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| * correct config comments mistakesJustin Clark-Casey (justincc)2011-08-031-1/+1
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| * Put config to enable disable [NPC] module.Justin Clark-Casey (justincc)2011-08-031-0/+4
| | | | | | | | Default is disabled. You will need to explicitly enable to toy with this.
| * Make it clearer what the save_crashes setting in [Startup] actually does.Justin Clark-Casey (justincc)2011-07-301-0/+3
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| * Change default AllowScriptCrossings config setting to true.Justin Clark-Casey (justincc)2011-07-231-2/+4
| | | | | | | | | | | | When this setting is false and other defaults haven't been changed, scripts entering the simulator from another sim are automatically restarted but their state is not preserved. When this setting is true, state that accompanies the script is reloaded (e.g. if a script had a variable i = 1 when leaving the source region, it will still have i = 1 on the destination region). This setting does not affect crossings when regions are run in the same simulator. In this case, state is already preserved.
| * Fixed serverside_object_permission default value conflictionMakopoppo2011-07-231-2/+2
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* | BulletSim: Parameters settable from ini file. Linksets. Physical property ↵Robert Adams2011-08-051-0/+42
|/ | | | value tuning
* make [SMTP] default comment option match actual defaultJustin Clark-Casey (justincc)2011-07-211-9/+9
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* minor: group all the map tile options togetherJustin Clark-Casey (justincc)2011-07-211-6/+7
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* remove pointless quotes from GenerateMaptiles option in OpenSimDefaults.iniJustin Clark-Casey (justincc)2011-07-211-1/+4
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* make default TextureOnMapTile true for the older map imagerJustin Clark-Casey (justincc)2011-07-211-1/+1
| | | | Don't know of a good reason not to do this, seems to work fine.
* improve and tidy up some config file commentsJustin Clark-Casey (justincc)2011-06-301-8/+15
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* Remove the now unused [cms] section from OpenSimDefaults.iniJustin Clark-Casey (justincc)2011-06-251-5/+0
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* Optionally, don't delete previously compiled scripts on startupOren Hurvitz2011-06-241-0/+6
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* Tell hypergridders when their teleports fail because of the 4096 limit ↵Justin Clark-Casey (justincc)2011-06-241-0/+4
| | | | | | | | | | | rather than just saying "destination not found" Instead of performing the 4096 check when the region is linked (and subsequently removing the link), leave the link in place and perform the check in the entity transfer module This allows us to explicitly tell the hypergridder why the teleport failed (region out of range). It also allows people on regions that are within range (on a large source grid) to teleport. The Check4096 config parameter in the [GridService] section is replaced by a max_distance paramter in a new [EntityTransfer] section in OpenSimDefaults.ini Since the parameter is in OpenSimDefaults.ini no action needs to be taken unless you want to increase this limit. It could also be decreased. The check is being made in the base entity transfer module, since I believe the viewer problem occurs both on extremely large grids and while hypergridding.
* Comment the alert_uri so it remains disabled until setBlueWall2011-05-281-1/+1
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* Adding an event to signal that logins are enabledBlueWall2011-05-281-0/+3
| | | | Added an event to signal the eabling of logins and added an alert to send to a configured service.
* Add option to disable loginsBlueWall2011-05-281-0/+1
| | | | This just covers script loading for now. More to come.
* Merge branch 'master' of https://github.com/allquixotic/opensim-autobackupJustin Clark-Casey (justincc)2011-05-061-0/+4
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| * Merge git://opensimulator.org/git/opensimSean McNamara2011-05-021-23/+17
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| * \ Merge git://opensimulator.org/git/opensimSean McNamara2011-04-231-28/+41
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| * | | Fix most issues raised by justincc: ↵Sean McNamara2011-04-231-0/+4
| | | | | | | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=5440
* | | | Adding ssl supportBlueWall2011-05-051-0/+14
| | | | | | | | | | | | | | | | | | | | Adding ssl support for "Out of Band" applications such as the remote admin module or Robust services
* | | | Changed the defaults, so that it behaves exactly is it has been behaving (no ↵Diva Canto2011-05-021-40/+49
| | | | | | | | | | | | | | | | WebFetch cap by default).
* | | | How this might look like from a configuration perspective. Changes ↵Diva Canto2011-05-011-0/+59
| |_|/ |/| | | | | | | | OpenSimDefaults.ini.
* | | Cleaned up various configuration options. Removed the category throttleMic Bowman2011-04-251-23/+17
| |/ |/| | | | | | | | | | | | | | | limits because the only ones used now are the defaults (which are overwritten by the client throttles anyway). Updated the default rates to correspond to about 350kbps. Also added a configuration to disable adaptive throttle. The default is the previous behavior (no adaptation).
* | some mesh config astheticsBlueWall2011-04-211-1/+1
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* | Group collada meshies settings under [Mesh] in OpensimDefaults.iniBlueWall2011-04-211-6/+6
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* | Move mesh on/off swtich from [Startup] to [Mesh] in anticipation of future ↵Justin Clark-Casey (justincc)2011-04-181-4/+6
| | | | | | | | | | | | | | config parameters. Default remains true. OpenSimDefault.ini changed so if you haven't overriden this switch then you don't need to do anything.
* | Provide a configuration setting to control whether multiple taken objects ↵Justin Clark-Casey (justincc)2011-04-181-0/+7
| | | | | | | | | | | | | | are coalesced to inventory This is the CoalesceMultipleObjectsToInventory setting in [Inventory] in OpenSimDefaults.ini Default is true.
* | Add ColladaMesh switchBlueWall2011-04-141-1/+5
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* | Move example HttpProxy setting to OpenSim.ini.example and tidyJustin Clark-Casey (justincc)2011-04-121-9/+0
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* | Add information comment to top of OpenSimDefaults.ini and make file consistentJustin Clark-Casey (justincc)2011-04-111-13/+22
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* Parameterizes the view distance used to compute and manageMic Bowman2011-02-221-0/+7
| | | | | | | | | | | | | | child agents in neighbor regions. This means you can extend the view on a simulator beyond the default 3x3 regions. This uses a region default draw distance and should be replaced at some point by the avatar specified draw distance. That will require more careful, dynamic recomputation of child agents every time the draw distance changes. WARNING: this is experimental and has known instabilities. specifically all regions "within site" should be running the same default draw distance or agents will not be closed correctly.
* Add groups cache timeout setting for Flotsam Groups back to OpenSimDefaults.iniJustin Clark-Casey (justincc)2011-01-281-0/+5
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* Moved the map tile processing used by the Simian GridMic Bowman2011-01-081-0/+8
| | | | | | Frontend into a separate region module. Configuration settings added to the defaults ini file. Others may find this useful for pushing map tiles to a separate server.
* remove now unused subversion serialization backup configJustin Clark-Casey (justincc)2010-12-171-12/+3
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* tidy up the [Groups] section in OpenSim.ini.exampleJustin Clark-Casey (justincc)2010-12-171-1/+1
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* Fixed wrong configuration variable names.Diva Canto2010-12-111-3/+1
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* Remove old Freeswitch configurationsMelanie2010-12-071-33/+0
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* Fix config items. Less used / expert items go in OpenSimDefaults.iniMelanie2010-11-031-0/+3
| | | | The default shown is always the hardcoded default
* Set async_packet_handling = true by defaultJustin Clark-Casey (justincc)2010-10-301-1/+2
| | | | | | Setting this to true avoids a 500ms or so client freeze when the LLUDP server thread is taken up with processing a UseCircuitCode packet synchronously. Extensive testing on Wright Plaza appeared to show no bad effects and this seems to reduce login lag considerably. Of course, a lot of login lag is still coming from other sources.
* Configuration of persistent baked textures and save/send delays.Master ScienceSim2010-10-281-0/+14
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* initial support for meshies physics. Must set ini option ↵dahlia2010-10-181-0/+6
| | | | UseMeshiesPhysicsMesh = true to enable. See file OpenSimDefaults.ini for example.
* Remove carriage returns from OpenSimDefaults.ini. Correct one typo. ChangeMelanie2010-10-131-9/+8
| | | | | .ini.example ";;" format to normal ini format, since the defaults file is not parsed that way.
* move CacheSculptMaps ini flag to OpenSimDefaults.inidahlia2010-10-071-1/+9
| | | | comment it and change defailt to true to reflect code
* Another typo fixMelanie2010-09-261-1/+1
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* adding configurable j2kDecodeCache pathBlueWall2010-09-261-6/+0
| | | | | | | | allowing the decoded sculpt map cache path to be defined in the configuration files. Use DecodedSculpMapPath in the [Startup] section to set the path. The default is still ./bin/j2kDecodeCache
* Some cleanup to OpenSimDefaults.iniBlueWall2010-09-261-0/+9
| | | | Fixing a couple of errors
* Changes to preceding patch to make it conform to inifile formats. BLANK LINEMelanie2010-09-261-1/+1
| | | | | before each comment/option group, and DOUBLE SEMICOLONS before pure text comments in OpenSim.ini.exemaple
* Add configurable path to script engine assembliesBlueWall2010-09-261-1/+4
| | | | | | | | | Adding ability to place script engine assemblies outside the codebase directories. Uses new [XEngine] option: ScriptEnginesPath = "path_to_assemblies" Signed-off-by: Melanie <melanie@t-data.com>