aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/ThirdParty/SmartThreadPool/SmartThreadPool.cs (unfollow)
Commit message (Collapse)AuthorFilesLines
2016-11-03Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel1-1139/+1423
2013-02-08Assign the SmartThreadPool name in the constructorOren Hurvitz1-1/+7
This is required because some threads are created in the constructor, so assigning the name afterwards would be too late.
2009-10-22* Allow SmartThreadPool to be initialized without setting max stack size ↵John Hurliman1-1/+5
(like the original implementation) * Only initialize Util's SmartThreadPool if it is actually being used * No longer initializing Util's SmartThreadPool with a custom max stack size. From MSDN: "Avoid using this constructor overload. The default stack size used by the Thread(ThreadStart) constructor overload is the recommended stack size for threads."
2008-05-30* This is Melanie's XEngine script engine. I've not tested this real well, ↵Teravus Ovares1-0/+1438
however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active.