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* Border crossing back to mostly working, still seems a problem in that you ↵MW2007-05-191-1/+1
| | | | need to stop walking just after you cross the border for it to work properly (else you will continue moving into a negative position in the first sim)
* Added a CheckSumServer (handles template checksum , so there is no longer ↵MW2007-05-191-0/+3
| | | | | | | | the need to connect to LL userserver). Currently onlt active in sandbox mode (someone simple needs to add "CheckSumServer checkserver = new CheckSumServer(12036, m_console);" to the grid userserver). Then when starting up the SL client add " -user localhost" (or whatever the IP address that the sim or grid userserver is at) to the command line
* Number of small changesMW2007-05-191-2/+0
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* * TortoiseSVN has an annoying red icon over stuff, this means I probably ↵Adam Frisby2007-05-191-52/+52
| | | | | | | changed something. * Updated solution files & build files via prebuild.
* Added session IDs to the grid management agentgareth2007-05-181-52/+52
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* Hopefully everything is working againMW2007-05-171-8/+1
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* * minor rearrangement for claritylbsa712007-05-171-2/+3
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* * did the try get thing and introduced some variables for readabilitylbsa712007-05-171-4/+9
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* More OO and abstract goodness for Gareth to drool over. Cleaned up the World ↵MW2007-05-173-200/+203
| | | | class a bit and added a WorldBase class (that World now inherits from)
* rebuilt build filesgareth2007-05-162-199/+199
| | | | | | Imported crappy monodevelop GTK# manager app (tis embarrassing)
* Updating nant/solution files.Adam Frisby2007-05-161-36/+36
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* Renamed OpenSimApplicationBase again this time to RegionServerBase MW2007-05-161-6/+6
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* Moved the OpenSimMain class into the OpenSim.exe project MW2007-05-164-20/+576
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* Added OpenSimApplication as a base class to OpenSimMainMW2007-05-161-48/+48
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* FIXED THE BUILD!gareth2007-05-161-48/+48
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* * removed unused new-login.datlbsa712007-05-161-3/+3
| | | | | | | | | | | * cleared up verbose/noverbose/disableOutput douple negation confusion in ConsoleBase * 2d chat radius is now 3d chat sphere * removed unused fast 2d radius calc * added chat type 0xFF : broadcast (no sphere checking) * OpenSimMain now exposes its LocalWorld
* updated Build/project files to include the new projects and new files.MW2007-05-151-48/+48
| | | | | Improved the enable neighbours code (Simclient thread should no longer sleep for 3 seconds for each neighbour).
* Added skeleton master service managergareth2007-05-131-48/+48
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* Added very basic support for maps (likely to only work in sandbox mode due ↵MW2007-05-131-2/+2
| | | | to the non functioning remote asset server), also currently just uses textures that we already had added to the asset server (this is the first thing that needs fixing)
* no longer need to use -loginserver with -sandbox (using -sandbox will always ↵MW2007-05-121-0/+1
| | | | start the loginserver)
* * deleted bin directorieslbsa712007-05-081-48/+48
| | | | | | * ignored bin directories * regenerated nant files
* Copied gridserver ready to convert to asset servergareth2007-04-291-48/+48
| | | | | | I'M THAT NUTS!!!!!!!!
* Dumb mistake - forgot to assign the datastore variableAdam Frisby2007-04-271-1/+1
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* * Added new commandline option -config <configfile.xml>Adam Frisby2007-04-271-1/+14
| | | | | Note: This is untested but is a very simple change and should 'just work'. If someone can test, appreciated.
* added just what opensim needs...yet another command line option: -noverbose ↵MW2007-04-261-1/+6
| | | | . cut down on the system console output (should really be stopping it all but not all output is going through OpenSim.Framework.Console)
* Can now use the xml config file for setting up things like sandbox mode, ↵MW2007-04-251-1/+6
| | | | | | | | login server, physics engine etc. To use this mode add just -configfile to the startup line (instead of the -sandbox etc) A example of what to add to the xml is: SandBox="true" LoginServer="true" UserAccounts="false" LocalAssets="false" PhysicsEngine="basicphysics" (add those to config node in simconfig.xml). The current options for PhysicsEngine are : basicphysics, RealPhysX, OpenDynamicsEngine.
* === Dedicated to Jesse. ===lbsa712007-04-221-48/+48
| | | | | | * Deleted empty directory
* Added OpenGridProtocol class - start of the new TCP-based intersim protocol, ↵gareth2007-04-211-48/+48
| | | | | | | | | very basic skeleton First commit since we lost JesseMalt - Dedicated to their memory
* Yet another command line option (really need to get all these moved into a ↵MW2007-04-171-0/+6
| | | | config file), this one: "-localasset" (without the quotes) is a temporary hack to use a local asset server when in grid mode. (use with extreme caution if you have more than one sim in a grid)
* Renamed the Servers directory to OpenSim.ServersMW2007-04-111-1/+1
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* Changed so that a bin\ScriptEngines\ directory will be searched for ↵MW2007-04-111-48/+48
| | | | | | | scripting Engines. Added the work in progress JVM scripting engine.
* Added POST handler for /sims/ in the grid servergareth2007-04-111-48/+48
| | | | | | | | | Removed asset/user config in grid mode in the region server Added "create user" command in the user server console Begun buggy code to send sim details to the grid at startup Drank whole pack of red bull in one night and made stupid jokes in SVN logs and C# comments
* * built binaries, pdb's and user files should not be under version control.lbsa712007-04-111-48/+48
| | | | | | | * updated vs2005 and nant targets * added some build files * ignored some binaries, pdb's and user files
* Fixed "teh bug"gareth2007-04-101-48/+48
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* * Added Primitive2 to vs2005 solutionlbsa712007-04-041-48/+48
| | | | | * Apparently, Prebuild thinks DEBUG should be in there.
* Finished initial sim<>Grid login (kinda)gareth2007-04-031-48/+48
| | | | | | | Can login but no config data sent/updated yet
* * lovely. svn doesn't delete the files from disk on svn delete, so they show ↵lbsa712007-04-033-4/+0
| | | | up in prebuilt projs and build files.
* * Fixad namespace clashlbsa712007-04-034-64/+68
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* Added OpenSim.GenericConfig.Xml project, so we can swap to a more generic ↵MW2007-04-021-48/+48
| | | | configuration method, so that it is easier to load configuration data from a ogs server
* Moved database storage of the world map to the Db4LocalStorage so its in the ↵MW2007-04-021-126/+126
| | | | same database as in world prims are stored.
* Added OpenUser.Config projectgareth2007-04-021-126/+126
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* Fixed VS2005 solution/project filesMW2007-04-021-126/+126
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* Added new REST protocol (partially complete)gareth2007-04-022-174/+174
| | | | | | | | Made sim profiles load from DB Updated build files for grid server Added sim login
* More refactoringMW2007-04-011-0/+1
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* * Moved LoginServer and LocalUserProfileManager to OpenSim.Serverslbsa712007-03-292-0/+7
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* * Naaw, -realphysx is too much to asklbsa712007-03-291-5/+5
| | | | | * Genning proj Guids from name hash, for great justice
* After hours of searching for a bug, it works - User accounts in sandbox ↵MW2007-03-281-0/+6
| | | | | | | mode, currently they are not persistent between restarts (ie restarting opensim.exe) but should be persistent between sessions (login/ logout). Use the -account command line arg to enable them and then create new accounts through the web interface
* RIP OpenSimRoot. (removed)MW2007-03-281-2/+2
| | | | | | Merged most of the bug fixes etc in from LLdemo branch. Added the textures from that branch.
* * And lo, the OpenSim (which is actually the RegionServer) is decoupled from ↵lbsa712007-03-281-5/+1
| | | | the exe.
* * worked a little bit more on straigthening the startup procedure outlbsa712007-03-281-37/+18
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