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2008-09-05Mantis#2121. Thank you kindly, ChrisDown for a patch that solves:Charles Krinke1-0/+14
The option to enable the REST Asset and Inventory plugin is missing from OpenSim.ini.example. This patch adds the required items without enabling the plugins.
2008-09-05* Adds configurable OGP Name prefix and suffix. See OpenSim.ini.example at ↵Teravus Ovares1-0/+4
the bottom for details. Defaults to an empty string for prefix and '_EXTERNAL' for suffix
2008-09-04add some stubbing for ini.example for CMS moduleSean Dague1-0/+6
2008-09-02make the example OpenSim.ini use sqlite plugin, because so many peopleSean Dague1-2/+2
don't read the config and find they aren't saving any of their prims.
2008-08-27Implements the r6005 foes for XEngine as wellMelanie Thielker1-0/+2
2008-08-27Add ScriptDistanceLimitFactor to OpenSim.ini to allow modifcation ofMelanie Thielker1-0/+1
LSL's arbitrary 10 m limit on object movement. Also implements the 10 m maximum rezzing distance, subhect to the same factor.
2008-08-25Add the same delay factor in the XEngine section for the XEngineMelanie Thielker1-0/+2
2008-08-25Add ScriptDelayFactor under LL-Functions in OpenSim.ini. DefaultedMelanie Thielker1-1/+3
at 1.0, it allows delays to function as coded. Smaller values will reduce, larger values will increase the delays. A value of 0 is permitted and results in on delay being applied.
2008-08-25* This commit incorporates the heart of the OpenGridProtocol patch that is ↵Teravus Ovares1-0/+5
currently on Forge in a nice, friendly modular format. * There are a lot of changes and this is quite experimental. It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings. Remember, you still need an agent domain.. * Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
2008-08-22* Homer's amazing terrain MapTileRenderer. Thanks Homer!Teravus Ovares1-0/+2
* By default, texture rendering is on. This may be affected by using secure assets since your region hasn't registered with the gridserver before it asks for texture assets. It might also be affected by a slow asset server, so consider this release experimental. * Defined interface IMapTileTerrainRenderer. * Extracted "old" shaded maptile terrain rendering into ShadedMapTileRenderer; streamlined it a bit and added "highlight" rendering to its "shadow" rendering. * Added "new" terrain-texture based maptile terrain rendering (TexturedMapTileRenderer); made TerrainUtil.InterpolatedNoise public * Adapted MapImageModule to allow switching between those two by configuration * Added configuration option to OpenSim.ini.example
2008-08-21- corrects statement about {asset,user,inventory} source configurationDr Scofield1-4/+20
as those all work with MySQL (and are in fact required it seems); adds examples as well - adds region_file_template functionality for the create_region XmlRpc call of RemoteAdminPlugin - cleans up and fixes typo in UserProfileData
2008-08-17Patch for Adam: Add two new permissions options to Opensim.ini.exampleMelanie Thielker1-0/+4
and the permissions module
2008-08-15The missing option in OpenSim.ini.example...Melanie Thielker1-0/+1
2008-08-13Remove the (experimental) suffix from the XEngine line in the sampleMelanie Thielker1-4/+4
config. Change defaults to enable all languages for XEngine. Change comment on new LSL compiler form (experimental) to (under test).
2008-08-04correcting comment on GridInfoDr Scofield1-15/+28
2008-08-01* minor: add url pointing back to wiki information for GridInfo sectionJustin Clarke Casey1-0/+2
2008-08-01* remove GridInfo section down to the bottom of OpenSim.ini.example and add ↵Justin Clarke Casey1-20/+27
explanatory information * this managed to confuse me briefly today (but I am thick :-)
2008-07-28Reinstate the configuration option on XEngine's use of the lexicalMelanie Thielker1-1/+1
compiler. Changes the default in OpenSim.ini.example to "true" to allow for a broader user base for testing.
2008-07-25first cut at a GridInfo plugin (mantis #1825). Currently just spitsDr Scofield1-0/+20
out everything in the [GridInfo] section :-D Also, not yet LLSD but XmlRpc, LLSD via GET will follow. OpenSim.ini.example contains sample values and explanation. Oh, and default values provided are platform: OpenSim mode: standalone | grid have fun.
2008-07-20Change the OopenSim.ini default to 256m for nonphysical prims, toMelanie Thielker1-1/+1
get future public installations on a more sane footing.
2008-07-20Make the max sizes of physical and nonphysical prims configurable in OpenSim.iniMelanie Thielker1-0/+4
Defaulted to 65536 and 10, respectively
2008-07-18Introduce a separate connection string for estates, which defaults to the one giMelanie Thielker1-10/+3
ven for the region datastore. Removes the flag to store prim inventories, which are now always stored.
2008-07-12Patch #9142 (No mantis)Melanie Thielker1-2/+7
Add a config option to OpenSim.ini to select between script compilers in the XEngine without recompile. Set UseNewCompiler=true in OpenSim.ini and try it out. Creates the ICodeConverter interface and adapts the new compiler to it.
2008-06-27* fix a bug where I was assuming all entities would be SceneObjectGroups - ↵Justin Clarke Casey1-0/+2
of course, some are ScenePresences * would be nice to have a separate list in InnerScene in the future since a lot of methods end up screen entities for SOGs
2008-06-25add a reference to the enabled = true stanza forSean Dague1-0/+1
IRC that I found in the source but never made it back to the example config
2008-06-20* Patch from nlin to enable DIF state file writing from the ODEPluginTeravus Ovares1-1/+10
* Rebuilt libode.so, ode.dll * If you roll your own ODE library, make sure to update your opensim-libs.
2008-06-12* Added Prim drawing to the mainmap tile generation.. you can see blocks ↵Teravus Ovares1-0/+4
representing the prim now on the mainmap. * It isn't perfect since the blocks are square, however it's pretty good. * Performance is also pretty good, however, if it takes too long for you, you can disable it in the OpenSim.ini * You can see how long it takes in milliseconds on the console when it finishes.
2008-06-06* Added a configuration option for allowing god script lsl methods.. such ↵Teravus Ovares1-0/+2
as llSetObjectPermMask. By default it's off.
2008-06-02* minor: doc tweak on last commitJustin Clarke Casey1-1/+1
2008-06-02* Add information and documentation about web region loading to ↵Justin Clarke Casey1-8/+46
OpenSim.ini.example * Also a very little bit of tidying up of this file - it's becoming a bit of a junkyard
2008-06-02Fixed half completed comment in OpenSim.ini.example.Teravus Ovares1-0/+2
2008-05-30* This is Melanie's XEngine script engine. I've not tested this real well, ↵Teravus Ovares1-0/+37
however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active.
2008-05-26Adding OnChatBroadcast event logic to EventManager providing Dr Scofield1-0/+1
a clean interface for Sim broadcasts. Added SimBroadcast support to ChatModule. Removing all code from IRCBridgeModule dealing with agent/client directly. Cleaning up ChatModule. Polishing IRC messages, adding support for "/me" (both directions).
2008-05-19remove the appearance lines from the OpenSim.ini.example. They Sean Dague1-5/+0
don't do anything now.
2008-05-16* This finishes the ODE options section of the OpenSim.ini.example. I've ↵Teravus Ovares1-0/+34
added 44 configurable options! * This includes if you want to mesh sculpties and the Level of detail on the sculptie meshing for non physical and a separate LOD on physical sculpties. * The options range from gravity.. to avatar movement speed, to friction management.. to object density.. to update throttling.
2008-05-15* Adds various tweakable avatar control options to the OpenSim.ini.example.Teravus Ovares1-0/+35
2008-05-15* Added about half of the planned ODE physics options to OpenSim.ini.example.Teravus Ovares1-0/+50
* Some will do cool things, some will make your scene explode dramatically if you're not careful.
2008-05-14From: Dr Scofield <DrScofield@xyzzyxyzzy.net>Sean Dague1-4/+8
the attached patch set adds the (still work-in-progress but already working) RestPlugin base class and the RestRegionPlugin code. we are using XML serialization. currently working: GET /admin/regions/ -> returns UUID list of known regions GET /admin/regions/<UUID> -> returns detailed region information we'll be adding support for POST/DELETE/PUT and also for /admin/regions/<UUID>/name etc.
2008-05-14* Applying patches from Melanie to cover permissions module. Thanks!Adam Frisby1-0/+2
2008-05-08* Applying patch #1121 - Fixes for llListen() (Thanks Middlelink!)Adam Frisby1-0/+8
2008-05-06added nhibernate examplesSean Dague1-1/+9
2008-04-23allow for Inventory database source to be specified in mainSean Dague1-1/+6
configs. This works with sqlite and nhibernate backends, and stays with default seperate ini files for mysql and mssql until someone writes those.
2008-04-23changes to allow asset_source to be specified in the opensim.iniSean Dague1-0/+2
this will work for sqlite and nhibernate, but will be ignored for mysql and mssql (reverting to their ini files) until someone writes that bit.
2008-04-21* Added support for periodic autosaves - added to SvnBackupModule. Will ↵Adam Frisby1-0/+3
cause a SVN revision to be saved every X minutes. (Default = 15) * Added 'Autosave' options to OpenSim.ini.Example * Added 'ImportOnStartup' option to OpenSim.ini.example
2008-04-17* Added a directory for the SVN module. More about to come.* SVNBackupModuleAdam Frisby1-1/+8
* See OpenSim.ini.example settings for how to use * Only compatible with svn:// and http:// authentication for the moment (and only using simple authentication). SSL/SSH key support is supported by the library used (SvnDotNet), but is not yet supported in OpenSim. * Use the command "svn save" to make a copy of your regions to SVN. Presently this is not an automatic process, but such a feature is on the todo list. * It will in your repository create a subdirectory for each region with the regions UUID, inside there it will create a 'terrain load' compatible 'heightmap.r32', and a load-xml2 compatible 'objects.xml' plus information files. * Untested on Linux, some compatibility work may be needed by Linux peoples. The dependencies will be the same as for SvnDotNet which is supposedly mono-compatible.
2008-04-15From: Dr Scofield <hud@zurich.ibm.com>Sean Dague1-0/+16
ansgar and i have been working on an asterisk voice module that will allow us to couple opensim with an asterisk VoIP gateway. the patch below consists of * AsteriskVoiceModule region module: alternative to the plain-vanilla VoiceModule, will make XmlRpc calls out to an asterisk-opensim frontend * asterisk-opensim.py frontend, living in share/python/asterisk, takes XmlRpc calls from the AsteriskVoiceModule * account_update: to update/create a new SIP account (on ProvisionVoiceAccountRequest) * region_update: to update/create a new "region" conference call (on ParcelVoiceInfo) * a asterisk-opensim test client, living in share/python/asterisk, to exercise astersik-opensim.py this still does not give us voice in OpenSim, but it's another step on this path...
2008-04-15From: dirk husemann <hud@zurich.ibm.com>Sean Dague1-0/+4
attached is a patch set that * adds further robustness checks for the CreateUser and CreateRegion XmlRpc * fixes SceneManager.TryGetScene(IPEndPoint, Scene) --- contrary to my expectation IPEndPoint.Address is not sufficient for a comparision, IPEndPoint.Address.Address (the long representation) does work however. * add [RemoteAdmin] section to OpenSim.ini.example * fixes XML doc comments good night, dirk
2008-04-13* Fix a bug in the friends module that causes a friend not to appear online ↵Teravus Ovares1-1/+8
when they were. * A few things for testing. * This makes a modification to the region registration with the grid server so that the region can send it a chosen password to identify itself. It will not cause any errors, if either one are not updated.
2008-04-11* Added a "regionload_regionsdir" option to OpenSim.ini which determines ↵Adam Frisby1-0/+3
where Region.XML files are stored. If not set, it will default to the usual location.
2008-04-10* Updates BetaGridLikeMoneyModuleTeravus Ovares1-0/+50
* Several people have asked for a way to limit uploads, so I've decided to show people how to do this in the BetaGridLikeMoneyModule. * Configure it in OpenSim.ini using the [Economy] header. See the bottom of the OpenSim.ini.example for more information. * This also fleshes out the Economy API a bit more.