Commit message (Collapse) | Author | Files | Lines | ||
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2019-05-19 | Various logging fix ups. | onefang | 1 | -11/+2 | |
Mostly removing console spam. Default to INFO on the console and DEBUG in the log files. More time stamp resolution. | |||||
2019-05-19 | Move cache, config, logs out of tree, and various related clean ups. | onefang | 1 | -2/+3 | |
2019-05-19 | Dump OpenSim 0.9.0.1 into it's own branch. | onefang | 1 | -7/+14 | |
2016-11-27 | Rejig the logging so that - | David Walter Seikel | 1 | -10/+3 | |
INFO on the console, DEBUG in the log files. Greater time resolution in the log files. Trying out the built in log roller. | |||||
2016-11-08 | Reduce default logging level to INFO. | David Walter Seikel | 1 | -1/+1 | |
2016-11-04 | Attempt to move everything writable, and the configs, out of the bin directory. | David Walter Seikel | 1 | -3/+3 | |
Log configs are still in the bin directory. | |||||
2016-11-03 | Initial update to OpenSim 0.8.2.1 source code. | David Walter Seikel | 1 | -6/+31 | |
2012-12-13 | Independently control logging for per region module loading. I just got sick ↵ | Robert Adams | 1 | -0/+6 | |
of, when debugging, the zillions of log lines verifying that each module is being added to each region. | |||||
2012-06-22 | If starting scripts on initial sim start, provide INFO level log feedback ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
each time 50 scripts have been started. This is to provide an indication of what's happening now that the default isn't to report every single script start. Changes XEngine logging level in OpenSim.exe.config from WARN to INFO. | |||||
2012-06-20 | Change default logging level for XEngine to WARN instead of DEBUG. | Justin Clark-Casey (justincc) | 1 | -0/+5 | |
This is to reduce log spam from script loading, which is especially spammy for avatar movements with scripted attachments. All important messages are at warn or above. If you still want/need to see these messages, set <level value="DEBUG"/> in the <logger name="OpenSim.Region.ScriptEngine.XEngine"> section of OpenSim.exe.config. This affects no other package logs, which still output at the root configured level (currently DEBUG by default). | |||||
2012-01-16 | Comment out noisy log lines I accidentally included in the nant build target ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
adjustment commit. Left in the method doc. | |||||
2012-01-16 | Remove monocov and other obsolete nant build targets. | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
monocov was a code coverage attempt 3 years ago which no longer works. other removed targets have been commented out or unused for a very long time | |||||
2011-05-13 | Fix broken inventory links on viewer 2. | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
It appears that if the viewer requests a folder containing links, we must also send the folders that contain the link targets first. This was tested with Kokua 0.1.0 WIP though I predict it will also work with other viewer 2s | |||||
2010-12-03 | Only force prim persistence before delete if the prim is the result of an ↵ | Justin Clark-Casey (justincc) | 1 | -0/+2 | |
unpersisted delink This considerably improves delete performance for objects with large linksets | |||||
2010-03-03 | reset the accidental local configuration changes | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2010-03-03 | Fix bug where approximately half the time, attachments would rez only their ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
root prim until right clicked (or otherwise updated). The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client. Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates. The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do. | |||||
2010-01-20 | Console output no longer requires loglevel to be set to info; you can run ↵ | mbowman | 1 | -1/+1 | |
the simulator with log level WARN or ERROR and see the output of console commands Signed-off-by: Melanie <melanie@t-data.com> | |||||
2009-10-19 | * Removed OpenSim.Data.NHibernate | John Hurliman | 1 | -6/+0 | |
* Replaced calls to ThreadPool.QueueUserWorkItem() with ThreadPool.UnsafeQueueUserWorkItem() since OpenSim does not use Code Access Security sandboxing | |||||
2008-12-05 | Fixed crash (configsection has to be first XML root child element stupid ↵ | Tedd Hansen | 1 | -3/+3 | |
Microsoft thing) | |||||
2008-12-05 | Garbage Collector | Tedd Hansen | 1 | -0/+4 | |
* Enabled GC server * Enabled concurrent collections | |||||
2008-04-08 | added NHibernate stanza to the config which reduces our verboseness | Sean Dague | 1 | -0/+7 | |
to reasonable levels | |||||
2008-02-12 | default to appending for log files per Mantis 530, and per | Sean Dague | 1 | -1/+1 | |
previous OpenSim behavior. | |||||
2008-02-06 | make a couple more changes to get us back very close to old color scheme | Sean Dague | 1 | -1/+1 | |
2008-02-06 | pass 1 on getting colors back to the console | Sean Dague | 1 | -2/+2 | |
2008-02-06 | Shortened console log messages. | Jeff Ames | 1 | -1/+1 | |
2008-02-06 | change the console logging format a little bit to look more like | Sean Dague | 1 | -2/+2 | |
it did before (still no colors) | |||||
2008-02-06 | Revert color console changes until a cross-platform method is found. | Jeff Ames | 1 | -19/+1 | |
2008-02-06 | Added colors back to console output. | Jeff Ames | 1 | -1/+19 | |
Fixed line duplication in console output. | |||||
2008-02-05 | Converted logging to use log4net. | Jeff Ames | 1 | -0/+28 | |
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done. |