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* Reinstate the configuration option on XEngine's use of the lexicalMelanie Thielker2008-07-281-1/+1
| | | | | | | compiler. Changes the default in OpenSim.ini.example to "true" to allow for a broader user base for testing.
* first cut at a GridInfo plugin (mantis #1825). Currently just spitsDr Scofield2008-07-251-0/+20
| | | | | | | | | | | | | | out everything in the [GridInfo] section :-D Also, not yet LLSD but XmlRpc, LLSD via GET will follow. OpenSim.ini.example contains sample values and explanation. Oh, and default values provided are platform: OpenSim mode: standalone | grid have fun.
* Change the OopenSim.ini default to 256m for nonphysical prims, toMelanie Thielker2008-07-201-1/+1
| | | | | | get future public installations on a more sane footing.
* Make the max sizes of physical and nonphysical prims configurable in OpenSim.iniMelanie Thielker2008-07-201-0/+4
| | | | | | Defaulted to 65536 and 10, respectively
* Introduce a separate connection string for estates, which defaults to the one giMelanie Thielker2008-07-181-10/+3
| | | | | | ven for the region datastore. Removes the flag to store prim inventories, which are now always stored.
* Patch #9142 (No mantis)Melanie Thielker2008-07-121-2/+7
| | | | | | | | | Add a config option to OpenSim.ini to select between script compilers in the XEngine without recompile. Set UseNewCompiler=true in OpenSim.ini and try it out. Creates the ICodeConverter interface and adapts the new compiler to it.
* * fix a bug where I was assuming all entities would be SceneObjectGroups - ↵Justin Clarke Casey2008-06-271-0/+2
| | | | | | | | of course, some are ScenePresences * would be nice to have a separate list in InnerScene in the future since a lot of methods end up screen entities for SOGs
* add a reference to the enabled = true stanza forSean Dague2008-06-251-0/+1
| | | | | | | IRC that I found in the source but never made it back to the example config
* * Patch from nlin to enable DIF state file writing from the ODEPluginTeravus Ovares2008-06-201-1/+10
| | | | | | * Rebuilt libode.so, ode.dll * If you roll your own ODE library, make sure to update your opensim-libs.
* * Added Prim drawing to the mainmap tile generation.. you can see blocks ↵Teravus Ovares2008-06-121-0/+4
| | | | | | | | | representing the prim now on the mainmap. * It isn't perfect since the blocks are square, however it's pretty good. * Performance is also pretty good, however, if it takes too long for you, you can disable it in the OpenSim.ini * You can see how long it takes in milliseconds on the console when it finishes.
* * Added a configuration option for allowing god script lsl methods.. such ↵Teravus Ovares2008-06-061-0/+2
| | | | as llSetObjectPermMask. By default it's off.
* * minor: doc tweak on last commitJustin Clarke Casey2008-06-021-1/+1
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* * Add information and documentation about web region loading to ↵Justin Clarke Casey2008-06-021-8/+46
| | | | | | | | OpenSim.ini.example * Also a very little bit of tidying up of this file - it's becoming a bit of a junkyard
* Fixed half completed comment in OpenSim.ini.example.Teravus Ovares2008-06-021-0/+2
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* * This is Melanie's XEngine script engine. I've not tested this real well, ↵Teravus Ovares2008-05-301-0/+37
| | | | however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active.
* Adding OnChatBroadcast event logic to EventManager providing Dr Scofield2008-05-261-0/+1
| | | | | | | | | | | | | a clean interface for Sim broadcasts. Added SimBroadcast support to ChatModule. Removing all code from IRCBridgeModule dealing with agent/client directly. Cleaning up ChatModule. Polishing IRC messages, adding support for "/me" (both directions).
* remove the appearance lines from the OpenSim.ini.example. They Sean Dague2008-05-191-5/+0
| | | | | | don't do anything now.
* * This finishes the ODE options section of the OpenSim.ini.example. I've ↵Teravus Ovares2008-05-161-0/+34
| | | | | | | | added 44 configurable options! * This includes if you want to mesh sculpties and the Level of detail on the sculptie meshing for non physical and a separate LOD on physical sculpties. * The options range from gravity.. to avatar movement speed, to friction management.. to object density.. to update throttling.
* * Adds various tweakable avatar control options to the OpenSim.ini.example.Teravus Ovares2008-05-151-0/+35
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* * Added about half of the planned ODE physics options to OpenSim.ini.example.Teravus Ovares2008-05-151-0/+50
| | | | | * Some will do cool things, some will make your scene explode dramatically if you're not careful.
* From: Dr Scofield <DrScofield@xyzzyxyzzy.net>Sean Dague2008-05-141-4/+8
| | | | | | | | | | | | | | | | | the attached patch set adds the (still work-in-progress but already working) RestPlugin base class and the RestRegionPlugin code. we are using XML serialization. currently working: GET /admin/regions/ -> returns UUID list of known regions GET /admin/regions/<UUID> -> returns detailed region information we'll be adding support for POST/DELETE/PUT and also for /admin/regions/<UUID>/name etc.
* * Applying patches from Melanie to cover permissions module. Thanks!Adam Frisby2008-05-141-0/+2
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* * Applying patch #1121 - Fixes for llListen() (Thanks Middlelink!)Adam Frisby2008-05-081-0/+8
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* added nhibernate examplesSean Dague2008-05-061-1/+9
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* allow for Inventory database source to be specified in mainSean Dague2008-04-231-1/+6
| | | | | | | | configs. This works with sqlite and nhibernate backends, and stays with default seperate ini files for mysql and mssql until someone writes those.
* changes to allow asset_source to be specified in the opensim.iniSean Dague2008-04-231-0/+2
| | | | | | | | this will work for sqlite and nhibernate, but will be ignored for mysql and mssql (reverting to their ini files) until someone writes that bit.
* * Added support for periodic autosaves - added to SvnBackupModule. Will ↵Adam Frisby2008-04-211-0/+3
| | | | | | | | cause a SVN revision to be saved every X minutes. (Default = 15) * Added 'Autosave' options to OpenSim.ini.Example * Added 'ImportOnStartup' option to OpenSim.ini.example
* * Added a directory for the SVN module. More about to come.* SVNBackupModuleAdam Frisby2008-04-171-1/+8
| | | | | | | | | | * See OpenSim.ini.example settings for how to use * Only compatible with svn:// and http:// authentication for the moment (and only using simple authentication). SSL/SSH key support is supported by the library used (SvnDotNet), but is not yet supported in OpenSim. * Use the command "svn save" to make a copy of your regions to SVN. Presently this is not an automatic process, but such a feature is on the todo list. * It will in your repository create a subdirectory for each region with the regions UUID, inside there it will create a 'terrain load' compatible 'heightmap.r32', and a load-xml2 compatible 'objects.xml' plus information files. * Untested on Linux, some compatibility work may be needed by Linux peoples. The dependencies will be the same as for SvnDotNet which is supposedly mono-compatible.
* From: Dr Scofield <hud@zurich.ibm.com>Sean Dague2008-04-151-0/+16
| | | | | | | | | | | | | | | | | | | | | | | | ansgar and i have been working on an asterisk voice module that will allow us to couple opensim with an asterisk VoIP gateway. the patch below consists of * AsteriskVoiceModule region module: alternative to the plain-vanilla VoiceModule, will make XmlRpc calls out to an asterisk-opensim frontend * asterisk-opensim.py frontend, living in share/python/asterisk, takes XmlRpc calls from the AsteriskVoiceModule * account_update: to update/create a new SIP account (on ProvisionVoiceAccountRequest) * region_update: to update/create a new "region" conference call (on ParcelVoiceInfo) * a asterisk-opensim test client, living in share/python/asterisk, to exercise astersik-opensim.py this still does not give us voice in OpenSim, but it's another step on this path...
* From: dirk husemann <hud@zurich.ibm.com>Sean Dague2008-04-151-0/+4
| | | | | | | | | | | | | | | | | attached is a patch set that * adds further robustness checks for the CreateUser and CreateRegion XmlRpc * fixes SceneManager.TryGetScene(IPEndPoint, Scene) --- contrary to my expectation IPEndPoint.Address is not sufficient for a comparision, IPEndPoint.Address.Address (the long representation) does work however. * add [RemoteAdmin] section to OpenSim.ini.example * fixes XML doc comments good night, dirk
* * Fix a bug in the friends module that causes a friend not to appear online ↵Teravus Ovares2008-04-131-1/+8
| | | | | | | | when they were. * A few things for testing. * This makes a modification to the region registration with the grid server so that the region can send it a chosen password to identify itself. It will not cause any errors, if either one are not updated.
* * Added a "regionload_regionsdir" option to OpenSim.ini which determines ↵Adam Frisby2008-04-111-0/+3
| | | | where Region.XML files are stored. If not set, it will default to the usual location.
* * Updates BetaGridLikeMoneyModuleTeravus Ovares2008-04-101-0/+50
| | | | | | | * Several people have asked for a way to limit uploads, so I've decided to show people how to do this in the BetaGridLikeMoneyModule. * Configure it in OpenSim.ini using the [Economy] header. See the bottom of the OpenSim.ini.example for more information. * This also fleshes out the Economy API a bit more.
* Update value in OpenSim.ini.example to new DLL name.Jeff Ames2008-04-081-2/+2
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* Thank you kindly Diva & KMeisthax for adding the beginningsCharles Krinke2008-04-071-1/+17
| | | | | | of search capability to OpenSim in the form of a configurable module.
* move NullStorage => OpenSim.Data.Null to be consistant withSean Dague2008-04-031-1/+1
| | | | | | where other data storage assemblies are.
* * From: Dr Scofield <hud@zurich.ibm.com>Justin Clarke Casey2008-04-031-1/+1
| | | | | | | * This patch removes voice code into a region module. This required the implementation of events and other code to allow region modules to register their own caps handlers, and should allow different voice module implementations. * CAVEAT: This does not provide complete voice support, it merely provides the hooks so that it can be plugged in.
* change references to OpenSim.DataSean Dague2008-04-021-8/+8
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* * Make it a little clearer that the voice config options won't actually do ↵Justin Clarke Casey2008-03-311-0/+1
| | | | anything yet
* * From: Dr Scofield <hud@zurich.ibm.com>Justin Clarke Casey2008-03-311-0/+10
| | | | | | | | | * (and Ansgar/Ansi) * Fleshes out the voice stubs to better interact with the viewer CAPS requests - no actual voice support yet! * In his own words "the attached patch enhances the existing voice support by returning a proper voice account user and password and is preparing the config file so that we can specify a SIP server (not yet working). currently the SIP is hardcoded. the next step is to refactor voice support into a region module. working on that. "
* * Added competely untested MSSQLMapperlbsa712008-03-301-0/+1
| | | | | | | * Added the new mapper to the mapper factory * Made choice of mapper configurable * This means, in hteory, that we can persist avatar appearance on MSSQL as well
* * Change opensim.ini.example guidance on asset_database setting to be ↵Justin Clarke Casey2008-03-131-4/+9
| | | | | | | | | | "local" or "grid" * See OpenSim.ini.example for more details * The old sqlite/mssql settings were redundant and effectively ignored anyway. Hence, there's no need for you to change your current settings, which will still work * In fact, asset_database should probably be moved to [Network] since it's meaningless for standalone installations
* * Change opensim.ini.example to flesh out database *_plugin optionsJustin Clarke Casey2008-03-131-2/+8
| | | | | | * Making each have sqlite (uncommented) and mysql (commented) strings
* More compiler warning cleanup.Jeff Ames2008-02-291-4/+1
| | | | | Removed verbose flag, since it doesn't do anything any more.
* One more: Async LSL command thread is also shared now.Tedd Hansen2008-02-221-6/+4
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* Better timing of MaintenanceThread's tasks (uses less CPU)Tedd Hansen2008-02-221-14/+17
| | | | | | Updated OpenSim.ini.example
* Fix exception when reading OpenSim.ini file.Jeff Ames2008-02-201-6/+2
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* Added to OpenSim.ini.example:Tedd Hansen2008-02-191-0/+5
| | | | | | | ; Should avatars in neighbor sims see objects in this sim? see_into_this_sim_from_neighbor=True
* Thank you very much, Hashbox for:Charles Krinke2008-02-181-0/+4
| | | | | | | | | | Changed the public IsAdministrator back to protected, now checks Config to see whether it is allowed to run or not. Defaults to false (not allowed). To use add the following to OpenSim.ini [LL-Functions] AllowosConsoleCommand=true
* Fixed ScriptEngine config in OpenSim.ini.example that was out of place.Tedd Hansen2008-02-161-17/+17
| | | | | | | Added some info to failure on GridServices listening port so people can see what actually went wrong. Moved most of the function/event execution module to a baseclass so other execution methods (instead of reflection) can be used with custom script modules run by ScriptEngine.Common. + some accumulated patches