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* Cleaned up various configuration options. Removed the category throttleMic Bowman2011-04-251-23/+17
| | | | | | | | | limits because the only ones used now are the defaults (which are overwritten by the client throttles anyway). Updated the default rates to correspond to about 350kbps. Also added a configuration to disable adaptive throttle. The default is the previous behavior (no adaptation).
* some mesh config astheticsBlueWall2011-04-211-1/+1
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* Group collada meshies settings under [Mesh] in OpensimDefaults.iniBlueWall2011-04-211-6/+6
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* Move mesh on/off swtich from [Startup] to [Mesh] in anticipation of future ↵Justin Clark-Casey (justincc)2011-04-181-4/+6
| | | | | | | config parameters. Default remains true. OpenSimDefault.ini changed so if you haven't overriden this switch then you don't need to do anything.
* Provide a configuration setting to control whether multiple taken objects ↵Justin Clark-Casey (justincc)2011-04-181-0/+7
| | | | | | | are coalesced to inventory This is the CoalesceMultipleObjectsToInventory setting in [Inventory] in OpenSimDefaults.ini Default is true.
* Add ColladaMesh switchBlueWall2011-04-141-1/+5
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* Move example HttpProxy setting to OpenSim.ini.example and tidyJustin Clark-Casey (justincc)2011-04-121-9/+0
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* Add information comment to top of OpenSimDefaults.ini and make file consistentJustin Clark-Casey (justincc)2011-04-111-13/+22
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* Parameterizes the view distance used to compute and manageMic Bowman2011-02-221-0/+7
| | | | | | | | | | | | | | child agents in neighbor regions. This means you can extend the view on a simulator beyond the default 3x3 regions. This uses a region default draw distance and should be replaced at some point by the avatar specified draw distance. That will require more careful, dynamic recomputation of child agents every time the draw distance changes. WARNING: this is experimental and has known instabilities. specifically all regions "within site" should be running the same default draw distance or agents will not be closed correctly.
* Add groups cache timeout setting for Flotsam Groups back to OpenSimDefaults.iniJustin Clark-Casey (justincc)2011-01-281-0/+5
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* Moved the map tile processing used by the Simian GridMic Bowman2011-01-081-0/+8
| | | | | | Frontend into a separate region module. Configuration settings added to the defaults ini file. Others may find this useful for pushing map tiles to a separate server.
* remove now unused subversion serialization backup configJustin Clark-Casey (justincc)2010-12-171-12/+3
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* tidy up the [Groups] section in OpenSim.ini.exampleJustin Clark-Casey (justincc)2010-12-171-1/+1
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* Fixed wrong configuration variable names.Diva Canto2010-12-111-3/+1
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* Remove old Freeswitch configurationsMelanie2010-12-071-33/+0
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* Fix config items. Less used / expert items go in OpenSimDefaults.iniMelanie2010-11-031-0/+3
| | | | The default shown is always the hardcoded default
* Set async_packet_handling = true by defaultJustin Clark-Casey (justincc)2010-10-301-1/+2
| | | | | | Setting this to true avoids a 500ms or so client freeze when the LLUDP server thread is taken up with processing a UseCircuitCode packet synchronously. Extensive testing on Wright Plaza appeared to show no bad effects and this seems to reduce login lag considerably. Of course, a lot of login lag is still coming from other sources.
* Configuration of persistent baked textures and save/send delays.Master ScienceSim2010-10-281-0/+14
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* initial support for meshies physics. Must set ini option ↵dahlia2010-10-181-0/+6
| | | | UseMeshiesPhysicsMesh = true to enable. See file OpenSimDefaults.ini for example.
* Remove carriage returns from OpenSimDefaults.ini. Correct one typo. ChangeMelanie2010-10-131-9/+8
| | | | | .ini.example ";;" format to normal ini format, since the defaults file is not parsed that way.
* move CacheSculptMaps ini flag to OpenSimDefaults.inidahlia2010-10-071-1/+9
| | | | comment it and change defailt to true to reflect code
* Another typo fixMelanie2010-09-261-1/+1
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* adding configurable j2kDecodeCache pathBlueWall2010-09-261-6/+0
| | | | | | | | allowing the decoded sculpt map cache path to be defined in the configuration files. Use DecodedSculpMapPath in the [Startup] section to set the path. The default is still ./bin/j2kDecodeCache
* Some cleanup to OpenSimDefaults.iniBlueWall2010-09-261-0/+9
| | | | Fixing a couple of errors
* Changes to preceding patch to make it conform to inifile formats. BLANK LINEMelanie2010-09-261-1/+1
| | | | | before each comment/option group, and DOUBLE SEMICOLONS before pure text comments in OpenSim.ini.exemaple
* Add configurable path to script engine assembliesBlueWall2010-09-261-1/+4
| | | | | | | | | Adding ability to place script engine assemblies outside the codebase directories. Uses new [XEngine] option: ScriptEnginesPath = "path_to_assemblies" Signed-off-by: Melanie <melanie@t-data.com>
* Add the modules include line back that i dropped by mistakeMelanie2010-09-151-0/+3
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* Mark up OpenSim.ini.example for use with an automatic configuration tool.Melanie2010-09-151-36/+3
| | | | | Remove seldom changed options from OpenSim.ini.example. Remove non-overridable settings like [Architecture] from OpenSimDefaults.ini
* Revert "Move OpenSimDefaults,ini into config-include in order to put it with ↵Justin Clark-Casey (justincc)2010-09-141-0/+1299
| | | | | | | | all the other default files" This reverts commit c3259e9c26f198b5fe0e7ed6c29c17c27c60ecb1. Reverted by agreement.
* Move OpenSimDefaults,ini into config-include in order to put it with all the ↵Justin Clark-Casey (justincc)2010-09-141-1299/+0
| | | | other default files
* Renamed OpenSimDefaults.ini.example to OpenSimDefaults.iniJohn Hurliman2010-09-131-0/+1299