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* * Wiping trunk in prep for SugiliteAdam Frisby2007-07-111-205/+0
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* * Changed some more sort order issueslbsa712007-06-131-33/+33
| | | | | * Updated vs2005 files as well
* If this is what it takes, then finemingchen2007-06-061-28/+28
| | | | | *Adding every .build and .csproj to get ccnet working (hopefully)
* Prebuild and stuffAdam Frisby2007-06-041-205/+205
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* Rebuilt the build filesgareth2007-05-301-205/+205
| | | | | | Added some more prompts and stuff to ServiceManager
* More OO and abstract goodness for Gareth to drool over. Cleaned up the World ↵MW2007-05-171-205/+205
| | | | class a bit and added a WorldBase class (that World now inherits from)
* rebuilt build filesgareth2007-05-161-205/+205
| | | | | | Imported crappy monodevelop GTK# manager app (tis embarrassing)
* Moved database storage of the world map to the Db4LocalStorage so its in the ↵MW2007-04-021-205/+205
| | | | same database as in world prims are stored.
* Added OpenUser.Config projectgareth2007-04-021-205/+205
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* Fixed VS2005 solution/project filesMW2007-04-021-205/+205
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* Added new REST protocol (partially complete)gareth2007-04-021-205/+205
| | | | | | | | Made sim profiles load from DB Updated build files for grid server Added sim login
* * Naaw, -realphysx is too much to asklbsa712007-03-291-1/+1
| | | | | * Genning proj Guids from name hash, for great justice
* * revert the revert - begin the beguinelbsa712007-03-271-1/+1
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* * Reverting todays work. It was worth a try.lbsa712007-03-271-12/+9
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* * vaseline + duct-tape.lbsa712007-03-271-8/+11
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* * Introduced BaseHttpServer (doing nothing at the moment)lbsa712007-03-271-1/+1
| | | | | * Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go.
* * Prebuild breaks nant build if project is empty. Quick fix : add dummy filelbsa712007-03-271-1/+1
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* * Enabled the OpenSim.Servers projectlbsa712007-03-271-1/+1
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* * Now there's one Console class, and instead the apps responds to cmd's and ↵lbsa712007-03-271-1/+1
| | | | | | | | | | | | show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice)
* * fixed buildfileslbsa712007-03-261-1/+1
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* * Hopefully it builds again...lbsa712007-03-251-1/+1
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* * Added separate exe projectlbsa712007-03-241-16/+22
| | | | | * Prebuild exe is now built in /bin dir
* brought zircon branch into trunkgareth2007-03-221-0/+199