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2012-08-17BulletSim: add parameters and functionality to specify the meshRobert Adams1-0/+3
level of detail for large meshes. Remove parameter and code for DetailLog (conditional logging into regular log file).
2012-08-15BulletSim: add physics logging parameters to OpenSimDefaults.ini. Remove ↵Robert Adams1-12/+17
trailing semis from some the of the value definitions.
2012-08-08BulletSim: add avatar code to keep avatars from ending up trapped under the ↵Robert Adams1-1/+1
terrain
2012-08-03Consolidate PersistBakedTextures, DelayBeforeAppearanceSend and ↵Justin Clark-Casey (justincc)1-19/+14
DelayBeforeAppearanceSave into [Appearance] section from [Startup] config section so that all appearance settings are in the same place and not in the startup bucket. All these settings are in OpenSimDefaults.ini only. If you are using them then please adjust your OpenSim.ini
2012-08-03Move previously unadvertised SendPeriodicAppearanceUpdates setting from ↵Justin Clark-Casey (justincc)1-1/+8
[Startup] to [Appearance] config section. Add description and default of false (as before) to OpenSimDefaults.ini If set to true, this config switch will resend avatar appearance information (a small amount of UUID data, not the baked textures themselves) to other avatars in the sim every 60 seconds. For me, this has helped with situations where avatars appear persistently grey - the LL viewer sometimes did not appear to request assets the first time the appearance data was sent. However, this switch will not help with other appearance failure situations (e.g. failure to bake assets). This setting is experimental but will not have any significant impact on the simulator if turned to true.
2012-08-02BulletSim: Debugging log statements added. Reduced size of updata buffer ↵Robert Adams1-1/+1
trying to find a corrupted memory problem. Update DLL and SO.
2012-07-26BulletSim: refactor all the linkset logic out of the prim classRobert Adams1-2/+2
and into its own class. The BulletSim data structures track individual prims as linksets of 1 so most of the prim code is not different between a linked and unlinked object.
2012-07-25BulletSim: add parameters for setting linkset constraint factorsRobert Adams1-0/+6
2012-06-16Implement max_external_urls_per_simulator setting in [LL-Functions] to allow ↵Justin Clark-Casey (justincc)1-1/+3
configuration of how many urls can be set up by llRequestURL() Defaults remains as 100. This setting is per simulator instead of per region due to how the url script module is structured.
2012-06-12Add the updated OpenSimDefaults.ini for the prior timer_Interval patch.BlueWall1-0/+4
2012-06-09Add documentation to AllowGodFunctions setting in [LL-Functions]Justin Clark-Casey (justincc)1-0/+2
2012-06-05Mantis 4597 AgentPaused packet is ignored.Talun1-0/+13
The packet was actually being handled but not acted on. This change extends the default timeout for paused clients to 5 minutes and makes both the paused and non-paused timeout periods configurable.
2012-05-31Add an optional mechanism for physics modules to collect and return ↵Justin Clark-Casey (justincc)1-11/+19
arbitrary stats. If active, the physics module can return arbitrary stat counters that can be seen via the MonitoringModule (http://opensimulator.org/wiki/Monitoring_Module) This is only active in OdeScene if collect_stats = true in [ODEPhysicsSettings]. This patch allows OdeScene to collect elapsed time information for calls to the ODE native collision methods to assess what proportion of time this takes compared to total physics processing. This data is returned as ODENativeCollisionFrameMS in the monitoring module, updated every 3 seconds. The performance effect of collecting stats is probably extremely minor, dwarfed by the rest of the physics code.
2012-05-23Environment Module - allows Environment settings for Viewer3 warning: ↵PixelTomsen1-1/+2
includes database region store migrations for mssql, mysql, sqlite enable/disable this module: Cap_EnvironmentSettings = "localhost" (for enable) Cap_EnvironmentSettings = "" (for disable) at ClientStack.LindenCaps section (OpenSimDefaults.ini file) or owerwrite in OpenSim.ini mantis: http://opensimulator.org/mantis/view.php?id=5860 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-05-19Enable FetchInventoryDescendents2 and FetchInventory2 caps by default. This ↵Justin Clark-Casey (justincc)1-5/+4
appears to be required now for LL 3.3.1 to work properly. Without this, LL 3.3.1 continually pushes LLInventoryModelFetchDescendentsResponder::error 499 to its log. This cap will be ignored by older viewers - UDP inventory will work normally.
2012-04-25Add a configuration switch to turn on/off the use of the trashMic Bowman1-0/+7
folder when deleting objects from a scene. The use of the trash folder causes assets to be created and stored everytime you delete an object from the scene (slows down the delete and adds mostly useless assets to your database). Default is on (use the trash folder) which is the standard behavior.
2012-04-17add configuration for jsonstore module, disabled by defaultMic Bowman1-0/+6
2012-04-10Correct max_listeners_per_region in OpenSimDefaults.ini to ↵Justin Clark-Casey (justincc)1-1/+1
max_listens_per_region Value for this setting in OpenSimDefaults.ini (1000) is same as setting in code (1000) so this should have no effect Thanks to Ovi Chris Rouly for pointing this out.
2012-03-27User level based restrictions for HyperGrid teleports, asset uploads, group ↵Snoopy Pfeffer1-0/+12
creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users.
2012-03-26BulletSim: update BulletSim binaries and configuration fixing a crash which ↵Robert Adams1-1/+2
happens when there are more than a few hundred physical objects.
2012-03-23BulletSim: change default of shouldDisableContactPoolDynamicAllocation from ↵Robert Adams1-1/+1
False to True. It seems that collisions don't happen well when it is False (things fall through terrain).
2012-03-23BulletSim: add a bunch of internal Bullet configuration parameters to ↵Robert Adams1-0/+9
OpenSimDefaults.ini and the code.
2012-03-23BulletSim: Add AvatarRestitution parameter. Centralize computation of ↵Robert Adams1-1/+2
buoyancy for flying. Tweek avatar default friction and resititution
2012-03-23BulletSim: add some new runtime setable parameters to match the dll.Robert Adams1-1/+1
2012-03-23Add information about SendPeriodicAppearanceUpdates to OpenSimDefaults.ini ↵Justin Clark-Casey (justincc)1-0/+5
for now. Default remains false.
2012-03-22Added new simple_build_permissions config to the .ini and .example files.Diva Canto1-0/+8
2012-03-22Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY ↵Melanie1-7/+0
DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch." This reverts commit 6146e7ef258b10888ad7464b72b75cca701e02c9.
2012-03-22Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. ↵Diva Canto1-0/+7
Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch.
2012-03-21BulletSim: Add AvatarRestitution parameter. Centralize computation of ↵Robert Adams1-1/+2
buoyancy for flying. Tweek avatar default friction and resititution
2012-03-21BulletSim: add some new runtime setable parameters to match the dll.Robert Adams1-1/+1
2012-03-16Terrain: added [Terrain] section with an option to load an initial flat ↵Diva Canto1-0/+3
terrain. Default is still pinhead island. I much rather have a flat land in the beginning.
2012-02-14Fix: Lightshare Module(Windlight)-Region settings are not applicable for ↵PixelTomsen1-1/+0
database sqlite mantis: http://opensimulator.org/mantis/view.php?id=5888
2012-02-11Clamp ODE character velocity. Make ODE falling character 54m/s by default.Justin Clark-Casey (justincc)1-0/+5
If velocity reaches 256 in any vector then bad things happen with ODE, so we now clamp this value. In addition, a falling avatar is clamped by default at 54 m/s, which is the same as a falling skydiver. This also appears to be the value used on the linden lab grid. This should resolve http://opensimulator.org/mantis/view.php?id=5882
2012-02-07Set UseMeshiesPhysicsMesh = true in [Mesh] by defaultJustin Clark-Casey (justincc)1-4/+3
This means that uploaded meshes will get a physics (collision) mesh if uploaded with that option via a viewer.
2012-02-04change NonPhysicalPrimMax to NonphysicalPrimMax to make this variablenebadon1-1/+1
work correctly, it was being ignored because of the case, this effects OpenSim.ini.example and OpenSimDefaults.ini
2012-01-29Fix:Get embedded objects in notecard ↵PixelTomsen1-1/+1
http://opensimulator.org/mantis/view.php?id=2607 Signed-off-by: nebadon <michael@osgrid.org>
2012-01-25Update BulletSim.dll with some interface changes and tuning (see ↵Robert Adams1-2/+3
opensim-libs). Change BSScene to use new interface.
2012-01-06eliminate a few tabs from OpenSimDefaults.iniJustin Clark-Casey (justincc)1-10/+10
2012-01-06Add disabled Cap_FetchInventory2 = "" reference to [ClientStack.LindenCaps] ↵Justin Clark-Casey (justincc)1-3/+4
in line with all the other ones that are there
2011-12-22Make it possible to force all prims to be phantom via the collidable_prim ↵Justin Clark-Casey (justincc)1-0/+5
boolean setting in the OpenSim.ini config [Startup] section. Naturally, default is true. When set to false, "phantom" flags on prims can be set as usual but all prims remain phantom. This setting is for test purposes. This switch does not affect the collision of avatars with the terrain.
2011-11-25Implement the FetchInventoryDescendents2 capability using the same code as ↵Justin Clark-Casey (justincc)1-4/+7
WebFetchInventoryDescendents. Enabling this by setting Cap_FetchInventoryDescendents2 = "localhost" in the [ClientStack.LindenCaps] section of OpenSim.ini downloads inventory via http rather than udp in later viewers.
2011-11-25remove some mono compiler warningsJustin Clark-Casey (justincc)1-3/+3
2011-11-18Turn the [RegionReady] module on by default and login_disable = true while ↵Justin Clark-Casey (justincc)1-18/+21
scripts are loading. From field experience, we know that simulators can be unstable if a user logs in before the scripts have finished loading. This commit turns login_disable = true in [RegionReady] on by default which prevents this from happening. If you want the old behaviour, please copy these section from OpenSimDefaults.ini into OpenSim.ini and set login_disable = false
2011-11-17Turn SellEnabled in the [EconomyModule] on by default.Justin Clark-Casey (justincc)1-6/+9
This only provides enough functionality to allow operations for no money (e.g. sell for $0).
2011-11-10Alter commit 3758306 to allow region name to be substituted within a region ↵Justin Clark-Casey (justincc)1-0/+7
console prompt This is to allow broader subsitution in the future. Currently, the only substitions are \R (for region name) and \\ (for a single backslash) e.g. "Region (\R) " is the current and continuing default prompt This renames custom_prompt in [Startup] to ConsolePrompt
2011-11-05Remove enableprejump config option and associated code as this is nowMelanie1-4/+0
fully functional and cannot be disabled because that would break timings.
2011-11-02Change default say distance to 20m from 30m, the same as on the big grid. ↵Justin Clark-Casey (justincc)1-2/+2
This is to improve the migration of scripts that expect a 20m say distance. If you want to keep a 30m say distance then please set this as the say_distance parameter in the [Chat] section of OpenSim.ini.
2011-11-01Removed see_into_this_sim_from_neighbor configuration option.Dan Lake1-3/+0
2011-10-29Add missing max_listens_per_region to [LL_Functions] config section in ↵Justin Clark-Casey (justincc)1-0/+4
OpenSimDefaults.ini + explanation. This setting controls the maximum number of listeners in a region
2011-10-26Added optional owner classes to existing OSSL agent PermissionsMichelle Argus1-0/+7
PARCEL_GROUP, PARCEL_OWNER, ESTATE_MANAGER and REGION_OWNER can be combined with the existing agent uuid option to limit ossl functions to agents and owner classes. Signed-off-by: BlueWall <jamesh@bluewallgroup.com>