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My fork of OpenSim for IG and MG, called SledjChisl.
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TexturesAssetSet
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*
Added image for hyperlink map tiles.
Diva Canto
2010-01-25
2
-0
/
+6
*
* Rewrote LLImageManager to use a real priority queue and hold minimal state
John Hurliman
2009-10-01
2
-0
/
+7
*
Thanks jonc for a new and better cloud image (for classic clouds).
Homer Horwitz
2009-04-04
1
-0
/
+0
*
Implement missing LSL TEXTURE_xxx constants including two new textures.
idb
2009-01-22
3
-0
/
+14
*
Add the "Blank" texture, too.
Homer Horwitz
2009-01-05
2
-0
/
+7
*
Added viewer's default terrain textures.
Homer Horwitz
2009-01-05
5
-0
/
+25
*
Fixed the missing reference to a texture in TexturesAssetSet.xml , reported i...
MW
2008-07-29
1
-0
/
+8
*
* elminate now pointless inv type fields from OpenSim library xml
Justin Clarke Casey
2008-07-02
1
-66
/
+0
*
* Applied patch #681 from tyre
lbsa71
2008-03-07
3
-0
/
+0
*
Set svn:eol-style.
Jeff Ames
2008-01-09
3
-457
/
+457
*
More inventory work for CharlieO. Final patch to make it all work yet to come.
Brian McBee
2008-01-07
14
-0
/
+421
*
For CharlieO: new folders created for new asset set stuff. Mantis 313
Brian McBee
2008-01-06
62
-0
/
+40