Commit message (Collapse) | Author | Files | Lines | ||
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2012-06-07 | Add collision sounds to the asset set | Melanie | 1 | -0/+6 | |
2009-09-06 | Deleted assets/OpenSimAssetSet, because it had 6M of data that was not being ↵ | Diva Canto | 1 | -8/+0 | |
used anywhere. | |||||
2008-08-17 | Mantis#1971. Thank you kindly, ChrisDown for a patch that: | Charles Krinke | 1 | -1/+1 | |
Reverts the deletion of the entry for "My Site Library" in bin/assets/AssetSets.xml and replace with with "Open Textures Library" pointing to "OpenTexturesLibrary/3DDCInventoryItems.xml"/. | |||||
2008-08-16 | Mantis#1971. Thank you kindly, BlueWall for a patch that: | Charles Krinke | 1 | -3/+3 | |
The included patch enable handling for PRIM_FULLBRIGHT in llSetPrimitiveParams(). | |||||
2008-06-13 | the first pass at Asset Fridays. Contribution of a handshake | Sean Dague | 1 | -3/+2 | |
animation from Mo Hax at IBM. This took us a while to sort out the conversion path, expection more efficiency in the future. | |||||
2008-01-09 | Third part of CharlieO's library rework. We now have library organization! ↵ | Brian McBee | 1 | -0/+66 | |
Thanks CharlieO! | |||||
2007-12-31 | Make it possible for new inventory 'libraries' to be added without changing ↵ | Justin Clarke Casey | 1 | -3/+8 | |
the default OpenSimLibrary files. Additional library folders and items can be added in a separate directory and linked in by an entry to inventory/Libraries.xml | |||||
2007-12-29 | Allow OpenSim operators to specify their own asset sets without needing to ↵ | Justin Clarke Casey | 1 | -0/+13 | |
change the default OpenSim set. Equivalent changes to allow operators to also specify their own standard inventory library directories and items to follow. |