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* Add collision sounds to the asset setMelanie2012-06-071-0/+6
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* Deleted assets/OpenSimAssetSet, because it had 6M of data that was not being ↵Diva Canto2009-09-061-8/+0
| | | | used anywhere.
* Mantis#1971. Thank you kindly, ChrisDown for a patch that:Charles Krinke2008-08-171-1/+1
| | | | | | | | Reverts the deletion of the entry for "My Site Library" in bin/assets/AssetSets.xml and replace with with "Open Textures Library" pointing to "OpenTexturesLibrary/3DDCInventoryItems.xml"/.
* Mantis#1971. Thank you kindly, BlueWall for a patch that:Charles Krinke2008-08-161-3/+3
| | | | | | The included patch enable handling for PRIM_FULLBRIGHT in llSetPrimitiveParams().
* the first pass at Asset Fridays. Contribution of a handshakeSean Dague2008-06-131-3/+2
| | | | | | | animation from Mo Hax at IBM. This took us a while to sort out the conversion path, expection more efficiency in the future.
* Third part of CharlieO's library rework. We now have library organization! ↵Brian McBee2008-01-091-0/+66
| | | | Thanks CharlieO!
* Make it possible for new inventory 'libraries' to be added without changing ↵Justin Clarke Casey2007-12-311-3/+8
| | | | | | | | | the default OpenSimLibrary files. Additional library folders and items can be added in a separate directory and linked in by an entry to inventory/Libraries.xml
* Allow OpenSim operators to specify their own asset sets without needing to ↵Justin Clarke Casey2007-12-291-0/+13
change the default OpenSim set. Equivalent changes to allow operators to also specify their own standard inventory library directories and items to follow.