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2008-06-23Update svn properties.Jeff Ames1-74/+74
2008-06-20content fridays. A whole bunch of new stock animations from Mo HaxSean Dague12-1/+90
2008-06-19Mantis#1566. Thank you kindly for a number ofCharles Krinke21-1/+189
2008-06-18typo in xmlSean Dague1-3/+3
2008-06-18commit justin's grafitti board to the base OpenSim scriptSean Dague2-0/+82
2008-06-18contribute weather map cycling script using osDynamicTextures.Sean Dague2-0/+50
2008-06-18prune all the empty script directories. ContributeSean Dague2-0/+54
2008-06-13the first pass at Asset Fridays. Contribution of a handshakeSean Dague3-4/+10
2008-06-13rename to index.xml just to make this more consistantSean Dague1-0/+0
2008-03-07* Applied patch #681 from tyrelbsa713-0/+0
2008-01-26Rewrote svn properties handling script in python. Added more file types.Jeff Ames34-1392/+1392
2008-01-12Changed URL in example to avoid RIAA issues.alondria1-1/+1
2008-01-10Minor spelling change on NotecardsAssetSet.xml. The example notecard should ...Justin Clarke Casey1-0/+0
2008-01-09Set svn:eol-style.Jeff Ames15-706/+706
2008-01-09Third part of CharlieO's library rework. We now have library organization! Th...Brian McBee3-423/+73
2008-01-07More inventory work for CharlieO. Final patch to make it all work yet to come.Brian McBee54-0/+1917
2008-01-06For CharlieO: new folders created for new asset set stuff. Mantis 313Brian McBee62-0/+40
2007-12-31Make it possible for new inventory 'libraries' to be added without changing t...Justin Clarke Casey1-3/+8
2007-12-29Allow OpenSim operators to specify their own asset sets without needing to ch...Justin Clarke Casey2-0/+25
2007-12-28Migrate opensim default assets up another directory in preparation for extrac...Justin Clarke Casey73-0/+0
2007-12-28Move OpenSimAssetSet assets file up into assets pending further changesJustin Clarke Casey1-0/+478
2007-12-28* Patch from Melanie. Thanks Melanie!Teravus Ovares5-0/+0
2007-12-21Fixed that we weren't actually loading in some of the Library assets. Thanks ...Brian McBee5-0/+0
2007-12-20Extended svn:eol-style to check some other file types.Jeff Ames1-120/+120
2007-11-14Whoops! Missing cloud texture.Brian McBee1-0/+0
2007-11-11Better moon with new improved alpha-channel action!Brian McBee1-0/+0
2007-11-11moonBrian McBee1-0/+0
2007-10-27* Added 'Jim' and 'Goblin' shapes; not available in inventory yet thoughlbsa714-0/+309
2007-09-14update url in default welcome noteSean Dague1-2/+2
2007-08-25Added texture set for the library. To enable, delete your regionassets.yap. W...Brian McBee48-0/+37
2007-07-27Should now have version 0.1 of our new ruth default avatar. At the moment, yo...MW7-3/+133
2007-07-26More work on inventory and opensim library.MW2-0/+61
2007-07-25Added the default shape to the OpenSim library. Now need to get the new ruth ...MW1-8/+8
2007-07-16* In ur trunk adding ur assets.Adam Frisby1-0/+0
2007-07-16* Slider settings for default "Newruth".Adam Frisby1-0/+120
2007-07-16* Committing Cory Edo's fantastic new skinned Ruth. (not hooked up as the def...Adam Frisby5-0/+0
2007-07-11* Wiping trunk in prep for SugiliteAdam Frisby9-105/+0
2007-06-28should now work.MW9-0/+105
2007-06-17Very Preliminary local teleporting added (currently only can teleport within...MW9-0/+105
2007-05-13Changed to slightly better textures for the map: a blue one for the sea and o...MW1-0/+0
2007-03-28RIP OpenSimRoot. (removed)MW5-0/+0
2007-03-22Moved Assets to assets as a temporary fix for not being able to start in sand...jmalthus3-0/+105