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2007-06-06If this is what it takes, then finemingchen2-45/+45
*Adding every .build and .csproj to get ccnet working (hopefully)
2007-06-04Prebuild and stuffAdam Frisby4-371/+371
2007-05-30Rebuilt the build filesgareth4-371/+371
Added some more prompts and stuff to ServiceManager
2007-05-29* Rebuilt PrebuildAdam Frisby2-147/+147
* Enabled fastmode by default on world map requests (ordinary mode is just too slow) * Reset some params involving agent appearance * Tweaked simProfileBlock requests to return values which have been sighted on the wire before.
2007-05-27FIXED THE TRUNK!gareth2-147/+147
2007-05-26Goodbye WorldMW1-1/+1
2007-05-19* TortoiseSVN has an annoying red icon over stuff, this means I probably ↵Adam Frisby2-147/+147
changed something. * Updated solution files & build files via prebuild.
2007-05-18Added session IDs to the grid management agentgareth2-147/+147
2007-05-17More OO and abstract goodness for Gareth to drool over. Cleaned up the World ↵MW4-371/+371
class a bit and added a WorldBase class (that World now inherits from)
2007-05-16rebuilt build filesgareth4-371/+371
Imported crappy monodevelop GTK# manager app (tis embarrassing)
2007-05-16Added OpenSimApplication as a base class to OpenSimMainMW2-147/+147
2007-05-16FIXED THE BUILD!gareth2-147/+147
2007-05-15updated Build/project files to include the new projects and new files.MW2-147/+147
Improved the enable neighbours code (Simclient thread should no longer sleep for 3 seconds for each neighbour).
2007-05-13Added skeleton master service managergareth2-147/+147
2007-05-08* deleted bin directorieslbsa712-147/+147
* ignored bin directories * regenerated nant files
2007-04-29Copied gridserver ready to convert to asset servergareth2-147/+147
I'M THAT NUTS!!!!!!!!
2007-04-22=== Dedicated to Jesse. ===lbsa712-147/+147
* Deleted empty directory
2007-04-21Added OpenGridProtocol class - start of the new TCP-based intersim protocol, ↵gareth2-147/+147
very basic skeleton First commit since we lost JesseMalt - Dedicated to their memory
2007-04-11Changed so that a bin\ScriptEngines\ directory will be searched for ↵MW2-147/+147
scripting Engines. Added the work in progress JVM scripting engine.
2007-04-11Added POST handler for /sims/ in the grid servergareth2-147/+147
Removed asset/user config in grid mode in the region server Added "create user" command in the user server console Begun buggy code to send sim details to the grid at startup Drank whole pack of red bull in one night and made stupid jokes in SVN logs and C# comments
2007-04-11* built binaries, pdb's and user files should not be under version control.lbsa712-147/+147
* updated vs2005 and nant targets * added some build files * ignored some binaries, pdb's and user files
2007-04-10Fixed "teh bug"gareth2-147/+147
2007-04-04* Added Primitive2 to vs2005 solutionlbsa712-147/+147
* Apparently, Prebuild thinks DEBUG should be in there.
2007-04-03Finished initial sim<>Grid login (kinda)gareth2-147/+147
Can login but no config data sent/updated yet
2007-04-02Added OpenSim.GenericConfig.Xml project, so we can swap to a more generic ↵MW2-147/+147
configuration method, so that it is easier to load configuration data from a ogs server
2007-04-02Moved database storage of the world map to the Db4LocalStorage so its in the ↵MW2-224/+224
same database as in world prims are stored.
2007-04-02Added OpenUser.Config projectgareth2-224/+224
2007-04-02Fixed VS2005 solution/project filesMW2-224/+224
2007-04-02Added new REST protocol (partially complete)gareth4-371/+371
Made sim profiles load from DB Updated build files for grid server Added sim login
2007-03-29* Moved LoginServer and LocalUserProfileManager to OpenSim.Serverslbsa711-13/+13
2007-03-29* Naaw, -realphysx is too much to asklbsa714-17/+21
* Genning proj Guids from name hash, for great justice
2007-03-29* vs2005 target gens OpenSim.csporj.user with -loginserver -sandbox ↵lbsa711-5/+9
-accounts -realphysx settings
2007-03-27* revert the revert - begin the beguinelbsa713-20/+20
2007-03-27* Reverting todays work. It was worth a try.lbsa713-31/+28
2007-03-27* vaseline + duct-tape.lbsa713-34/+36
2007-03-27* Fixed yet another project ref fuck-up in Prebuild.lbsa712-18/+19
2007-03-27* Introduced BaseHttpServer (doing nothing at the moment)lbsa712-6/+6
* Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go.
2007-03-27* Prebuild breaks nant build if project is empty. Quick fix : add dummy filelbsa712-6/+6
2007-03-27* Enabled the OpenSim.Servers projectlbsa712-6/+6
2007-03-27* Now there's one Console class, and instead the apps responds to cmd's and ↵lbsa714-153/+153
show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice)
2007-03-27ODE plugin now can fly but sinks through ground when walking (?!!!??!??!)gareth2-147/+147
2007-03-26* Added Prebuild exe (just delete the old one)lbsa712-147/+147
* Reverted faulty build files
2007-03-26Fresh prebuild + nant setsgareth2-147/+147
2007-03-26* fixed buildfileslbsa714-158/+153
2007-03-26Added -ode parametergareth2-147/+147
Updated buildscripts (to fix ODE references) Fixed up ODE plugin to the point of being able to login and get weird bugs (no real movement code yet)
2007-03-25* Hopefully it builds again...lbsa712-17/+16
2007-03-25(no commit message)MW3-161/+161
2007-03-24Brought in the OGS user server into the main trunk (in a rather messy way)gareth2-147/+147
2007-03-24* Removed old prebuild prebuild filelbsa711-57/+0
2007-03-24* Added separate exe projectlbsa713-34/+40
* Prebuild exe is now built in /bin dir