aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/bin/OpenSim.ini.example (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Added some error checking to MaintenanceThread, no-crash (just log) loading ↵Tedd Hansen2008-02-021-5/+22
| | | | of script engines, and support to load multiple script engines
* SCRIPTING STILL BROKENTedd Hansen2008-02-011-2/+19
| | | | | | | | | | | Added comments and regions, restructured code Changed a lot of AppDomain junk from console from using Console.Write to Log.Verbose and set it to #if DEBUG All modules should now refresh their configuration runtime Made all logging in ScriptEngine.Common get script name from actual engine Renamed LSLLongCmdHandler to AsyncLSLCommandManager Added auto-recover with 5 sec throttle for new MaintenanceThread
* SCRIPT SUPPORT IS STILL BROKEN.Tedd Hansen2008-02-011-0/+3
| | | | | | | | | | | | | | Bugfix: Scripts exceeding max and set to be killed were not killed, only removed. Added ability to re-read configuration while OpenSim is running All regions now sharing one MaintenanceThread New MaintenanceThread: - checks for script execution timeout - re-reads config - starts/stops threads if thread active count becomes too high/low compared to config Speed increase on event execution: - Reuse of try{}catch{} blocks - Time calculation on event execution
* Config option to set number of scripts per AppDomainTedd Hansen2008-02-011-0/+8
|
* Added config options:Tedd Hansen2008-02-011-1/+10
| | | | | | ScriptThreadPriority to set script thread priority DeactivateScriptOnTimeout to remove script if it is executing too long
* ExperimentalTedd Hansen2008-02-011-0/+32
| | | | | | Moved DotNetScriptEngine configuration to config file. Added option to share script execution threads between regions.
* * Persistent prim inventory script storage is now turned on by defaultJustin Clarke Casey2008-01-231-2/+5
| | | | | | | | | * Persistence of things apart from scripts will be implemented later on - I at least want to do some work with asset server stats so loading can be monitored first. * No MSSQL implementation as of yet * Progress can be followed at http://opensimulator.org/wiki/OpenSim:Prim_Inventory_Persistence * Please let me know if you see issues resulting from this change.
* Fill out and add wiki link to OpenSim.ini.example for prim inventory persistenceJustin Clarke Casey2008-01-111-0/+7
|
* moving Region store for SQLite into the OpenSim.Framework.Data.SQLiteSean Dague2008-01-091-1/+1
| | | | | | | | namespace to mirror what is done with MySQL. This will require a configuration change for people using SQLite for prims which is given as an example in OpenSim.ini.example
* Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.Tedd Hansen2008-01-051-1/+1
| | | | | Some debug info for startup added to find bugs. ++
* Full .dll-name in config option for ScriptEngine. Loading only scriptengine ↵Tedd Hansen2008-01-021-0/+6
| | | | | | | specified in config. ScriptServer will still not start!
* Updated asset_database options in OpenSim.ini.exampleJeff Ames2007-12-191-2/+5
|
* fixed OpenSim.ini.example to include a inventory_server_url = ↵MW2007-12-141-0/+2
| | | | http://127.0.0.1:8004 entry, seems that is the cause of a lot of people's inventory problems.
* From Michael Osias (IBM)Sean Dague2007-12-131-0/+3
| | | | | | | | | | | | | This patch makes some enhancements to the llRemoteData functions. The module is now a shared module, and allows remote data channels to be created among multiple regions in the same sim. The port is controlled from the remoteDataPort property under the [Network] section in OpenSim.ini. If this setting is not present or = 0, the module is disabled and no port is opened. llRemoteData commands have not effect when module is disabled.
* added timer_Script to OpenSim.ini.exampleJeff Ames2007-12-071-0/+3
|
* * added ttensy but important piece of knowledge to MySQL provider in ↵lbsa712007-11-191-0/+1
| | | | OpenSim.ini.example
* * Added example MySQL connectionstring to OpenSim.ini.examplelbsa712007-11-191-2/+2
|
* added dummy POS physics pluginJeff Ames2007-11-161-0/+1
|
* *** BIG CHANGES : REGION STORAGE MOVED : UPDATE YOUR OpenSim.ini FROM ↵lbsa712007-11-151-5/+5
| | | | | | | | | | | OpenSim.ini.example ** * Now moved region storage from region to application, so we have one storage per application, instead of one per region. * Changed so that the region store providers use connectionstrings, not filenames * Removed various unfit fields and properties (call me Darwin)
* * Added MySQLDataStore (adapted from MonoSqlitelbsa712007-11-151-4/+11
| | | | | | * Made startup a little bit more forgiving on dll load * Minor renamings and musings
* * Sets ZeroMesher as default. (If you want to cut and hollow, you'll need ↵Teravus Ovares2007-11-121-3/+9
| | | | | | | to uncomment the Meshmerizer in OpenSim.ini) * Fixes a geometry issue in ODE when using ZeroMesher
* * Applied Gerhard's Meshing patch (Thanks! Gerhard)Teravus Ovares2007-11-121-0/+10
| | | | | | | | * Addition of Gerhard's ZeroMesher. * Addition of meshing OpenSim.ini parameter * Some modifications to the Meshmerizer * Meshmerizer set to default meshing plugin because ZeroMesher needs a memory locking fix. We'll switch it back after the memory locking issue is resolved.
* set svn:eol-styleJeff Ames2007-11-111-64/+64
|
* * adds flag in OpenSim.ini for disabling physical prim. Look at ↵Teravus Ovares2007-11-111-63/+64
| | | | OpenSim.ini.example in the bin folder for an example.
* make Sun progression configurable for the Sim from OpenSim.iniSean Dague2007-11-091-0/+9
|
* * Added prototypical AvatarFactory module interface to load avatar parameterslbsa712007-10-261-1/+1
| | | | | | | * Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
* move out the config files to .example files so that theySean Dague2007-10-251-0/+54
don't clobber people's configs all the time, and that we don't get new changes pulled in randomly from people's configs