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2008-05-01* Thanks to Mic Bowman for inspiring me to look at that we are still using ↵Adam Frisby1-32/+0
ASCIIEncoder in places we shouldn't.
2008-05-01* Rolled back a few changes.Adam Frisby4-50/+56
2008-05-01* Cleaning code still.Adam Frisby4-55/+49
2008-05-01* Breaking all the code, breaking all the code..!Adam Frisby2-2/+2
* Made a bunch more members static, removed some dead code, general cleaning.
2008-04-29* Little more spring cleaning.Adam Frisby4-371/+463
2008-04-21* Committing fix for previous build breakage. Sorry!Adam Frisby4-42/+19
* Committing namespace/usings fixes for ThirdParty directory, missed in previous commit.
2008-03-24XmlRpcCommand refactoringJohan Berntsson1-15/+15
2008-03-14* Added null root part guardlbsa711-7/+7
* Normalized some UUID handling * Compacted a few Contains/Add into Set
2008-03-11Eliminated several compiler warning messagesJohan Berntsson3-150/+4
2008-03-11The plugin loader can now handle plugin dependencies without hardcodingJohan Berntsson2-1/+2
2008-03-11this fixes a port initialization problem in the LoadBalancer pluginJohan Berntsson1-3/+3
2008-03-05* Four more warnings bite the dust.Adam Frisby1-1/+0
2008-03-04Cleaned up a couple compiler warnings.Jeff Ames2-9/+9
2008-03-04Fixed a region split synchronization bugJohan Berntsson1-30/+24
2008-03-04More minor cleanup.Jeff Ames1-22/+22
2008-03-04Update svn properties. Minor formatting cleanup.Jeff Ames5-713/+708
2008-03-04Merged 3Di code that provides scene and avatar serialization, and plugin ↵Johan Berntsson9-0/+2791
support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
2008-03-03* Started the ardous task to rename the TribalMedia.Framework.Data to ↵lbsa718-906/+0
OpenSim.Framework.Data.Base It's you !! How are you gentlemen !!
2008-02-04First part of avatar persistence, currently only really works in standalone ↵MW1-0/+1
mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed. To use, see the appearance section in opensim.ini.example, set "persist = true", then add the correct connection string for your database.(see mysql-AvatarAppearance.sql in share folder for a example of the table mysql table structure). This could possible be used in a very small grid, but would mean each region server would need to connect to the same mysql database. But the work to move the code to one of the grid servers shouldn't be too much.
2008-01-26Ugly workaround for mono-1.2.6 compile failure in TribalMedia code.Jeff Ames1-40/+75
Future versions of mono should not need this. Please revert if this makes you cry.
2008-01-16* More work on getting the database framework to actually worklbsa716-109/+24
2008-01-15* vs croaked on strong name keylbsa711-4/+2
* updated disclaimer
2008-01-15* Renamed a bunch of Data baseclasses for clarity and readabilitylbsa718-232/+199
(Slowly getting there)
2008-01-15* Some morw work on specializing the database framework for OpenSimlbsa712-15/+19
2008-01-15* Mother of all commits:Adam Frisby1-0/+28
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
2008-01-14* Added specialization of DatabaseMapper, DataReader and ObjectFieldMapper ↵lbsa715-78/+18
to support LLVector3, LLQuaternion and LLUUID * Added PrimitiveBaseShapeTableMapper to show how it's done NOTE: Nothing actually works yet - this code should be considered more of educational value until it's all wired together
2008-01-14Set svn:eol-style.Jeff Ames8-1010/+1010
2008-01-13* Added ThirdParty node for external library sources that are shipped with ↵lbsa718-0/+1018
the solution. * Added conceptual TribalMedia.Framework.Data library; this is meant as a generic database layer abstraction library, that should be specialized into OpenSim.Framework.Data * OpenSim.Framework.Data should subclass FieldMappers to extend LLVector3 and LLQuaternions