| Commit message (Collapse) | Author | Age | Files | Lines |
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SL's viewer and some downstream projects assume that this UUID points to a full alpha texture, as per
http://opensimulator.org/mantis/bug_view_advanced_page.php?bug_id=4751 and
http://forums.kokuaviewer.org/viewtopic.php?f=8&t=1323
If the request isn't satified, some viewers will continuously make the request.
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This work conflicts with cmickeyb's more extensive, related work
This reverts commit 9c829c0410da89fdbb873f706d7ba63cf26b088f.
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(Files .xml and .txt also want to be committed)
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asset library
These are appropriately licensed and include plant, tree and miscellaneous textures (face target crosshairs, etc).
Many thanks to Nebadon for sourcing and packaging these.
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* Rewrote the logic in J2KImage.RunUpdate()
* Added a default avatar texture (I made it myself)
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Fixes Mantis #3030
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NOTE: I didn't mention that in my last checkin, but you'll have to
clear your viewer cache to see the new textures in the library.
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This fixes Mantis #2947. Thanks jhurliman
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in mantis 1848. Not sure why the ids on some textures had got changed in there and the reference to femalebody.jp2 removed.
I don't think this is the only problem with avatar appearances though, as I've still seen the puffs of smoke even with that texture set correctly. Seems that anytime where before you would have seen a grey ruth, you now get a puff of smoke. So looks like a urgent drive is needed to fix the avatar appearance system.
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