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2010-01-25Added image for hyperlink map tiles.Diva Canto2-0/+6
2009-10-01* Rewrote LLImageManager to use a real priority queue and hold minimal stateJohn Hurliman2-0/+7
* Rewrote the logic in J2KImage.RunUpdate() * Added a default avatar texture (I made it myself)
2009-04-04Thanks jonc for a new and better cloud image (for classic clouds).Homer Horwitz1-0/+0
Fixes Mantis #964. Please remember to clear the viewer cache.
2009-01-22Implement missing LSL TEXTURE_xxx constants including two new textures.idb3-0/+14
Fixes Mantis #3030
2009-01-05Add the "Blank" texture, too.Homer Horwitz2-0/+7
NOTE: I didn't mention that in my last checkin, but you'll have to clear your viewer cache to see the new textures in the library.
2009-01-05Added viewer's default terrain textures.Homer Horwitz5-0/+25
This fixes Mantis #2947. Thanks jhurliman
2008-07-29Fixed the missing reference to a texture in TexturesAssetSet.xml , reported ↵MW1-0/+8
in mantis 1848. Not sure why the ids on some textures had got changed in there and the reference to femalebody.jp2 removed. I don't think this is the only problem with avatar appearances though, as I've still seen the puffs of smoke even with that texture set correctly. Seems that anytime where before you would have seen a grey ruth, you now get a puff of smoke. So looks like a urgent drive is needed to fix the avatar appearance system.
2008-07-02* elminate now pointless inv type fields from OpenSim library xmlJustin Clarke Casey1-66/+0
2008-03-07* Applied patch #681 from tyrelbsa713-0/+0
* This fixes three broken default assets Thanks, tyre!
2008-01-09Set svn:eol-style.Jeff Ames3-457/+457
2008-01-07More inventory work for CharlieO. Final patch to make it all work yet to come.Brian McBee14-0/+421
2008-01-06For CharlieO: new folders created for new asset set stuff. Mantis 313Brian McBee62-0/+40