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* From: Alan M Webb <awebb@vnet.ibm.com>Justin Clarke Casey2008-05-121-2/+2
| | | | | | | | This patch just tightens up console handling in BasOpenSimServer and removes (or redirects) a couple of messages that were being issued using Console.Writeline.
* * Reduced major-ass ugly code in LoadBalancer/TcpClient.csAdam Frisby2008-05-081-18/+12
| | | | | * Still more needs to be done.
* * Some refactorings.Adam Frisby2008-05-081-3/+9
| | | | | * Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module.
* * Made 3Di LoadBalancerPlugin compatible with recent IClientNetworkServer ↵Adam Frisby2008-05-031-7/+3
| | | | | | | changes. * It's slightly hackish in that it will not work with another client type, but LoadBalancerPlugin is very dependent on the LL Architecture and is unlikely to be useful with a different protocol anyway.
* * Refactoring and major cleaning work done on 3Di's LoadBalancerPlugin - ↵Adam Frisby2008-05-031-77/+64
| | | | Johan, if you are still around, please shoot me a message.
* * More refactorings of UDPServer.Adam Frisby2008-05-022-13/+11
| | | | | | * Removed all references where possible. * Renamed lots of variables from UDPServerXYZ to clientServerXYZ
* * Commit 3/3 - Please test this revision.Adam Frisby2008-05-021-25/+34
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* * Thanks to Mic Bowman for inspiring me to look at that we are still using ↵Adam Frisby2008-05-011-32/+0
| | | | ASCIIEncoder in places we shouldn't.
* * Rolled back a few changes.Adam Frisby2008-05-014-50/+56
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* * Cleaning code still.Adam Frisby2008-05-014-55/+49
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* * Breaking all the code, breaking all the code..!Adam Frisby2008-05-012-2/+2
| | | | | * Made a bunch more members static, removed some dead code, general cleaning.
* * Little more spring cleaning.Adam Frisby2008-04-294-371/+463
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* * Committing fix for previous build breakage. Sorry!Adam Frisby2008-04-214-42/+19
| | | | | * Committing namespace/usings fixes for ThirdParty directory, missed in previous commit.
* XmlRpcCommand refactoringJohan Berntsson2008-03-241-15/+15
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* * Added null root part guardlbsa712008-03-141-7/+7
| | | | | | * Normalized some UUID handling * Compacted a few Contains/Add into Set
* Eliminated several compiler warning messagesJohan Berntsson2008-03-113-150/+4
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* The plugin loader can now handle plugin dependencies without hardcodingJohan Berntsson2008-03-112-1/+2
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* this fixes a port initialization problem in the LoadBalancer pluginJohan Berntsson2008-03-111-3/+3
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* * Four more warnings bite the dust.Adam Frisby2008-03-051-1/+0
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* Cleaned up a couple compiler warnings.Jeff Ames2008-03-042-9/+9
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* Fixed a region split synchronization bugJohan Berntsson2008-03-041-30/+24
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* More minor cleanup.Jeff Ames2008-03-041-22/+22
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* Update svn properties. Minor formatting cleanup.Jeff Ames2008-03-045-713/+708
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* Merged 3Di code that provides scene and avatar serialization, and plugin ↵Johan Berntsson2008-03-049-0/+2791
| | | | support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
* * Started the ardous task to rename the TribalMedia.Framework.Data to ↵lbsa712008-03-038-906/+0
| | | | | | | | | OpenSim.Framework.Data.Base It's you !! How are you gentlemen !!
* First part of avatar persistence, currently only really works in standalone ↵MW2008-02-041-0/+1
| | | | | | | | | mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed. To use, see the appearance section in opensim.ini.example, set "persist = true", then add the correct connection string for your database.(see mysql-AvatarAppearance.sql in share folder for a example of the table mysql table structure). This could possible be used in a very small grid, but would mean each region server would need to connect to the same mysql database. But the work to move the code to one of the grid servers shouldn't be too much.
* Ugly workaround for mono-1.2.6 compile failure in TribalMedia code.Jeff Ames2008-01-261-40/+75
| | | | | | Future versions of mono should not need this. Please revert if this makes you cry.
* * More work on getting the database framework to actually worklbsa712008-01-166-109/+24
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* * vs croaked on strong name keylbsa712008-01-151-4/+2
| | | | | * updated disclaimer
* * Renamed a bunch of Data baseclasses for clarity and readabilitylbsa712008-01-158-232/+199
| | | | | (Slowly getting there)
* * Some morw work on specializing the database framework for OpenSimlbsa712008-01-152-15/+19
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* * Mother of all commits:Adam Frisby2008-01-151-0/+28
| | | | | | | * Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
* * Added specialization of DatabaseMapper, DataReader and ObjectFieldMapper ↵lbsa712008-01-145-78/+18
| | | | | | | | | to support LLVector3, LLQuaternion and LLUUID * Added PrimitiveBaseShapeTableMapper to show how it's done NOTE: Nothing actually works yet - this code should be considered more of educational value until it's all wired together
* Set svn:eol-style.Jeff Ames2008-01-148-1010/+1010
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* * Added ThirdParty node for external library sources that are shipped with ↵lbsa712008-01-138-0/+1018
the solution. * Added conceptual TribalMedia.Framework.Data library; this is meant as a generic database layer abstraction library, that should be specialized into OpenSim.Framework.Data * OpenSim.Framework.Data should subclass FieldMappers to extend LLVector3 and LLQuaternions