Commit message (Collapse) | Author | Files | Lines | ||
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2010-10-29 | Rename the new default texture to be consistent with the others | Melanie | 2 | -1/+1 | |
2010-10-29 | Add a default alpha layer | Melanie | 1 | -0/+0 | |
2010-10-29 | Add my work on top of cmickeyb's | Melanie | 1 | -0/+6 | |
2010-10-29 | Revert "Preliminary work on appearance layers. No user functionality yet." | Melanie | 1 | -6/+0 | |
This work conflicts with cmickeyb's more extensive, related work This reverts commit 9c829c0410da89fdbb873f706d7ba63cf26b088f. | |||||
2010-10-29 | Preliminary work on appearance layers. No user functionality yet. | Melanie | 1 | -0/+6 | |
2010-08-19 | These files want to be committed. This time I'm doing it separately from ↵ | Diva Canto | 2 | -327/+327 | |
other commits. | |||||
2010-08-19 | Revert "One more go at GetExternalIpOf(user). Addresses mantis #4955 and #4943." | Diva Canto | 2 | -327/+327 | |
Reverting mostly because of the texture asset files that got committed and cause grief with the 0.7-post-fixes branch. But also because I'm going to go at those mantises in another way. This reverts commit e47608fc62647a28be91dd9caf6e446826fdb54c. | |||||
2010-08-18 | One more go at GetExternalIpOf(user). Addresses mantis #4955 and #4943. | Diva Canto | 2 | -327/+327 | |
(Files .xml and .txt also want to be committed) | |||||
2010-08-18 | Add textures no longer shipped with newer viewers to OpenSim's standard ↵ | Justin Clark-Casey (justincc) | 45 | -0/+338 | |
asset library These are appropriately licensed and include plant, tree and miscellaneous textures (face target crosshairs, etc). Many thanks to Nebadon for sourcing and packaging these. | |||||
2010-01-25 | Added image for hyperlink map tiles. | Diva Canto | 2 | -0/+6 | |
2009-10-01 | * Rewrote LLImageManager to use a real priority queue and hold minimal state | John Hurliman | 2 | -0/+7 | |
* Rewrote the logic in J2KImage.RunUpdate() * Added a default avatar texture (I made it myself) | |||||
2009-09-06 | Deleted assets/OpenSimAssetSet, because it had 6M of data that was not being ↵ | Diva Canto | 74 | -707/+0 | |
used anywhere. | |||||
2009-04-04 | Thanks jonc for a new and better cloud image (for classic clouds). | Homer Horwitz | 1 | -0/+0 | |
Fixes Mantis #964. Please remember to clear the viewer cache. | |||||
2009-01-22 | Implement missing LSL TEXTURE_xxx constants including two new textures. | idb | 3 | -0/+14 | |
Fixes Mantis #3030 | |||||
2009-01-12 | * Apply http://opensimulator.org/mantis/view.php?id=2913 | Justin Clarke Casey | 17 | -2/+747 | |
* Add the KanEd scripts to the standard library * Thanks Fly-Man- | |||||
2009-01-05 | Add the "Blank" texture, too. | Homer Horwitz | 2 | -0/+7 | |
NOTE: I didn't mention that in my last checkin, but you'll have to clear your viewer cache to see the new textures in the library. | |||||
2009-01-05 | Added viewer's default terrain textures. | Homer Horwitz | 5 | -0/+25 | |
This fixes Mantis #2947. Thanks jhurliman | |||||
2008-11-28 | * minor: Stop startup complaining about a missing MyAssetSet.xml all the ↵ | Justin Clarke Casey | 1 | -0/+2 | |
time by creating a blank file | |||||
2008-10-20 | From: Alan Webb (alan_webb@us.ibm.com) | Dr Scofield | 16 | -0/+0 | |
missing Gesture .dat files to accompany the previous check-in. | |||||
2008-10-20 | From: Alan Webb (alan_webb@us.ibm.com) | Dr Scofield | 2 | -14/+125 | |
Fixing types of gestures and animations. | |||||
2008-08-17 | Mantis#1971. Thank you kindly, ChrisDown for a patch that: | Charles Krinke | 1 | -1/+1 | |
Reverts the deletion of the entry for "My Site Library" in bin/assets/AssetSets.xml and replace with with "Open Textures Library" pointing to "OpenTexturesLibrary/3DDCInventoryItems.xml"/. | |||||
2008-08-16 | Mantis#1971. Thank you kindly, BlueWall for a patch that: | Charles Krinke | 1 | -3/+3 | |
The included patch enable handling for PRIM_FULLBRIGHT in llSetPrimitiveParams(). | |||||
2008-07-29 | Fixed the missing reference to a texture in TexturesAssetSet.xml , reported ↵ | MW | 1 | -0/+8 | |
in mantis 1848. Not sure why the ids on some textures had got changed in there and the reference to femalebody.jp2 removed. I don't think this is the only problem with avatar appearances though, as I've still seen the puffs of smoke even with that texture set correctly. Seems that anytime where before you would have seen a grey ruth, you now get a puff of smoke. So looks like a urgent drive is needed to fix the avatar appearance system. | |||||
2008-07-28 | remove void keyword for osWeatherMap.lsl. Update asset and inventory | Sean Dague | 2 | -4/+4 | |
uuids so that these new versions will show up in systems where they were before. | |||||
2008-07-18 | * Try new ruth avatar settings correction suggested by jenni in ↵ | Justin Clarke Casey | 1 | -1/+1 | |
http://opensimulator.org/mantis/view.php?id=1769 * Thanks jenni | |||||
2008-07-18 | Make scripts LSL compliant. | Mike Mazur | 3 | -80/+81 | |
2008-07-02 | * elminate now pointless inv type fields from OpenSim library xml | Justin Clarke Casey | 8 | -152/+0 | |
2008-06-23 | Update svn properties. | Jeff Ames | 1 | -74/+74 | |
2008-06-20 | content fridays. A whole bunch of new stock animations from Mo Hax | Sean Dague | 12 | -1/+90 | |
at IBM for distribution with OpenSim. | |||||
2008-06-19 | Mantis#1566. Thank you kindly for a number of | Charles Krinke | 21 | -1/+189 | |
sounds for the OpenSim library. | |||||
2008-06-18 | typo in xml | Sean Dague | 1 | -3/+3 | |
2008-06-18 | commit justin's grafitti board to the base OpenSim script | Sean Dague | 2 | -0/+82 | |
library. | |||||
2008-06-18 | contribute weather map cycling script using osDynamicTextures. | Sean Dague | 2 | -0/+50 | |
2008-06-18 | prune all the empty script directories. Contribute | Sean Dague | 2 | -0/+54 | |
my text board script to be part of the stock scripts. | |||||
2008-06-13 | the first pass at Asset Fridays. Contribution of a handshake | Sean Dague | 3 | -4/+10 | |
animation from Mo Hax at IBM. This took us a while to sort out the conversion path, expection more efficiency in the future. | |||||
2008-06-13 | rename to index.xml just to make this more consistant | Sean Dague | 1 | -0/+0 | |
2008-03-07 | * Applied patch #681 from tyre | lbsa71 | 3 | -0/+0 | |
* This fixes three broken default assets Thanks, tyre! | |||||
2008-01-26 | Rewrote svn properties handling script in python. Added more file types. | Jeff Ames | 34 | -1392/+1392 | |
2008-01-12 | Changed URL in example to avoid RIAA issues. | alondria | 1 | -1/+1 | |
2008-01-10 | Minor spelling change on NotecardsAssetSet.xml. The example notecard should ↵ | Justin Clarke Casey | 1 | -0/+0 | |
now load up properly | |||||
2008-01-09 | Set svn:eol-style. | Jeff Ames | 15 | -706/+706 | |
2008-01-09 | Third part of CharlieO's library rework. We now have library organization! ↵ | Brian McBee | 3 | -423/+73 | |
Thanks CharlieO! | |||||
2008-01-07 | More inventory work for CharlieO. Final patch to make it all work yet to come. | Brian McBee | 54 | -0/+1917 | |
2008-01-06 | For CharlieO: new folders created for new asset set stuff. Mantis 313 | Brian McBee | 62 | -0/+40 | |
2007-12-31 | Make it possible for new inventory 'libraries' to be added without changing ↵ | Justin Clarke Casey | 1 | -3/+8 | |
the default OpenSimLibrary files. Additional library folders and items can be added in a separate directory and linked in by an entry to inventory/Libraries.xml | |||||
2007-12-29 | Allow OpenSim operators to specify their own asset sets without needing to ↵ | Justin Clarke Casey | 2 | -0/+25 | |
change the default OpenSim set. Equivalent changes to allow operators to also specify their own standard inventory library directories and items to follow. | |||||
2007-12-28 | Migrate opensim default assets up another directory in preparation for ↵ | Justin Clarke Casey | 73 | -0/+0 | |
extraction of hardcoded asset locations into xml | |||||
2007-12-28 | Move OpenSimAssetSet assets file up into assets pending further changes | Justin Clarke Casey | 1 | -0/+478 | |
2007-12-28 | * Patch from Melanie. Thanks Melanie! | Teravus Ovares | 5 | -0/+0 | |
* This patch addresses a regression where 5 default textures, including the default "new prim" texture, would not be shown unless in viewer cache. * Further, it supplies a new plywood texture as the base texture, which is purpose-made from locally photo-sourced material (means i took a picture and made it into a tile), which is closer in appearance and color to the Linden one. * It changes the default new prim texture UUID to match the UUID generated by the viewer when "default" is clicked, which is a texture UUID hardcoded in some scripts as well, so it would cause compatibility issues if not addressed. * The patch fixes a number of UUID duplications (same UUID for asset and inventory items) and capitalization issues in the XML files. * It also includes new versions of 4 other textures, which were no longer loadable in grid mode. | |||||
2007-12-21 | Fixed that we weren't actually loading in some of the Library assets. Thanks ↵ | Brian McBee | 5 | -0/+0 | |
Sakai! |