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path: root/bin/OpenSim.32BitLaunch.pdb (follow)
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* Garbage CollectorTedd Hansen2008-12-051-0/+0
| | | | | | * Enabled GC server * Enabled concurrent collections
* Updated 32Bit launcher so it works in Visual Studio again. (So developers on ↵Tedd Hansen2008-10-161-0/+0
| | | | 64-bit os can run OpenSim in 32-bit mode)
* Fixed ScriptEngine config in OpenSim.ini.example that was out of place.Tedd Hansen2008-02-161-0/+0
| | | | | | | Added some info to failure on GridServices listening port so people can see what actually went wrong. Moved most of the function/event execution module to a baseclass so other execution methods (instead of reflection) can be used with custom script modules run by ScriptEngine.Common. + some accumulated patches
* fixed a timing bug in config re-read. Apparently there is 1000000000 ns in ↵Tedd Hansen2008-02-021-0/+0
| | | | one second...
* Added commands to change config file from console:Tedd Hansen2008-02-021-0/+0
| | | | | | | | | CONFIG SET section key value value value CONFIG GET section key CONFIG SAVE (it saves, but does it save correctly?:) ScriptEngine will react correctly to any config change made while it is running.
* Hopefully fixed MySQL DB crash on startup issue (so we can remove 3 sec wait).Tedd Hansen2008-02-021-0/+0
| | | | | | Added option to try alternate UDP ports if the one configured is in use. UDP packets are now bound to the actual outside IP address and hopefully won't "randomly" select IP on multihomed systems.
* Last patch was a disaster... reset terrain whenever bug occurred. Trying ↵Tedd Hansen2008-02-021-0/+0
| | | | again with some modifications on Mutex.
* Re-enabled AllowedCompilers functionTedd Hansen2008-02-021-0/+0
| | | | | Added notice in OpenSim.ini that config refresh function is disabled
* Almost forgot to check in:Tedd Hansen2008-02-021-0/+0
OpenSim.32BitLaunch.exe is a 32-bit application that loads OpenSim.exe using .Net framework, hence it is JIT-compiled to 32-bit. Use this app to start OpenSim on 64-bit systems (works great on Vista 64 :))