| Commit message (Collapse) | Author | Files | Lines |
|
|
|
|
|
OpenSim.ini.example **
* Now moved region storage from region to application, so we have one storage per application, instead of one per region.
* Changed so that the region store providers use connectionstrings, not filenames
* Removed various unfit fields and properties (call me Darwin)
|
|
* Made startup a little bit more forgiving on dll load
* Minor renamings and musings
|
|
to uncomment the Meshmerizer in OpenSim.ini)
* Fixes a geometry issue in ODE when using ZeroMesher
|
|
* Addition of Gerhard's ZeroMesher.
* Addition of meshing OpenSim.ini parameter
* Some modifications to the Meshmerizer
* Meshmerizer set to default meshing plugin because ZeroMesher needs a memory locking fix. We'll switch it back after the memory locking issue is resolved.
|
|
|
|
OpenSim.ini.example in the bin folder for an example.
|
|
|
|
* Added dump_assets_to_file option to enable asset dumping for debug
* normalized some namespaces
* InventoryFolder renamed to InventoryFolderImpl to
|
|
don't clobber people's configs all the time, and that
we don't get new changes pulled in randomly from people's
configs
|
|
* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first.
* Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable.
* Fixed a whole bunch of console message issues such as naming and categorisation
|
|
|
|
|
|
sim is shutdown. A config setting has also been added to OpenSim.ini. Thank you very much, gryc.
|
|
|
|
|
|
|
|
* updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
|
|
|
|
selected. Currently set default back to db4o until more people test using sqlite.
|
|
|
|
|
|
|
|
|
|
users after this change.
|
|
|
|
|
|
last commit...
|
|
We now support individual scripts on individual prims. Do the script dance... \o/ \o\ /o/ \o/ .o.
|
|
added a serverside_object_permissions = false entry (set to true to enable permission checking on prim editing etc).
set the default for standalone account authentication to be turned on (so we don't get lots of people asking why inventory doesn't work). Just remember to use "create user" to create the accounts.
|
|
|
|
|
|
|
|
will present myself on a deepgrid region for public flogging.
|
|
*By default, it is set to startup_commands.txt. Simply add a list of commands separated by a new line to be run or change the file by changing the path of a startup commands file in OpenSim.ini
|
|
can now be set from the .INI file for standalone mode (change the standalone_welcome = "Welcome to OpenSim" line).
|
|
change "standalone_authenticate = false" to be true in OpenSim.ini. Then as per grid mode, you can use the "create user" command to create new accounts.
|
|
Temporary have had to rename the OpenSim.DataStore.MonoSqlite project to OpenSim.DataStore.MonoSqlite1, as I'm not sure what was done to stop the old project name being included in the VS2005 solution.
Also some config changes:
OpenSim now has a INI (OpenSim.ini) file that it will read some config settings from (if the ini file exists).
Added Mono.Data.SqliteClient.dll so that we can use the same code for sqlite on Windows and mono/linux. (from what I can tell Mono class libraries have a MIT license so there should be no problems with us including this dll).
So now to get the basic prim storage working , you need to first create the sqlite database file from the sqlite3-prims.sql in share directory. Then in the OpenSim.ini file, change the storage_plugin so it points to OpenSim.DataStore.MonoSqlite1.dll (storage_plugin = OpenSim.DataStore.MonoSqlite1.dll). Then in your region.xml files change the DataStore value so it is the name of your database file (at the moment you need a different sqlite3 database file for each region).
|