Commit message (Collapse) | Author | Files | Lines | ||
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2010-10-03 | Upgraded Mono.Addins.dll to 0.5, coming from here: ↵ | Diva Canto | 1 | -0/+0 | |
http://monoaddins.codeplex.com/ | |||||
2008-11-12 | * Update Mono.Addins.dll to 0.4, as per sdague's suggestion | Justin Clarke Casey | 1 | -0/+0 | |
* Everything appears to be okay | |||||
2008-01-05 | Checked in my own Mono.Addins.dll by mistake. Here is correction. | Tedd Hansen | 1 | -0/+0 | |
2008-01-05 | Only one queue is used for load/unload of scripts. | Tedd Hansen | 1 | -0/+0 | |
So loading/unloading of scripts are now done in same sequence as they are called. | |||||
2007-11-04 | another attempt to fix problem | MW | 1 | -0/+0 | |
2007-11-04 | trying to fix the problem of Mono not liking to work with Mono.Addins, but ↵ | MW | 1 | -0/+0 | |
MS .net is fine with it. | |||||
2007-11-04 | Added support for OpenSim application plugins (as requested by Adam), which ↵ | MW | 1 | -0/+0 | |
use Mono.addins for loading/management. (which is a pure .net solution so works on both Mono and MS .net, and is under the MIT license, will add the source code for the library later). I also suggest we look into switching to using Mono.addins for our Region module loading management. A little bit more refactoring of Scene. |