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2011-04-27add the executable bit to all bundled DLLs so that these are preserved when ↵Justin Clark-Casey (justincc)1-0/+0
using git or untarring releases under cygwin on windows Mono doesn't care if the
2009-01-05Update svn properties, minor formatting cleanup.Jeff Ames1-0/+0
2008-12-31- Added the fixed Ode.NET.dllHomer Horwitz1-0/+0
- Adapted code to match the corrected signatures - Fixes Mantis #2934. Hopefully. Note: Physics on linked objects still don't work correctly: It doesn't crash the region anymore, but the example object in the mentioned mantis now falls through the ground.
2008-10-13* ODE.NET Update. No user exposed stuff.... just wrote wrapper routines ↵Teravus Ovares1-0/+0
for new unmanaged dll entrypoints.
2008-10-12* This updates ODE to the most up-to-date version as of today. 1558Teravus Ovares1-0/+0
* Mac users, pray to chi11ken to make you a .dylib version * This is semi-tuned and post teravus hack. (Though I didn't apply the terrain pitting fix hack. I'm still deciding if it's necessary as there was a lot of work over the past several months on the heightfield collider. * Please use '--enable-shared --disable-demos --disable-asserts' if you are building your own libode in the configure step. Asserts are pretty much useless for use with .NET * This also updates ODE.NET as, there were some API changes in May that were just added to ODE.NET today.
2008-06-20* Patch from nlin to enable DIF state file writing from the ODEPluginTeravus Ovares1-0/+0
* Rebuilt libode.so, ode.dll * If you roll your own ODE library, make sure to update your opensim-libs.
2008-04-23* Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF)Teravus Ovares1-0/+0
* Currently if you apply that to only one or two axis you get unpredictable and sometimes explosive results. * Three axis works well enough to play with it anyway. More work is needed here. * Fixed an incorrectly named method in ODE.NET
2008-04-07* Updated ODE.NET bindings to the ODE library.Teravus Ovares1-0/+0
* Fixed some Tapers with Cylinders in the Meshmerizer
2008-01-30Updating ODE.NET as the version I used possibly caused the slowness.Teravus Ovares1-0/+0
2008-01-30* Experimental ODE Update to make ODE more stableTeravus Ovares1-0/+0
* WARNING: This update will break *nix support. Will be restored in the next revision
2007-10-19windows: ODE binaries and build patchesdan miller1-0/+0
2007-10-01reverting opensim.ini & ode.NET.dlldan miller1-0/+0
2007-10-01this should fix mantis 452 and related -- hollow prims work in Linux! (I hope)dan miller1-0/+0
2007-07-11* Wiping trunk in prep for SugiliteAdam Frisby1-0/+0
2007-06-08*Added libraries to binmingchen1-0/+0
2007-03-27* Now there's one Console class, and instead the apps responds to cmd's and ↵lbsa711-0/+0
show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice)
2007-03-25Brought in ODE bindinggareth1-0/+0