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* * Add allowed_script_editors to OpenSim.ini in the same fashion as ↵Justin Clarke Casey2008-11-171-0/+9
| | | | | | | | | | | allowed_script_creators. * This allows one to override normal OpenSim permissions and prevent non-gods from editing any scripts. This allows edit ability to be rescinded after it has been given, and prevents the security hole where a single script with liberal perms would allow code changes. * The default setting remains the existing one of never overruling normal edit permissions. * These two settings may be enough to stop non-gods entering artbirary script code in a closed grid/standalone configuration.
* Change the semantics of the Allow_* os function control. Omitting a functionMelanie Thielker2008-11-171-1/+2
| | | | | | | | | causes defautlt behavior. "true" now means usable unconditionally, "false" means disabled, and a list of UUIDs restricts it. This changes SECURITY! If you used "true" here before, you shoudl review your setup!
* Mantis #2621: Thanks idb, for a patch that will persist regularily changed ↵Homer Horwitz2008-11-151-0/+9
| | | | | | | | | | | objects better. Objects will be persisted now MinimumTimeBeforePersistenceConsidered seconds after the last change, but latest MaximumTimeBeforePersistenceConsidered after the first change (both are configurable in OpenSim.ini.example and are set to 60 and 600 as default).
* * Allow new script creation to be locked down to only gods if specified in ↵Justin Clarke Casey2008-11-141-0/+9
| | | | | | | | | OpenSim.ini * This doesn't allow complete script lockdown of a sim, many avenues (copying, editing) are still uncloseable at the moment * Default remains to allow all users to create scripts (subject to existing permissions if enabled)
* * Switch default permissions back to false (so they are not on) as they were ↵Justin Clarke Casey2008-11-141-1/+2
| | | | | | | | two revisions ago, since it sounds like this was our agreed position from some time back * Make the default also false (to match what is in OpenSim.ini.example)
* * Hook up create new object event in the permissions moduleJustin Clarke Casey2008-11-141-1/+6
| | | | | | | * Switch default for serverside_object_permissions from false to true - it seems more natural that we enforce permissions by default rather than not! * Add some explanation in OpenSim.ini.example for serverside_object_permissions
* * First part of a series of patchesJustin Clarke Casey2008-11-131-0/+3
| | | | | | | * Intension is to provide a way to lock down script creation to administrators/gods only * Defaults will remain as they are at the moment
* * Attempt to make OpenSim.ini.example a bit more readable byJustin Clarke Casey2008-11-131-745/+761
| | | | | | | | * Some rearrangement within sections * Indenting section contents * Also, correct indentation levels in PermissionsModule
* * Updates defaults to disclude cs/vb/js from the allowed compilers by defaultTeravus Ovares2008-11-121-2/+7
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* Add ClampPrimSize option to ensure no prim can exceed the set size. ThisMelanie Thielker2008-11-111-0/+1
| | | | | | | | will allow people who don't want megaprims in their sim to prevent them from being created. Any prim rezzed or pulled across the border will be clamped to the size specified in OpenSim.ini if this option is set.
* this changeset adds an option to RemoteAdmin to limit the number ofDr Scofield2008-11-101-1/+6
| | | | | | | | | regions that XmlRpcCreateRegion will create: if region_limit is != 0 then XmlRpcCreateRegion will only create a new region if the number of regions already existing is below region_limit.
* * Set default client throttle multiplier to 2 (old value was effectively 8). ↵Justin Clarke Casey2008-11-051-5/+18
| | | | | | | | | | | See OpenSim.ini.example for details as to what this means * Really this should be 1, but I think that this would be too slow compared to a Second Life server until we improve our ability to send textures of variable quality * This may improve one aspect of sim performance where there are many avatars. However, there are still other performance problems that are unrelated to this change * Value may be further tuned * Removed temporary decals since the multipler setting will stick around now
* * Expose a client_throttle_multiplier setting in OpenSim.ini. This ↵Justin Clarke Casey2008-11-031-3/+7
| | | | | | | | | | | | multiplier is applied to all the client throttle settings received by the client * This should probably be 1, but currently by default it is 8, to reflect what was being eon3 in OpenSim before this revision. So if the client requested a maximum throttle of 1500 kilobits per second, we would actually send out 1500 kilobytes per second * Adjusting this multiplier down towards 1 may improve your OpenSim experience, though in other situations it may degrade (e.g. if you're using a standalone over high bandwidth links) * This is currently a user setting because adjusting it down may currently reveal other OpenSim bugs.
* Megapatch that fixes/adds: friend offer/deny/accept, friendship termination,Homer Horwitz2008-11-011-0/+3
| | | | | | | | | | | | | | on-/offline updates, calling cards for friends. This adds methods in the DB layer and changes the MessagingServer, so a full update (incl. UGAIM) is necessary to get it working. Older regions shouldn't break, nor should older UGAIM break newer regions, but friends/presence will only work with all concerned parts (UGAIM, source region and destination region) at this revision (or later). I added the DB code for MSSQL, too, but couldn't test that. BEWARE: May contain bugs.
* From: Alan Webb (alan_webb@us.ibm.com)Dr Scofield2008-10-301-0/+5
| | | | | | | | | XIRCBrigeModule is transient, will merge it with IRCBridgeModule: extends/refactors IRCBridgeModule to support channel-per-region (if desired).
* Update Sun options in OpenSim.ini.example. Minor cleanup in SunModule.cs.Jeff Ames2008-10-281-4/+7
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* Thank you kindly, Ewe Loon for a patch that solves:Charles Krinke2008-10-261-5/+9
| | | | | | | m_ScriptDelayFactor and m_ScriptDistanceFactor are being read from XEngine settings not the settings for the scriptengine being used
* removing unused method from ConciergeModule. adding attendee listDr Scofield2008-10-231-0/+22
| | | | | | | | | logic to ConciergeModule. adding XmlRpc method to allow update of welcome template for a region. documenting [Concierge] "password" option in OpenSim.ini.example.
* - Fix 3 comments starting with : instead of ;Homer Horwitz2008-10-221-3/+3
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* * Add a config option for filtering collisions. Sometimes, under load, ↵Teravus Ovares2008-10-221-0/+5
| | | | this seems to cause bouncing on really thin flat prim.
* fixing OpenSim.ini.example for IRC, adding example for Concierge.Dr Scofield2008-10-211-5/+13
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* cleaning up IRCBridgeModule to allow for configuration from in-world,Dr Scofield2008-10-201-11/+12
| | | | | | | | | | | | | | chat relaying via private channels, and old IRCBridgeModule behaviour. also cleaning up IRCBridgeModule's OpenSim.ini configuration variable names (still supporting "old" variable names). refactored IRCChatModule into IRCConnector and incorporating watchdog from IRCBridgeModule into IRCConnector. enabling ChatModule to be used as a super-class and utilizing it in ConciergeModule.
* Add two missing settings to OpenSim.ini.example.Homer Horwitz2008-10-171-0/+5
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* * Apply a modified version of http://opensimulator.org/mantis/view.php?id=2290Justin Clarke Casey2008-10-171-0/+9
| | | | | | | | | * This allows multiple user profile providers to be specified in OpenSim.ini separated by commas * If multiple providers are specified then a request for a user profile will query each in turn until the profile is either found or all have been queried * Unfortunately I don't believe this order can currently be specified, which if true is something that will need to be fixed. * Thanks to smeans for the original patch.
* * Based on user reports, it looks like the OS specific settings have been ↵Teravus Ovares2008-10-131-4/+4
| | | | | | | unified as far as tuning (thank heavens). * If you're experiencing knee bendiness try the windows settings, as the *nix settings seem to now be incorrect. (this update does that, but you may have your own opensim.ini settings active.
* Thanks cmickyb for a patch that enhances the IRC module.Dahlia Trimble2008-10-111-0/+13
| | | | | | See mantis #2379 for some useful scripts that work with this. Note that I added another configuration parameter in addition to the patch to allow for legacy behavior in the absence of new configuration settings.
* Commit Diva's new patch for the DataSnapshot. Comment the defaultMelanie Thielker2008-10-111-3/+7
| | | | | | metaverseink search provider to prevent accidental data exposure.
* - add clientstack_plugin option to OpenSim.ini.exampleMike Mazur2008-10-081-28/+31
| | | | | | - remove trailing whitespace
* * EventQueueGet is now working.Teravus Ovares2008-10-031-2/+2
| | | | | | | | * Switched it on by default * Updated OpenSim.ini.example to reflect this * Caught a UDP Server issue that occurs when the network pipe is saturated * Still experimental :D
* cleaning up example configuration for REST pluginsDr Scofield2008-10-011-1/+1
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* more concierge stuffDr Scofield2008-09-301-1/+7
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* OpenSim.ini.example code for concierge moduleDr Scofield2008-09-301-0/+5
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* * Adds flag to enable/disable EventQueueGet.Teravus Ovares2008-09-271-0/+3
| | | | | | | | * If EventQueueGet is enabled, use that instead of a few UDP packets, if it's disabled use the UDP packets like normal. * We *really* suggest users do not turn on EventQueueGet yet.. as it's highly experimental, broken, and resource intensive * Updated OpenSim.ini.example * Testers of EventQueueGet.. in OpenSim.ini, it's in the [Startup] Section.. change EventQueue = false, to EventQueue = true.
* Sample ini updateMelanie Thielker2008-09-251-1/+1
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* Add a module selection option for the MapImage Module as wellMelanie Thielker2008-09-241-0/+1
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* And add the example, tooMelanie Thielker2008-09-241-0/+6
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* Change the scirpt engine loading mechanism. Script engines are nowMelanie Thielker2008-09-211-18/+5
| | | | | | | | | ordinary region modules and are able to coexist in one instance. See http://opensimulator.org/wiki/ScriptEngines for details. There were changes to OpenSim.ini.example, please note DefaultScriptEngine. Also see the User docs and FAQ on the Wiki. Default is DotNetEngine.
* Finish up OSSL enable/disable options in XEngine.Melanie Thielker2008-09-151-0/+11
| | | | | | | Now each function can be allowed, subject to threat level, disabled, or restricted to certain UUIDs.
* Add more granularity and a risk asessment system to the OSSL API in XEngine.Melanie Thielker2008-09-151-2/+2
| | | | | | | Adds the fix from Mantis #2197 in it's new form. Stage one of the scripting security changes, more to come.
* * This update makes configuring SSL a little easier on Windows XP. It also ↵Teravus Ovares2008-09-141-0/+9
| | | | | | | | | makes it possible to run a HTTPS server on the region. It also has a junk Certification authority for test purposes. * There are still a lot of things that are hard coded to use http. They need to be fixed. * Also includes directions * A standard junk PEM file to append to app_settings/CA.pem in the client so SSL will work
* Mantis#2121. Thank you kindly, ChrisDown for a patch that solves:Charles Krinke2008-09-051-0/+14
| | | | | | | | The option to enable the REST Asset and Inventory plugin is missing from OpenSim.ini.example. This patch adds the required items without enabling the plugins.
* * Adds configurable OGP Name prefix and suffix. See OpenSim.ini.example at ↵Teravus Ovares2008-09-051-0/+4
| | | | the bottom for details. Defaults to an empty string for prefix and '_EXTERNAL' for suffix
* add some stubbing for ini.example for CMS moduleSean Dague2008-09-041-0/+6
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* make the example OpenSim.ini use sqlite plugin, because so many peopleSean Dague2008-09-021-2/+2
| | | | | | don't read the config and find they aren't saving any of their prims.
* Implements the r6005 foes for XEngine as wellMelanie Thielker2008-08-271-0/+2
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* Add ScriptDistanceLimitFactor to OpenSim.ini to allow modifcation ofMelanie Thielker2008-08-271-0/+1
| | | | | | | | LSL's arbitrary 10 m limit on object movement. Also implements the 10 m maximum rezzing distance, subhect to the same factor.
* Add the same delay factor in the XEngine section for the XEngineMelanie Thielker2008-08-251-0/+2
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* Add ScriptDelayFactor under LL-Functions in OpenSim.ini. DefaultedMelanie Thielker2008-08-251-1/+3
| | | | | | | | at 1.0, it allows delays to function as coded. Smaller values will reduce, larger values will increase the delays. A value of 0 is permitted and results in on delay being applied.
* * This commit incorporates the heart of the OpenGridProtocol patch that is ↵Teravus Ovares2008-08-251-0/+5
| | | | | | | | currently on Forge in a nice, friendly modular format. * There are a lot of changes and this is quite experimental. It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings. Remember, you still need an agent domain.. * Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
* * Homer's amazing terrain MapTileRenderer. Thanks Homer!Teravus Ovares2008-08-221-0/+2
| | | | | | | | | | | | | * By default, texture rendering is on. This may be affected by using secure assets since your region hasn't registered with the gridserver before it asks for texture assets. It might also be affected by a slow asset server, so consider this release experimental. * Defined interface IMapTileTerrainRenderer. * Extracted "old" shaded maptile terrain rendering into ShadedMapTileRenderer; streamlined it a bit and added "highlight" rendering to its "shadow" rendering. * Added "new" terrain-texture based maptile terrain rendering (TexturedMapTileRenderer); made TerrainUtil.InterpolatedNoise public * Adapted MapImageModule to allow switching between those two by configuration * Added configuration option to OpenSim.ini.example