Refine comments .ini file setup for new StandaloneAi Austin1-2/+2
Helpful comment for setting [const] section of OpenSim.ini to allow for standalone. Correction to StandaloneCommon.ini.example as [GridInfoServices] welcome parameter does work and is also useful for standalones.
2015-08-04create osGetAvatarHomeURIChristopher1-0/+1
Signed-off-by: Melanie Thielker <melanie@t-data.com>
2015-07-22Robust config loader does not support config includes. Replace these ↵AliciaRaven2-21/+0
additions for FSAssets with direct options in robust.ini example files instead. As suggested by Orenh in mantis 7644, in the future it would be beneficial and less confusing to use only 1 of the 3 current config loaders. Signed-off-by: Oren Hurvitz <orenh@kitely.com>