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2008-03-03* Started the ardous task to rename the TribalMedia.Framework.Data to ↵lbsa711-142/+0
OpenSim.Framework.Data.Base It's you !! How are you gentlemen !!
2008-02-04First part of avatar persistence, currently only really works in standalone ↵MW1-0/+1
mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed. To use, see the appearance section in opensim.ini.example, set "persist = true", then add the correct connection string for your database.(see mysql-AvatarAppearance.sql in share folder for a example of the table mysql table structure). This could possible be used in a very small grid, but would mean each region server would need to connect to the same mysql database. But the work to move the code to one of the grid servers shouldn't be too much.
2008-01-16* More work on getting the database framework to actually worklbsa711-0/+2
2008-01-15* Renamed a bunch of Data baseclasses for clarity and readabilitylbsa711-8/+8
(Slowly getting there)
2008-01-14* Added specialization of DatabaseMapper, DataReader and ObjectFieldMapper ↵lbsa711-2/+6
to support LLVector3, LLQuaternion and LLUUID * Added PrimitiveBaseShapeTableMapper to show how it's done NOTE: Nothing actually works yet - this code should be considered more of educational value until it's all wired together
2008-01-14Set svn:eol-style.Jeff Ames1-134/+134
2008-01-13* Added ThirdParty node for external library sources that are shipped with ↵lbsa711-0/+135
the solution. * Added conceptual TribalMedia.Framework.Data library; this is meant as a generic database layer abstraction library, that should be specialized into OpenSim.Framework.Data * OpenSim.Framework.Data should subclass FieldMappers to extend LLVector3 and LLQuaternions