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* * Make all coded defaults match settings in OpenSim.ini.exampleJustin Clarke Casey2009-03-111-33/+75
| | | | | | | * In most cases, the setting in OpenSim.ini.example is taken as the canonical one since this is the file virtually everyone ends up using * OpenSim will start up with a blank OpenSim.ini, in which case sqlite is the default database (as before)
* Correct a typo, purely cosmetic.idb2009-03-071-1/+1
| | | | | FixesMantis #3263
* Added the ability to set User-Agent in llHTTPRequest. No new default value ↵idb2009-03-071-1/+7
| | | | | | | has been set since having no User-Agent seems to work well but the facility is now available to set this if required. Using something based on the pattern of SLs User-Agent may well cause problems, not all web servers respond well to it. See the notes in the SL Wiki http://wiki.secondlife.com/wiki/LlHTTPRequest Fixes Mantis #3143
* * Making the minimum ground offset for flying a configurable offset in the ↵Teravus Ovares2009-03-071-0/+3
| | | | | | | OpenSim.ini. This is the code that causes you to rise off the ground when you press the fly button and attempts to keep you above ground automatically when flying in a simulator. * minimum_ground_flight_offset, by default is 3 meters, as per Kitto Flora See OpenSim.ini.example for an example.
* * Fleshed out the MRM Module a little.Adam Frisby2009-03-041-0/+3
| | | | | * Please don't use this yet, it represents a very heavy security risk if you enable it.
* Comment out HttpProxy and HttpProxyExceptions in OpenSim.ini.example.Mike Mazur2009-02-251-2/+2
| | | | | Fixes Mantis #3221. Thanks cmickeyb for the patch.
* Thank you, robsmart, for a patch that allows the shard to be set.Melanie Thielker2009-02-211-0/+4
| | | | | | | | The built-in default is OpenSim, unless a user server url is given, then that is used, unless "shard" is also goven, then shard takes precedence. The defult in OpenSim.ini is "OpenSim" for compatibility.
* Safe to remove remoting_listener_port out of OpenSim.ini.diva2009-02-201-1/+0
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* From: Alan Webb <awebb@linux.vnet.ibm.com>Sean Dague2009-02-161-0/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The change makes two principal implementation changes: [1] It removes the hard coded set of possible asset server client implementations, allowing any arbitrary implementation that has been identified to the PluginLoader as an appropriate extension. The extension point for asset server client extension is /OpenSim/AssetServerClient. All of the old configuration rules have been preserved, and any of the legacy configuration values will still work as they did before, except the implementation is now loaded as a plug-in, rather than as a hard-coded instantiation of a specific class. The re-hashing of IAssetServer as an extension of IPlugin made upgrading of the implementation classes a necessity. Caveat: I have not been able to meaningfully test the crypto-grid clients. I believe they should work correctly, but the refactoring necessary to handle plug-in based initialization (vs constructor-based initialisation) admits the possibility of a problem. [2] The asset cache implementation, previously introduce as a hard-code class instantiation is now implemented as an IPlugin. Once again the previous (configurationless) behavior has been preserved. But now it is possible for those interested in experimenting with cache technologies to do so simply by introducing a new extension for the asset cache extension point (/OpenSim/AssetCache). I've tested all of the configuration settings, after applying the patch to a newly extracted tree, and they seem to work OK.
* Thank you, DoranZemlja, for a patch that addresses some moe llGetNextEmailMelanie Thielker2009-02-151-0/+19
| | | | | | | issues. Fixes Mantis #3145.
* From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2009-02-111-0/+11
| | | | | | | | | | | | | | | This changeset add the RegionReady module code. The module sends a message on a configurable channel when an oar file has finished loading or if the script engine has emptied its queue for the first time (eg server startup). Config is something like this: [RegionReady] enabled = true channel_notify = -800 The module also knows if there was an error with startup.
* dropping obsolete XIRC section from OpenSim.ini.exampleDr Scofield2009-02-101-10/+0
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* fix region_limit example in OpenSim.ini.exampleDr Scofield2009-02-101-2/+2
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* * minor: Apply second patch from ↵Justin Clarke Casey2009-02-061-0/+5
| | | | | | | | | | http://opensimulator.org/mantis/view.php?id=3089 * This adds more explanation for the new proxy settings in OpenSim.ini.example * Also does some formatting correction * I did some additional reformatting on top of that
* Thanks cmickyb for a patch (Mantis#3089) that adds support for proxy in http ↵Dahlia Trimble2009-02-061-0/+4
| | | | requests
* * Introduce a new "default" option for asset_database in the [STORAGE] sectionJustin Clarke Casey2009-02-041-2/+11
| | | | | | | | * This option makes OpenSim use the usual db based asset service in standalone, and the grid based one in grid mode * The other options can (local, grid, etc) can still be used explicitly as before * Also change OpenSim.ini.example and the surrounding explanative text
* * Address http://opensimulator.org/mantis/view.php?id=3076 by actually ↵Justin Clarke Casey2009-02-031-1/+2
| | | | | | | | eliminating the redundant enable = true commented example * Comment out some startup verbosity from the module if we haven't enabled it
* * Make the fact that there is a setting to control which instant message ↵Justin Clarke Casey2009-02-021-0/+6
| | | | module is used explicit in OpenSim.ini.example
* * Make it more obvious that there is an enabled switch for chat in ↵Justin Clarke Casey2009-02-021-1/+9
| | | | | | | | OpenSim.ini.example. * Add default information for other chat settings
* * Changing the ode collision filter to 'off by default' instead of 'on by ↵Teravus Ovares2009-02-021-1/+1
| | | | default'. It needs to be improved more.
* * Adding the Tree module configuration options to OpenSim.ini.exampleTeravus Ovares2009-02-021-0/+8
| | | | | | | * Adding an option to use the tree module to manage the trees in the simulator (grow/reproduce/die) * Setting it to off by default in an effort to reduce the number of threads in use by default * You can also turn it on in a 'one off' way with 'tree active true' on the console. To 'one off' turn it off, it's 'tree active false'. The permanent way to do that, however is in the opensim.ini.
* * In OpenSim.ini.example, list defaults for AllowOSFunctions and ↵Justin Clarke Casey2009-01-301-4/+7
| | | | OSFunctionThreatLevel and change existing OpenSim.ini.example settings
* + adding URI substitution for concierges broker URIDr Scofield2009-01-261-0/+7
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* Added an optional password for the IRC moduleDahlia Trimble2009-01-181-0/+2
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* Include the changes from StrawBerryFride's patch to Charles Krinke2009-01-101-1/+5
| | | | | OpenSim.ini.example.
* Folded HG regionhandle lookup into the normal RESTInterregionComms, to avoid ↵diva2008-12-311-1/+0
| | | | proliferation of "modes".
* Final part for implementing SendChildAgentDataUpdate with modules. This is ↵diva2008-12-291-0/+5
| | | | the part that uses the modules in Scene and related classes. This commit breaks compatibility of sim-sim SendChildAgentUpdates with older versions of OpenSim.
* * Apply http://opensimulator.org/mantis/view.php?id=2927 with some changesJustin Clarke Casey2008-12-291-1/+9
| | | | | | | | | * This allows configuration of the assetset and library control file paths to be other than ./inventory/Libraries.xml and ./assets/AssetSets.xml * This is controlled via the LibrariesXMLFile and AssetSetsXMLFile configuration settings in [StandAlone] in OpenSim.ini (in standalone) and via the user and asset config xml files for grid mode * Thanks to SirKimba for the patch
* * Applying Nlin's NINJA Joint patch. v2. Mantis# 2874Teravus Ovares2008-12-261-0/+7
| | | | | | | | | | * Thanks nlin! * To try it out, set ninja joints active in the ODEPhysicsSettings and use the example at: * http://forge.opensimulator.org/gf/download/frsrelease/142/304/demo-playground.tgz. * Don't forget to change the .tgz to .oar and load it with load-oar.
* after much discussion, and overwhelming +1 on the -dev list, switch theSean Dague2008-12-111-2/+2
| | | | | | default script engine to XEngine. This won't change anything if you already specified the default in your OpenSim.ini.
* * minor: reindent bits of OpenSim.ini.exampleJustin Clarke Casey2008-12-111-7/+6
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* From: Christopher Yeoh <yeohc@au1.ibm.com>Sean Dague2008-12-091-0/+4
| | | | | | | | | | | | The attached patch ads an OpenSim.ini option (AutomaticLinkPermission) which when enabled makes PERMISSION_CHANGE_LINKS to be granted to scripts by default. When enabled llGetPermissions will always return it as granted and llCreateLink//llBreakLink will succeed without doing llRequestPermissions. ONLY ENABLE THIS IN TRUSTED ENVIRONMENTS. The patch also fixes a minor bug in llCreateLink related to a potential dereference of a null client object.
* * Added primitive exception logging capabilities.Adam Frisby2008-12-091-0/+9
| | | | | | | * Disabled by default (see OpenSim.ini.example for how to enable) * Saves exceptions to a folder on disk (default "crashes") when enabled. * These reports can then be uploaded or posted to help debug an error.
* And change OpenSim.ini.example back. Too many copies out there already to ↵Melanie Thielker2008-12-061-1/+1
| | | | take the easy way out
* Fix typo in OpenSim.ini.example (#2764)Jeff Ames2008-12-061-1/+1
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* Add configuration values for scripted prim region crossingMelanie Thielker2008-11-291-0/+7
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* * Add allowed_script_editors to OpenSim.ini in the same fashion as ↵Justin Clarke Casey2008-11-171-0/+9
| | | | | | | | | | | allowed_script_creators. * This allows one to override normal OpenSim permissions and prevent non-gods from editing any scripts. This allows edit ability to be rescinded after it has been given, and prevents the security hole where a single script with liberal perms would allow code changes. * The default setting remains the existing one of never overruling normal edit permissions. * These two settings may be enough to stop non-gods entering artbirary script code in a closed grid/standalone configuration.
* Change the semantics of the Allow_* os function control. Omitting a functionMelanie Thielker2008-11-171-1/+2
| | | | | | | | | causes defautlt behavior. "true" now means usable unconditionally, "false" means disabled, and a list of UUIDs restricts it. This changes SECURITY! If you used "true" here before, you shoudl review your setup!
* Mantis #2621: Thanks idb, for a patch that will persist regularily changed ↵Homer Horwitz2008-11-151-0/+9
| | | | | | | | | | | objects better. Objects will be persisted now MinimumTimeBeforePersistenceConsidered seconds after the last change, but latest MaximumTimeBeforePersistenceConsidered after the first change (both are configurable in OpenSim.ini.example and are set to 60 and 600 as default).
* * Allow new script creation to be locked down to only gods if specified in ↵Justin Clarke Casey2008-11-141-0/+9
| | | | | | | | | OpenSim.ini * This doesn't allow complete script lockdown of a sim, many avenues (copying, editing) are still uncloseable at the moment * Default remains to allow all users to create scripts (subject to existing permissions if enabled)
* * Switch default permissions back to false (so they are not on) as they were ↵Justin Clarke Casey2008-11-141-1/+2
| | | | | | | | two revisions ago, since it sounds like this was our agreed position from some time back * Make the default also false (to match what is in OpenSim.ini.example)
* * Hook up create new object event in the permissions moduleJustin Clarke Casey2008-11-141-1/+6
| | | | | | | * Switch default for serverside_object_permissions from false to true - it seems more natural that we enforce permissions by default rather than not! * Add some explanation in OpenSim.ini.example for serverside_object_permissions
* * First part of a series of patchesJustin Clarke Casey2008-11-131-0/+3
| | | | | | | * Intension is to provide a way to lock down script creation to administrators/gods only * Defaults will remain as they are at the moment
* * Attempt to make OpenSim.ini.example a bit more readable byJustin Clarke Casey2008-11-131-745/+761
| | | | | | | | * Some rearrangement within sections * Indenting section contents * Also, correct indentation levels in PermissionsModule
* * Updates defaults to disclude cs/vb/js from the allowed compilers by defaultTeravus Ovares2008-11-121-2/+7
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* Add ClampPrimSize option to ensure no prim can exceed the set size. ThisMelanie Thielker2008-11-111-0/+1
| | | | | | | | will allow people who don't want megaprims in their sim to prevent them from being created. Any prim rezzed or pulled across the border will be clamped to the size specified in OpenSim.ini if this option is set.
* this changeset adds an option to RemoteAdmin to limit the number ofDr Scofield2008-11-101-1/+6
| | | | | | | | | regions that XmlRpcCreateRegion will create: if region_limit is != 0 then XmlRpcCreateRegion will only create a new region if the number of regions already existing is below region_limit.
* * Set default client throttle multiplier to 2 (old value was effectively 8). ↵Justin Clarke Casey2008-11-051-5/+18
| | | | | | | | | | | See OpenSim.ini.example for details as to what this means * Really this should be 1, but I think that this would be too slow compared to a Second Life server until we improve our ability to send textures of variable quality * This may improve one aspect of sim performance where there are many avatars. However, there are still other performance problems that are unrelated to this change * Value may be further tuned * Removed temporary decals since the multipler setting will stick around now
* * Expose a client_throttle_multiplier setting in OpenSim.ini. This ↵Justin Clarke Casey2008-11-031-3/+7
| | | | | | | | | | | | multiplier is applied to all the client throttle settings received by the client * This should probably be 1, but currently by default it is 8, to reflect what was being eon3 in OpenSim before this revision. So if the client requested a maximum throttle of 1500 kilobits per second, we would actually send out 1500 kilobytes per second * Adjusting this multiplier down towards 1 may improve your OpenSim experience, though in other situations it may degrade (e.g. if you're using a standalone over high bandwidth links) * This is currently a user setting because adjusting it down may currently reveal other OpenSim bugs.
* Megapatch that fixes/adds: friend offer/deny/accept, friendship termination,Homer Horwitz2008-11-011-0/+3
| | | | | | | | | | | | | | on-/offline updates, calling cards for friends. This adds methods in the DB layer and changes the MessagingServer, so a full update (incl. UGAIM) is necessary to get it working. Older regions shouldn't break, nor should older UGAIM break newer regions, but friends/presence will only work with all concerned parts (UGAIM, source region and destination region) at this revision (or later). I added the DB code for MSSQL, too, but couldn't test that. BEWARE: May contain bugs.