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* more efficient way of checking for already seen packets:Dr Scofield2009-06-251-29/+47
| | | | | | | | | | | - uses Environment.TickCount for all timestamps (instead of more costly Util.UnixTimeSinceEpoch() - takes care of Environment.TickCount overflow (which will happens after 24.8 days of system uptime) - avoids instantiating List copies for each check - gets rid of one lock() invocation - moves calculation of loop invariant variable out of the loop itself
* adding logging statement for receive buffer sizeDr Scofield2009-06-251-0/+2
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* - adds the possibility of setting the socket receive buffer sizeDr Scofield2009-06-251-35/+51
| | | | | | | | | | | | option for LLUDPServer. On windows .NET the default socket receive buffer size is 8192 bytes, on recent linux systems it's about 111K. both value can be a bit small for an OpenSim instance serving many clients. The socket receive buffer size can be configured via an OpenSim.ini config option - adds a general catch clause to LLUDPServer.OnReceivedData() to prevent it submerging when an unexpected Exception occurs.
* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2009-06-253-75/+166
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This change moves texture send processing out of the main packet processing loop and moves it to a timer based processing cycle. Texture packets are sent to the client consistently over time. The timer is discontinued whenever there are no textures to transmit. The behavior of the texture sending mechanism is controlled by three variables in the LLCLient section of the config file: [1] TextureRequestRate (mS) determines how many times per second texture send processing will occur. The default is 100mS. [2] TextureSendLimit determines how many different textures will be considered on each cycle. Textures are selected by priority. The old mechanism specified a value of 10 for this parameter and this is the default [3] TextureDataLimit determines how many packets will be sent for each of the selected textures. The old mechanism specified a value of 5, so this is the default. So the net effect is that TextureSendLimit*TextureDataLimit packets will be sent every TextureRequestRate mS. Once we have gotten a reasonable feeling for how these parameters affect overall processing, it would be nice to autonmically manage these values using information about the current status of the region and network. Note that this also resolves the pathologcal problem that previously existed which was that a seated avatar generated very few in-bound packets (theoretically) and would therefore be the least able to retrieve the images being displayed by a projector script.
* - fixes a "collection out of sync" exception in the ODE physicsDr Scofield2009-06-253-38/+55
| | | | | | | engine, caused by an "avatar infinite position" occurring under heavy load. - fixes "value too small" exception in ChatModule
* Allow "Take Copy" with copy only permissions if you own the object. TransMelanie Thielker2009-06-241-2/+10
| | | | | | | is only required when taing an object you don't own, now. Fixes Mantis #3838
* Reading GroupPosition, but setting OffsetPosition in undo doesnt' seem right.Melanie Thielker2009-06-241-2/+2
| | | | | | | This may fix the Mantii where individual prims ctrl-z to nirvana, but it's not tested.
* Also fix group role membership packet sizes to stay safely below MTUMelanie Thielker2009-06-231-29/+41
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* Can I be this dumb?Melanie Thielker2009-06-231-1/+0
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* Fix an error in group membership sending when the memebr count exceeds 60Melanie Thielker2009-06-231-2/+6
| | | | | | Also reduce limit to 40 to allow for last logon dates and titles
* Allow the member list of groups with more than 70 members to be viewedMelanie Thielker2009-06-231-36/+42
| | | | | | without crashing
* Add RegionSecret to user data structure to provide data update securityMelanie Thielker2009-06-231-0/+6
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* Commenting out the jhurliman fix, since our libOMV doesnt' have those fieldsMelanie Thielker2009-06-231-5/+5
| | | | | | yet.
* Correct an uninitialized field in a packet. Thanks, jhurliman.Melanie Thielker2009-06-231-0/+8
| | | | | | Fixes Mantis #3831
* Fix the AssetServiceBase bug I introduced by reordering configuration loadMelanie Thielker2009-06-231-2/+2
| | | | | | | | order. Thanks, Grumly57, for pointing it out. The point of the original change was to let the more specific setting override the less specific one, actually, I disabled the use of the less specific one.
* Forgot a fileMelanie Thielker2009-06-221-0/+177
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* Committing RemoteUserServiceConnector out connector, local user serviceMelanie Thielker2009-06-224-9/+29
| | | | | | connector and the glue code.
* Committing the meat of the user server interface and the bones of the ↵Melanie Thielker2009-06-224-10/+91
| | | | service implementation
* Formatting cleanup, ignore some generated files.Jeff Ames2009-06-223-4/+4
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* Update svn properties.Jeff Ames2009-06-2244-5395/+5395
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* * Panda no like LongRunningAttribute, no? Me now reverting minuscule fix, ↵lbsa712009-06-221-1/+1
| | | | yes? Panda happy, eh?
* * Minuscule CC fixlbsa712009-06-221-0/+2
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* * Added SceneTests and SceneBaseTestslbsa712009-06-224-2/+220
| | | | | | * Changed some fields to protectesd to enable faking
* Suppress exception dump when informing friends in another region about loginMelanie Thielker2009-06-211-0/+9
| | | | | | | or logoff. Regions come and go and we can't throw just because someone took their region off the grid, or crashed.
* Correct the behaviro of group deeding and llGetOwner() within deeded objectsMelanie Thielker2009-06-212-3/+15
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* Do llEscapeURL with Uri.EscapeDataString instead of Uri.EscapeUriString.Homer Horwitz2009-06-211-1/+1
| | | | | | Not exactly right, according to the LSL docs, but similar enough, I hope. Fixes Mantis #3825.
* Publish a method on ICompiler to generate the CIL assembly pathMelanie Thielker2009-06-213-0/+9
| | | | | | Cause group deeding to apply next owner perms
* Properly reset a vehicle's status to VEHICLE_TYPE_NONE when requestedMelanie Thielker2009-06-191-0/+1
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* When a shared module hooks OnClientClosed, it has no way of findingMelanie Thielker2009-06-199-13/+13
| | | | | | | | | out which client connection has closed. So, in multi-region sims, things can get messy fast. This introduces a second parameters, which is a Scene object ref. Minor adjustments to custom modules may be required due to this change.
* Thanks cmickeyb for a patch that checks for null assets in Cenome asset ↵Dahlia Trimble2009-06-191-3/+7
| | | | cache - Mantis #3819
* From: Rob Smart <SMARTROB@uk.ibm.com>Sean Dague2009-06-192-8/+13
| | | | | Makes an avatars personal voice indicator work with Freeswitch (though not other avatars indicators)
* From: Chris Yeoh <yeohc@au1.ibm.com>Sean Dague2009-06-1912-18/+52
| | | | | | This patch ensures that the touch positions are set during touch_end events (currently only working for touch_start and touch events).
* more type clean fixes for mono 2.4.2Sean Dague2009-06-191-8/+8
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* mono 2.4.2 seems a little more type strict, fix some sqlite tests to passSean Dague2009-06-181-2/+2
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* Thanks Michelle Argus for Mantis #0003742: Terrain editor - Flatten tool ↵Dahlia Trimble2009-06-183-38/+21
| | | | lowers Land
* Applied patch from Mantis #3817, which fixes a error when using MSSQL. I ↵MW2009-06-182-12/+0
| | | | don't use MSSQL so couldn't test this myself. But there was certainly duplicated instructions in these files...which this patch fixes. Thanks Grumly57
* Applied patch from Mantis #3736 , which should stop the userserver crashing ↵MW2009-06-181-1/+2
| | | | when a SL viewer version 1.23 logs in. Thanks StrawberryFride
* * Corrected CAPS namespacesArthur Valadares2009-06-1849-57/+57
| | | | | * "luke, use the sed"
* Moved OpenSim/Framework/Communications/Capabilities up to ↵diva2009-06-1826-3275/+3275
| | | | OpenSim/Framework/Capabilities. Didn't change the namespace because VC# is not helping, and this would imply manually changing more than 50 files. So the namespace is still OpenSim.Framework.Communications.Capabilities, to be cleaned up later by someone with more energy.
* Fix an uninitialized data block. Thanks, jhurlimanMelanie Thielker2009-06-171-0/+1
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* Add the missing resource files for MSSQLMelanie Thielker2009-06-172-0/+24
| | | | | | Mantis #3800
* Implementation of a simple authentication service + in connector in route to ↵diva2009-06-1710-25/+493
| | | | making HGInventory (client access) work in standalone again. This is the refactoring of what was/is there, but done in the new model. Not complete yet, but key authentication works. It should be enough to make HGInventory work again soon.
* Moving these nice HG connectors to their homes.diva2009-06-152-421/+419
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* Renamed two of the in connector modules, to make things consistent.diva2009-06-153-4/+4
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* Removing the OpenSim.SimulatorServices project. All of those region modules ↵diva2009-06-157-472/+483
| | | | are now in CoreModules/ServiceConnectorsIn, where they belong.
* Factoring out "land_data" / RequestLandData that was hanging off of ↵diva2009-06-1411-2/+718
| | | | IGridServices, erroneously. Not sure when this is used, but now it is implemented in the new model of service connectors. Hopefully it works.
* Fixes Mantis #3793 . Committing thomax/Snoopy's patch to allow deeding of ↵Melanie Thielker2009-06-147-74/+107
| | | | | | | | | | objects, with changes: - Set OwnerID = GroupID for deeded objects. - Close a security loophole that would have allowed a user with deed rights in a group to deed ANY object to that group, even if it's not owned by them and/or not set to that group - Set LastOwnerID correctly. Handle objects vs. prims correctly.
* Update svn properties.Jeff Ames2009-06-1410-1264/+1264
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* Renamed Region/CoreModules/ServiceConnectors to ↵diva2009-06-1416-28/+29
| | | | Region/CoreModules/ServiceConnectorsOut. No functional changes.
* Thank you kindly, M1sha, for a patch that improves the treePopulator module:Charles Krinke2009-06-141-137/+612
| | | | | | | | | | | (a) Implements the ICommandableModule interface to clean up the user interface (b) Uses a specification for a 'copse' (collected group of trees) which permits via an xml file: Tree type; Tree Line (high and low), Seed point; Radius of Copse; Number of required trees; Initial size of seeded tree; maximum size of seeded tree; growth rate; freeze growth state (c) Multiple Copse may be defined for a region (d) Growth on individual copse may be frozen or restarted, or all growth disabled/enabled (e) Copse definitions are persistant, they are reloaded from the trees present on a region restart (f) All trees in a copse may be removed and the copse definition deleted in one command