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* add configuration for jsonstore module, disabled by defaultMic Bowman2012-04-171-0/+6
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* Correct max_listeners_per_region in OpenSimDefaults.ini to ↵Justin Clark-Casey (justincc)2012-04-101-1/+1
| | | | | | | max_listens_per_region Value for this setting in OpenSimDefaults.ini (1000) is same as setting in code (1000) so this should have no effect Thanks to Ovi Chris Rouly for pointing this out.
* User level based restrictions for HyperGrid teleports, asset uploads, group ↵Snoopy Pfeffer2012-03-271-0/+12
| | | | creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users.
* BulletSim: update BulletSim binaries and configuration fixing a crash which ↵Robert Adams2012-03-261-1/+2
| | | | happens when there are more than a few hundred physical objects.
* BulletSim: change default of shouldDisableContactPoolDynamicAllocation from ↵Robert Adams2012-03-231-1/+1
| | | | False to True. It seems that collisions don't happen well when it is False (things fall through terrain).
* BulletSim: add a bunch of internal Bullet configuration parameters to ↵Robert Adams2012-03-231-0/+9
| | | | OpenSimDefaults.ini and the code.
* BulletSim: Add AvatarRestitution parameter. Centralize computation of ↵Robert Adams2012-03-231-1/+2
| | | | buoyancy for flying. Tweek avatar default friction and resititution
* BulletSim: add some new runtime setable parameters to match the dll.Robert Adams2012-03-231-1/+1
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* Add information about SendPeriodicAppearanceUpdates to OpenSimDefaults.ini ↵Justin Clark-Casey (justincc)2012-03-231-0/+5
| | | | | | for now. Default remains false.
* Added new simple_build_permissions config to the .ini and .example files.Diva Canto2012-03-221-0/+8
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* Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY ↵Melanie2012-03-221-7/+0
| | | | | | DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch." This reverts commit 6146e7ef258b10888ad7464b72b75cca701e02c9.
* Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. ↵Diva Canto2012-03-221-0/+7
| | | | Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch.
* Terrain: added [Terrain] section with an option to load an initial flat ↵Diva Canto2012-03-161-0/+3
| | | | terrain. Default is still pinhead island. I much rather have a flat land in the beginning.
* Fix: Lightshare Module(Windlight)-Region settings are not applicable for ↵PixelTomsen2012-02-141-1/+0
| | | | database sqlite mantis: http://opensimulator.org/mantis/view.php?id=5888
* Clamp ODE character velocity. Make ODE falling character 54m/s by default.Justin Clark-Casey (justincc)2012-02-111-0/+5
| | | | | | | If velocity reaches 256 in any vector then bad things happen with ODE, so we now clamp this value. In addition, a falling avatar is clamped by default at 54 m/s, which is the same as a falling skydiver. This also appears to be the value used on the linden lab grid. This should resolve http://opensimulator.org/mantis/view.php?id=5882
* Set UseMeshiesPhysicsMesh = true in [Mesh] by defaultJustin Clark-Casey (justincc)2012-02-071-4/+3
| | | | This means that uploaded meshes will get a physics (collision) mesh if uploaded with that option via a viewer.
* change NonPhysicalPrimMax to NonphysicalPrimMax to make this variablenebadon2012-02-041-1/+1
| | | | | work correctly, it was being ignored because of the case, this effects OpenSim.ini.example and OpenSimDefaults.ini
* Fix:Get embedded objects in notecard ↵PixelTomsen2012-01-291-1/+1
| | | | | | http://opensimulator.org/mantis/view.php?id=2607 Signed-off-by: nebadon <michael@osgrid.org>
* Update BulletSim.dll with some interface changes and tuning (see ↵Robert Adams2012-01-251-2/+3
| | | | opensim-libs). Change BSScene to use new interface.
* eliminate a few tabs from OpenSimDefaults.iniJustin Clark-Casey (justincc)2012-01-061-10/+10
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* Add disabled Cap_FetchInventory2 = "" reference to [ClientStack.LindenCaps] ↵Justin Clark-Casey (justincc)2012-01-061-3/+4
| | | | in line with all the other ones that are there
* Make it possible to force all prims to be phantom via the collidable_prim ↵Justin Clark-Casey (justincc)2011-12-221-0/+5
| | | | | | | | | boolean setting in the OpenSim.ini config [Startup] section. Naturally, default is true. When set to false, "phantom" flags on prims can be set as usual but all prims remain phantom. This setting is for test purposes. This switch does not affect the collision of avatars with the terrain.
* Implement the FetchInventoryDescendents2 capability using the same code as ↵Justin Clark-Casey (justincc)2011-11-251-4/+7
| | | | | | WebFetchInventoryDescendents. Enabling this by setting Cap_FetchInventoryDescendents2 = "localhost" in the [ClientStack.LindenCaps] section of OpenSim.ini downloads inventory via http rather than udp in later viewers.
* remove some mono compiler warningsJustin Clark-Casey (justincc)2011-11-251-3/+3
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* Turn the [RegionReady] module on by default and login_disable = true while ↵Justin Clark-Casey (justincc)2011-11-181-18/+21
| | | | | | | | scripts are loading. From field experience, we know that simulators can be unstable if a user logs in before the scripts have finished loading. This commit turns login_disable = true in [RegionReady] on by default which prevents this from happening. If you want the old behaviour, please copy these section from OpenSimDefaults.ini into OpenSim.ini and set login_disable = false
* Turn SellEnabled in the [EconomyModule] on by default.Justin Clark-Casey (justincc)2011-11-171-6/+9
| | | | This only provides enough functionality to allow operations for no money (e.g. sell for $0).
* Alter commit 3758306 to allow region name to be substituted within a region ↵Justin Clark-Casey (justincc)2011-11-101-0/+7
| | | | | | | | console prompt This is to allow broader subsitution in the future. Currently, the only substitions are \R (for region name) and \\ (for a single backslash) e.g. "Region (\R) " is the current and continuing default prompt This renames custom_prompt in [Startup] to ConsolePrompt
* Remove enableprejump config option and associated code as this is nowMelanie2011-11-051-4/+0
| | | | fully functional and cannot be disabled because that would break timings.
* Change default say distance to 20m from 30m, the same as on the big grid. ↵Justin Clark-Casey (justincc)2011-11-021-2/+2
| | | | | | This is to improve the migration of scripts that expect a 20m say distance. If you want to keep a 30m say distance then please set this as the say_distance parameter in the [Chat] section of OpenSim.ini.
* Removed see_into_this_sim_from_neighbor configuration option.Dan Lake2011-11-011-3/+0
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* Add missing max_listens_per_region to [LL_Functions] config section in ↵Justin Clark-Casey (justincc)2011-10-291-0/+4
| | | | | | OpenSimDefaults.ini + explanation. This setting controls the maximum number of listeners in a region
* Added optional owner classes to existing OSSL agent PermissionsMichelle Argus2011-10-261-0/+7
| | | | | | PARCEL_GROUP, PARCEL_OWNER, ESTATE_MANAGER and REGION_OWNER can be combined with the existing agent uuid option to limit ossl functions to agents and owner classes. Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* Set enable_adaptive_throttles = true in OpenSimDefaults.iniJustin Clark-Casey (justincc)2011-10-171-1/+1
| | | | | | As discussed in http://lists.berlios.de/pipermail/opensim-dev/2011-October/010599.html and the preceeding thread mails, the aim of this setting is to avoid overloading the viewer UDP connection where the client is failing to ack packets. Please mantis any anomalous viewer connection behaviour which wasn't there before.
* Restore [Startup] physical_prim flag which can stop any prims being subject ↵Justin Clark-Casey (justincc)2011-10-151-1/+2
| | | | | | | to physics This had stopped working. However, at the moment it still allows the physics flag to be set even though this has no effect. This needs to be fixed. Default for this flag is true as previously.
* change default ODE world_stepsize to 0.0178 from 0.02Justin Clark-Casey (justincc)2011-10-141-2/+2
| | | | | | | | | This exactly fits five ODE steps in the default frame time (0.089). This means that ODE execution time now matches the default minimum frame time. This eliminates errors between distance travelled as calculated by ODE in clear air and simple extrapolation. On the old values, ODE would actually do calculations over 0.1 seconds rather than 0.089. This means that once the avatar is at top speed, no additional packets need to be sent for smooth movement, since no error develops between server and viewer. This approach replaces the tweaks previously discussed on the opensim-dev mailing list
* Expose minimum frame time and update periods for experimentation.Justin Clark-Casey (justincc)2011-10-131-0/+42
| | | | | | | Settings are at bottom of [Startup] in OpenSimDefaults.ini, override in OpenSim.ini to change Defaults are the same as previously. More information to come on opensim-dev shortly. Feel free to tweak but if you do please don't expect any support unless feedback on certain tweaks is explicitly requested.
* Update OpenSimDefaults.ini to make the prior state (Groups messaging enabledMelanie2011-10-121-1/+1
| | | | | by default) the config default. This way it will work for current cases while allowing the use of other groups modules without config bloat.
* Provide a way to turn the MonitorModule on and offJustin Clark-Casey (justincc)2011-10-101-0/+5
| | | | Default is currently on since this is the historical setting
* Improve explanation of access_ip_addresses in [RemoteAdmin] to say that ↵Justin Clark-Casey (justincc)2011-10-081-0/+1
| | | | there are no restrictions if not set
* Add option to allow only explicitly listed IPs to access RemoteAdmin facilities.Justin Clark-Casey (justincc)2011-10-081-0/+4
| | | | | | Also adds password check to some functions where this was missing and fixes some parameter checking. This is a patch from http://opensimulator.org/mantis/view.php?id=5715 with a few small unrelated spacing tweaks from me. Thanks Michelle Argus.
* Clarify explanation of DeleteScriptsOnStartup switch in [XEngine].Justin Clark-Casey (justincc)2011-10-041-4/+3
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* copy config information on allow/disallow individual os functions into ↵Justin Clark-Casey (justincc)2011-09-301-19/+19
| | | | | | OpenSim.ini.example I this is generally useful rather than a 'default' setting
* Add Enabled switch in new [Attachments] section in OpenSimDefaults.ini to ↵Justin Clark-Casey (justincc)2011-09-301-0/+8
| | | | | | allow attachments to be temporarily turned off. This is for debugging purposes. Defaults to Attachments Enabled
* Added a setting to [Startup] section of config that will allow the simulator ↵Kevin Houlihan & Michelle Argus2011-09-241-0/+4
| | | | | | to start up with no regions configured. I added the boolean config setting "allow_regionless", defaulting to false. If set to true, opensim will start up ok if no region configurations are found in the specified region_info_source. It will not ask the user to create a region.
* Clarify explanation of the "DeleteScriptsOnStartup" config switch and add ↵Justin Clark-Casey (justincc)2011-09-241-5/+6
| | | | | | this to OpenSim.ini.example since it's very useful if you're not updating OpenSim from source. On reflection, "DeleteScriptsOnStartup" isn't a great name since it suggests real script deletion rather than compiled versions.
* BulletSim: update values in OpenSimDefaults.ini to the same as defaults in ↵Robert Adams2011-08-301-4/+4
| | | | the source.
* BulletSim: add mesh representation. Use meshes for static objects and switch ↵Robert Adams2011-08-261-1/+3
| | | | to hulls for physical objects.
* Merge branch 'master' into bulletsimMic Bowman2011-08-191-0/+3
|\ | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneManager.cs
| * WorldMap: Added map item for Land-for-Sale. Implemented backlist item ↵Snoopy Pfeffer2011-08-141-0/+3
| | | | | | | | timeouts (default 10 minutes; see also new config file setting BlacklistTimeout) and removing backlisted neigboring regions that have been restarted from the blacklist.
* | Merge branch 'master' into bulletsimMic Bowman2011-08-051-4/+13
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