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2007-05-24Die ServiceManager! (Not really Gareth, just the old directory, new ↵MW1-95/+0
directory is in OpenGridServices-Source)
2007-05-24Some more code refactoring, plus a restructuring of the directories so that ↵MW1-13/+20
the Grid servers can be a separate solution to the region server.
2007-05-21Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim ↵MW1-20/+13
, switching to a event based system (World/Avatar register as event handlers). It is possible that I've broke something with this commit but it doesn't matter as I'll just hide and no one will find me.
2007-05-19Number of small changesMW1-13/+20
2007-05-19* TortoiseSVN has an annoying red icon over stuff, this means I probably ↵Adam Frisby1-20/+13
changed something. * Updated solution files & build files via prebuild.
2007-05-17More OO and abstract goodness for Gareth to drool over. Cleaned up the World ↵MW1-88/+95
class a bit and added a WorldBase class (that World now inherits from)
2007-05-16rebuilt build filesgareth1-95/+88
Imported crappy monodevelop GTK# manager app (tis embarrassing)
2007-05-16Cleaning up warningsAdam Frisby1-13/+20
2007-05-16Updating nant/solution files.Adam Frisby1-20/+13
2007-05-16Yet more cleanup/refactoringMW1-13/+20
2007-05-16* deleted some user fileslbsa711-20/+13
* ignored some files
2007-05-16started to refactor startup code and to move udp server code out to its own ↵MW1-13/+20
class (currently not being used though) so that a single instance can handle multiple regions (each will need to be listening on a separate udp port)
2007-05-15Worked on Asset server, asset downloads (from server to sim) now work.MW1-20/+13
Asset uploads (from sim to server) may or may not work, needs more testing, if they don't work then it should be just a encoding problem and not hard to fix.
2007-05-15Turned SimClient into a partial class (and added SimClient(Grid), so that ↵MW1-12/+23
grid mode specific code can be kept separate) Fixed the ServiceManager project (added reference to System.Xml to its project in prebuil.xml)
2007-05-15updated Build/project files to include the new projects and new files.MW1-14/+9
Improved the enable neighbours code (Simclient thread should no longer sleep for 3 seconds for each neighbour).
2007-04-02Moved database storage of the world map to the Db4LocalStorage so its in the ↵MW1-89/+89
same database as in world prims are stored.
2007-04-02Added OpenUser.Config projectgareth1-89/+89
2007-04-02Fixed VS2005 solution/project filesMW1-89/+89
2007-04-02Added new REST protocol (partially complete)gareth1-89/+89
Made sim profiles load from DB Updated build files for grid server Added sim login
2007-03-29* Naaw, -realphysx is too much to asklbsa711-1/+1
* Genning proj Guids from name hash, for great justice
2007-03-27* revert the revert - begin the beguinelbsa711-1/+1
2007-03-27* Reverting todays work. It was worth a try.lbsa711-1/+1
2007-03-27* vaseline + duct-tape.lbsa711-1/+1
2007-03-27* Fixed yet another project ref fuck-up in Prebuild.lbsa711-1/+1
2007-03-27* Introduced BaseHttpServer (doing nothing at the moment)lbsa711-1/+1
* Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go.
2007-03-27* Prebuild breaks nant build if project is empty. Quick fix : add dummy filelbsa711-1/+1
2007-03-27* Enabled the OpenSim.Servers projectlbsa711-1/+1
2007-03-27* Now there's one Console class, and instead the apps responds to cmd's and ↵lbsa711-1/+4
show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice)
2007-03-26* fixed buildfileslbsa711-1/+1
2007-03-25* Hopefully it builds again...lbsa711-1/+1
2007-03-24* Added separate exe projectlbsa711-1/+1
* Prebuild exe is now built in /bin dir
2007-03-23* whoops - missing project...lbsa711-1/+1
2007-03-23* Hopefully got vs2005 target to gen refs correctlylbsa711-2/+3
2007-03-22brought zircon branch into trunkgareth1-0/+85