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* Extended svn:eol-style to check some other file types.Jeff Ames2007-12-201-120/+120
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* Whoops! Missing cloud texture.Brian McBee2007-11-141-0/+0
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* Better moon with new improved alpha-channel action!Brian McBee2007-11-111-0/+0
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* moonBrian McBee2007-11-111-0/+0
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* * Added 'Jim' and 'Goblin' shapes; not available in inventory yet thoughlbsa712007-10-274-0/+309
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* update url in default welcome noteSean Dague2007-09-141-2/+2
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* Added texture set for the library. To enable, delete your regionassets.yap. ↵Brian McBee2007-08-2548-0/+37
| | | | WARNING: IF YOU DELETE THIS FILE YOU WILL LOSE ANY ASSETS THAT YOU HAVE UPLOADED.
* Should now have version 0.1 of our new ruth default avatar. At the moment, ↵MW2007-07-277-3/+133
| | | | | | | | you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon. We also need better clothing for the new ruth and to edit the body shape. To get this working you will need to delete your asset yap file and also in grid mode the user server needs to be updated.
* More work on inventory and opensim library.MW2007-07-262-0/+61
| | | | | Fixed a number of bugs in the AssetCache related to asset downloading.
* Added the default shape to the OpenSim library. Now need to get the new ruth ↵MW2007-07-251-8/+8
| | | | into asset format and add that.
* * In ur trunk adding ur assets.Adam Frisby2007-07-161-0/+0
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* * Slider settings for default "Newruth".Adam Frisby2007-07-161-0/+120
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* * Committing Cory Edo's fantastic new skinned Ruth. (not hooked up as the ↵Adam Frisby2007-07-165-0/+0
| | | | default yet, needs some code from Zircon ported to Sugilite first)
* Very Preliminary local teleporting added (currently only can teleport ↵MW2007-06-179-0/+105
within the current region). Now need to add teleporting between regions and use of the dynamic texture for the terrain.