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* Assign the SmartThreadPool name in the constructorOren Hurvitz2013-01-192-1/+21
| | | | This is required because some threads are created in the constructor, so assigning the name afterwards would be too late.
* Updated all existing AssemblyVersions's to 0.7.5.*. Many DLLs still don't ↵Diva Canto2012-11-131-1/+1
| | | | have an AssemblyInfo file.
* * Allow SmartThreadPool to be initialized without setting max stack size ↵John Hurliman2009-10-221-1/+5
| | | | | | | (like the original implementation) * Only initialize Util's SmartThreadPool if it is actually being used * No longer initializing Util's SmartThreadPool with a custom max stack size. From MSDN: "Avoid using this constructor overload. The default stack size used by the Thread(ThreadStart) constructor overload is the recommended stack size for threads."
* * Changed all AssemblyInfo to explicit version 1.0.0.0 to not confuse poor ↵lbsa712009-02-191-1/+1
| | | | poor Nant. We probably should take the opportunity to let the non-module bins reside in their /bin/Debug dirs later.
* last round of warning squashing. calling it a day now.Dr Scofield2008-06-271-3/+5
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* * This is Melanie's XEngine script engine. I've not tested this real well, ↵Teravus Ovares2008-05-3014-0/+5446
however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active.