| Commit message (Collapse) | Author | Files | Lines |
|
as those all work with MySQL (and are in fact required it seems);
adds examples as well
- adds region_file_template functionality for the create_region XmlRpc
call of RemoteAdminPlugin
- cleans up and fixes typo in UserProfileData
|
|
and the permissions module
|
|
|
|
config. Change defaults to enable all languages for XEngine.
Change comment on new LSL compiler form (experimental) to (under test).
|
|
|
|
|
|
explanatory information
* this managed to confuse me briefly today (but I am thick :-)
|
|
compiler. Changes the default in OpenSim.ini.example to "true" to
allow for a broader user base for testing.
|
|
out everything in the [GridInfo] section :-D Also, not yet LLSD but
XmlRpc, LLSD via GET will follow. OpenSim.ini.example contains sample
values and explanation. Oh, and default values provided are
platform: OpenSim
mode: standalone | grid
have fun.
|
|
get future public installations on a more sane footing.
|
|
Defaulted to 65536 and 10, respectively
|
|
ven for the region datastore. Removes the flag to store prim inventories, which are now always stored.
|
|
Add a config option to OpenSim.ini to select between script compilers
in the XEngine without recompile.
Set UseNewCompiler=true in OpenSim.ini and try it out.
Creates the ICodeConverter interface and adapts the new compiler to it.
|
|
of course, some are ScenePresences
* would be nice to have a separate list in InnerScene in the future since a lot of methods end up screen entities for SOGs
|
|
IRC that I found in the source but never made it back
to the example config
|
|
* Rebuilt libode.so, ode.dll
* If you roll your own ODE library, make sure to update your opensim-libs.
|
|
representing the prim now on the mainmap.
* It isn't perfect since the blocks are square, however it's pretty good.
* Performance is also pretty good, however, if it takes too long for you, you can disable it in the OpenSim.ini
* You can see how long it takes in milliseconds on the console when it finishes.
|
|
as llSetObjectPermMask. By default it's off.
|
|
|
|
OpenSim.ini.example
* Also a very little bit of tidying up of this file - it's becoming a bit of a junkyard
|
|
|
|
however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active.
|
|
a clean interface for Sim broadcasts. Added SimBroadcast support to
ChatModule.
Removing all code from IRCBridgeModule dealing with agent/client directly.
Cleaning up ChatModule.
Polishing IRC messages, adding support for "/me" (both directions).
|
|
don't do anything now.
|
|
added 44 configurable options!
* This includes if you want to mesh sculpties and the Level of detail on the sculptie meshing for non physical and a separate LOD on physical sculpties.
* The options range from gravity.. to avatar movement speed, to friction management.. to object density.. to update throttling.
|
|
|
|
* Some will do cool things, some will make your scene explode dramatically if you're not careful.
|
|
the attached patch set adds the (still work-in-progress but already
working) RestPlugin base class and the RestRegionPlugin code. we are using
XML serialization.
currently working:
GET /admin/regions/ -> returns UUID list of known regions
GET /admin/regions/<UUID> -> returns detailed region information
we'll be adding support for POST/DELETE/PUT and also for
/admin/regions/<UUID>/name etc.
|
|
|
|
|
|
|
|
configs. This works with sqlite and nhibernate backends, and
stays with default seperate ini files for mysql and mssql until
someone writes those.
|
|
this will work for sqlite and nhibernate, but will be ignored for
mysql and mssql (reverting to their ini files) until someone writes
that bit.
|
|
cause a SVN revision to be saved every X minutes. (Default = 15)
* Added 'Autosave' options to OpenSim.ini.Example
* Added 'ImportOnStartup' option to OpenSim.ini.example
|
|
* See OpenSim.ini.example settings for how to use
* Only compatible with svn:// and http:// authentication for the moment (and only using simple authentication). SSL/SSH key support is supported by the library used (SvnDotNet), but is not yet supported in OpenSim.
* Use the command "svn save" to make a copy of your regions to SVN. Presently this is not an automatic process, but such a feature is on the todo list.
* It will in your repository create a subdirectory for each region with the regions UUID, inside there it will create a 'terrain load' compatible 'heightmap.r32', and a load-xml2 compatible 'objects.xml' plus information files.
* Untested on Linux, some compatibility work may be needed by Linux peoples. The dependencies will be the same as for SvnDotNet which is supposedly mono-compatible.
|
|
ansgar and i have been working on an asterisk voice module that will allow
us to couple opensim with an asterisk VoIP gateway.
the patch below consists of
* AsteriskVoiceModule region module: alternative to the plain-vanilla
VoiceModule, will make XmlRpc calls out to an asterisk-opensim
frontend
* asterisk-opensim.py frontend, living in share/python/asterisk, takes
XmlRpc calls from the AsteriskVoiceModule
* account_update: to update/create a new SIP account (on
ProvisionVoiceAccountRequest)
* region_update: to update/create a new "region" conference call
(on ParcelVoiceInfo)
* a asterisk-opensim test client, living in share/python/asterisk, to
exercise astersik-opensim.py
this still does not give us voice in OpenSim, but it's another step on
this path...
|
|
attached is a patch set that
* adds further robustness checks for the CreateUser and CreateRegion
XmlRpc
* fixes SceneManager.TryGetScene(IPEndPoint, Scene) --- contrary to my
expectation IPEndPoint.Address is not sufficient for a comparision,
IPEndPoint.Address.Address (the long representation) does work
however.
* add [RemoteAdmin] section to OpenSim.ini.example
* fixes XML doc comments
good night,
dirk
|
|
when they were.
* A few things for testing.
* This makes a modification to the region registration with the grid server so that the region can send it a chosen password to identify itself. It will not cause any errors, if either one are not updated.
|
|
where Region.XML files are stored. If not set, it will default to the usual location.
|
|
* Several people have asked for a way to limit uploads, so I've decided to show people how to do this in the BetaGridLikeMoneyModule.
* Configure it in OpenSim.ini using the [Economy] header. See the bottom of the OpenSim.ini.example for more information.
* This also fleshes out the Economy API a bit more.
|
|
|
|
of search capability to OpenSim in the form of a configurable
module.
|
|
where other data storage assemblies are.
|
|
* This patch removes voice code into a region module. This required the implementation of events and other code to allow region modules to register their own caps handlers, and should allow different voice module implementations.
* CAVEAT: This does not provide complete voice support, it merely provides the hooks so that it can be plugged in.
|
|
|
|
anything yet
|
|
* (and Ansgar/Ansi)
* Fleshes out the voice stubs to better interact with the viewer CAPS requests - no actual voice support yet!
* In his own words
"the attached patch enhances the existing voice support by returning a proper voice account user and password and is preparing the config file so that we can specify a SIP server (not yet working). currently the SIP is hardcoded. the next step is to refactor voice support into a region module. working on that. "
|
|
* Added the new mapper to the mapper factory
* Made choice of mapper configurable
* This means, in hteory, that we can persist avatar appearance on MSSQL as well
|
|
"local" or "grid"
* See OpenSim.ini.example for more details
* The old sqlite/mssql settings were redundant and effectively ignored anyway. Hence, there's no need for you to change your current settings, which will still work
* In fact, asset_database should probably be moved to [Network] since it's meaningless for standalone installations
|
|
* Making each have sqlite (uncommented) and mysql (commented) strings
|