Commit message (Collapse) | Author | Age | Files | Lines | |
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* | BulletSim: update values in OpenSimDefaults.ini to the same as defaults in ↵ | Robert Adams | 2011-08-30 | 1 | -4/+4 |
| | | | | the source. | ||||
* | BulletSim: add mesh representation. Use meshes for static objects and switch ↵ | Robert Adams | 2011-08-26 | 1 | -1/+3 |
| | | | | to hulls for physical objects. | ||||
* | Merge branch 'master' into bulletsim | Mic Bowman | 2011-08-19 | 1 | -0/+3 |
|\ | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneManager.cs | ||||
| * | WorldMap: Added map item for Land-for-Sale. Implemented backlist item ↵ | Snoopy Pfeffer | 2011-08-14 | 1 | -0/+3 |
| | | | | | | | | timeouts (default 10 minutes; see also new config file setting BlacklistTimeout) and removing backlisted neigboring regions that have been restarted from the blacklist. | ||||
* | | Merge branch 'master' into bulletsim | Mic Bowman | 2011-08-05 | 1 | -4/+13 |
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| * | correct config comments mistakes | Justin Clark-Casey (justincc) | 2011-08-03 | 1 | -1/+1 |
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| * | Put config to enable disable [NPC] module. | Justin Clark-Casey (justincc) | 2011-08-03 | 1 | -0/+4 |
| | | | | | | | | Default is disabled. You will need to explicitly enable to toy with this. | ||||
| * | Make it clearer what the save_crashes setting in [Startup] actually does. | Justin Clark-Casey (justincc) | 2011-07-30 | 1 | -0/+3 |
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| * | Change default AllowScriptCrossings config setting to true. | Justin Clark-Casey (justincc) | 2011-07-23 | 1 | -2/+4 |
| | | | | | | | | | | | | When this setting is false and other defaults haven't been changed, scripts entering the simulator from another sim are automatically restarted but their state is not preserved. When this setting is true, state that accompanies the script is reloaded (e.g. if a script had a variable i = 1 when leaving the source region, it will still have i = 1 on the destination region). This setting does not affect crossings when regions are run in the same simulator. In this case, state is already preserved. | ||||
| * | Fixed serverside_object_permission default value confliction | Makopoppo | 2011-07-23 | 1 | -2/+2 |
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* | | BulletSim: Parameters settable from ini file. Linksets. Physical property ↵ | Robert Adams | 2011-08-05 | 1 | -0/+42 |
|/ | | | | value tuning | ||||
* | make [SMTP] default comment option match actual default | Justin Clark-Casey (justincc) | 2011-07-21 | 1 | -9/+9 |
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* | minor: group all the map tile options together | Justin Clark-Casey (justincc) | 2011-07-21 | 1 | -6/+7 |
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* | remove pointless quotes from GenerateMaptiles option in OpenSimDefaults.ini | Justin Clark-Casey (justincc) | 2011-07-21 | 1 | -1/+4 |
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* | make default TextureOnMapTile true for the older map imager | Justin Clark-Casey (justincc) | 2011-07-21 | 1 | -1/+1 |
| | | | | Don't know of a good reason not to do this, seems to work fine. | ||||
* | improve and tidy up some config file comments | Justin Clark-Casey (justincc) | 2011-06-30 | 1 | -8/+15 |
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* | Remove the now unused [cms] section from OpenSimDefaults.ini | Justin Clark-Casey (justincc) | 2011-06-25 | 1 | -5/+0 |
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* | Optionally, don't delete previously compiled scripts on startup | Oren Hurvitz | 2011-06-24 | 1 | -0/+6 |
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* | Tell hypergridders when their teleports fail because of the 4096 limit ↵ | Justin Clark-Casey (justincc) | 2011-06-24 | 1 | -0/+4 |
| | | | | | | | | | | | rather than just saying "destination not found" Instead of performing the 4096 check when the region is linked (and subsequently removing the link), leave the link in place and perform the check in the entity transfer module This allows us to explicitly tell the hypergridder why the teleport failed (region out of range). It also allows people on regions that are within range (on a large source grid) to teleport. The Check4096 config parameter in the [GridService] section is replaced by a max_distance paramter in a new [EntityTransfer] section in OpenSimDefaults.ini Since the parameter is in OpenSimDefaults.ini no action needs to be taken unless you want to increase this limit. It could also be decreased. The check is being made in the base entity transfer module, since I believe the viewer problem occurs both on extremely large grids and while hypergridding. | ||||
* | Comment the alert_uri so it remains disabled until set | BlueWall | 2011-05-28 | 1 | -1/+1 |
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* | Adding an event to signal that logins are enabled | BlueWall | 2011-05-28 | 1 | -0/+3 |
| | | | | Added an event to signal the eabling of logins and added an alert to send to a configured service. | ||||
* | Add option to disable logins | BlueWall | 2011-05-28 | 1 | -0/+1 |
| | | | | This just covers script loading for now. More to come. | ||||
* | Merge branch 'master' of https://github.com/allquixotic/opensim-autobackup | Justin Clark-Casey (justincc) | 2011-05-06 | 1 | -0/+4 |
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| * | Merge git://opensimulator.org/git/opensim | Sean McNamara | 2011-05-02 | 1 | -23/+17 |
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| * \ | Merge git://opensimulator.org/git/opensim | Sean McNamara | 2011-04-23 | 1 | -28/+41 |
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| * | | | Fix most issues raised by justincc: ↵ | Sean McNamara | 2011-04-23 | 1 | -0/+4 |
| | | | | | | | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=5440 | ||||
* | | | | Adding ssl support | BlueWall | 2011-05-05 | 1 | -0/+14 |
| | | | | | | | | | | | | | | | | | | | | Adding ssl support for "Out of Band" applications such as the remote admin module or Robust services | ||||
* | | | | Changed the defaults, so that it behaves exactly is it has been behaving (no ↵ | Diva Canto | 2011-05-02 | 1 | -40/+49 |
| | | | | | | | | | | | | | | | | WebFetch cap by default). | ||||
* | | | | How this might look like from a configuration perspective. Changes ↵ | Diva Canto | 2011-05-01 | 1 | -0/+59 |
| |_|/ |/| | | | | | | | | OpenSimDefaults.ini. | ||||
* | | | Cleaned up various configuration options. Removed the category throttle | Mic Bowman | 2011-04-25 | 1 | -23/+17 |
| |/ |/| | | | | | | | | | | | | | | | limits because the only ones used now are the defaults (which are overwritten by the client throttles anyway). Updated the default rates to correspond to about 350kbps. Also added a configuration to disable adaptive throttle. The default is the previous behavior (no adaptation). | ||||
* | | some mesh config asthetics | BlueWall | 2011-04-21 | 1 | -1/+1 |
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* | | Group collada meshies settings under [Mesh] in OpensimDefaults.ini | BlueWall | 2011-04-21 | 1 | -6/+6 |
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* | | Move mesh on/off swtich from [Startup] to [Mesh] in anticipation of future ↵ | Justin Clark-Casey (justincc) | 2011-04-18 | 1 | -4/+6 |
| | | | | | | | | | | | | | | config parameters. Default remains true. OpenSimDefault.ini changed so if you haven't overriden this switch then you don't need to do anything. | ||||
* | | Provide a configuration setting to control whether multiple taken objects ↵ | Justin Clark-Casey (justincc) | 2011-04-18 | 1 | -0/+7 |
| | | | | | | | | | | | | | | are coalesced to inventory This is the CoalesceMultipleObjectsToInventory setting in [Inventory] in OpenSimDefaults.ini Default is true. | ||||
* | | Add ColladaMesh switch | BlueWall | 2011-04-14 | 1 | -1/+5 |
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* | | Move example HttpProxy setting to OpenSim.ini.example and tidy | Justin Clark-Casey (justincc) | 2011-04-12 | 1 | -9/+0 |
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* | | Add information comment to top of OpenSimDefaults.ini and make file consistent | Justin Clark-Casey (justincc) | 2011-04-11 | 1 | -13/+22 |
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* | Parameterizes the view distance used to compute and manage | Mic Bowman | 2011-02-22 | 1 | -0/+7 |
| | | | | | | | | | | | | | | child agents in neighbor regions. This means you can extend the view on a simulator beyond the default 3x3 regions. This uses a region default draw distance and should be replaced at some point by the avatar specified draw distance. That will require more careful, dynamic recomputation of child agents every time the draw distance changes. WARNING: this is experimental and has known instabilities. specifically all regions "within site" should be running the same default draw distance or agents will not be closed correctly. | ||||
* | Add groups cache timeout setting for Flotsam Groups back to OpenSimDefaults.ini | Justin Clark-Casey (justincc) | 2011-01-28 | 1 | -0/+5 |
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* | Moved the map tile processing used by the Simian Grid | Mic Bowman | 2011-01-08 | 1 | -0/+8 |
| | | | | | | Frontend into a separate region module. Configuration settings added to the defaults ini file. Others may find this useful for pushing map tiles to a separate server. | ||||
* | remove now unused subversion serialization backup config | Justin Clark-Casey (justincc) | 2010-12-17 | 1 | -12/+3 |
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* | tidy up the [Groups] section in OpenSim.ini.example | Justin Clark-Casey (justincc) | 2010-12-17 | 1 | -1/+1 |
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* | Fixed wrong configuration variable names. | Diva Canto | 2010-12-11 | 1 | -3/+1 |
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* | Remove old Freeswitch configurations | Melanie | 2010-12-07 | 1 | -33/+0 |
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* | Fix config items. Less used / expert items go in OpenSimDefaults.ini | Melanie | 2010-11-03 | 1 | -0/+3 |
| | | | | The default shown is always the hardcoded default | ||||
* | Set async_packet_handling = true by default | Justin Clark-Casey (justincc) | 2010-10-30 | 1 | -1/+2 |
| | | | | | | Setting this to true avoids a 500ms or so client freeze when the LLUDP server thread is taken up with processing a UseCircuitCode packet synchronously. Extensive testing on Wright Plaza appeared to show no bad effects and this seems to reduce login lag considerably. Of course, a lot of login lag is still coming from other sources. | ||||
* | Configuration of persistent baked textures and save/send delays. | Master ScienceSim | 2010-10-28 | 1 | -0/+14 |
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* | initial support for meshies physics. Must set ini option ↵ | dahlia | 2010-10-18 | 1 | -0/+6 |
| | | | | UseMeshiesPhysicsMesh = true to enable. See file OpenSimDefaults.ini for example. | ||||
* | Remove carriage returns from OpenSimDefaults.ini. Correct one typo. Change | Melanie | 2010-10-13 | 1 | -9/+8 |
| | | | | | .ini.example ";;" format to normal ini format, since the defaults file is not parsed that way. | ||||
* | move CacheSculptMaps ini flag to OpenSimDefaults.ini | dahlia | 2010-10-07 | 1 | -1/+9 |
| | | | | comment it and change defailt to true to reflect code |