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* refactoring to move AvatarAppearance into Framework andSean Dague2008-05-153-27/+20
| | | | | | move the appearance sending bits to ScenePresence
* add some additional bits to AvatarAppearance to make thisSean Dague2008-05-151-0/+39
| | | | | | a more data friendly object
* Damn, forgot to manually add these as I keep forgetting thatSean Dague2008-05-153-0/+480
| | | | | | svn patches don't do adds. :(
* * Added about half of the planned ODE physics options to OpenSim.ini.example.Teravus Ovares2008-05-153-61/+133
| | | | | * Some will do cool things, some will make your scene explode dramatically if you're not careful.
* * Committing Patch mantis 0001275: [PATCH] Add more perms-fu. From Melanie. ↵Teravus Ovares2008-05-152-17/+326
| | | | | | | Thanks Melanie! * Adds hooks in the permission module for CanReadScript, CanEditScript, CanCopyInventory, CanDeleteInventory, CanEditNotecard, CanViewNotecard, CanViewScript.. and a few more. The functionality in the default module returns true.
* * Got rid of an old crufty sleep that was being called. Thanks for your ↵Teravus Ovares2008-05-151-1/+1
| | | | | | | support in load testing Adam's simulator was what pointed this old crufty sleep out. * Please, we need more load tests with profilers running. :D
* * Comitting 0001271: [PATCH] Refactor permissions to fully allow stacking ↵Teravus Ovares2008-05-148-42/+92
| | | | permissions modules. From Melanie. Thanks Melanie!
* * Refactored IConfigSource into Physics plug-ins and Scene. We can get rid ↵Teravus Ovares2008-05-1413-19/+43
| | | | | | | of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on * The main purpose of this is to provide configuration options for ODE and other physics plug-ins that are advanced enough to be able to be configured.
* * Start recording as a statistic the number of times we start blocking ↵Justin Clarke Casey2008-05-142-8/+33
| | | | | | | | repetitive client requests for the same missing texture * This is to maintain some visibility on the problem, since I removed the intentionally irritating log messages for this
* * Minor: Fussy little wording change on inventory service failureJustin Clarke Casey2008-05-141-1/+1
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* * Start recording initial complete avatar inventory retrieval failures from ↵Justin Clarke Casey2008-05-142-2/+28
| | | | | | | | | | the region server * In theory, this should be a somewhat useless statistic since the user server will already have tried to use the inventory service to retrieve the avatar's skeleton. If this fails, login is halted completely. * Nonetheless I'm recording it anyway just to see whether it happens (yes, I'm too lazy to scan the logs...)
* * Refactor additional stats collection common code into base opensim serverJustin Clarke Casey2008-05-1410-41/+78
| | | | | | * If extra stats not sent to the viewer are available on an opensim server, they are now uniformly accessible using the 'show stats' command
* * Refactor: Renaming non viewer statistics classes from Reporters to ↵Justin Clarke Casey2008-05-145-27/+30
| | | | Collectors - this seems more intuitive
* * Fixed attaching objects that are in-world.Teravus Ovares2008-05-142-3/+3
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* * Refactor: Remove SceneObjectGroup.GetScenePresences() in favour of a ↵Justin Clarke Casey2008-05-144-20/+13
| | | | direct call to Scene
* * Fixed deleting prim.Teravus Ovares2008-05-141-1/+1
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* From: Dr Schofield <hud@zurich.ibm.com>Justin Clarke Casey2008-05-141-1/+1
| | | | | | | | * small patch that fixes a compiler warning (struct comparison against null again, my favourites) in LSL_BuiltIn_Commands. LSL_Types.key has a Boolean operator that can be used here.
* * Fixed situations where objects would jump back or scale incorrectly with ↵Teravus Ovares2008-05-141-1/+1
| | | | | | | Scale both sides checked. * This probably makes build tools work again. yay.
* From: Dr Scofield <DrScofield@xyzzyxyzzy.net>Sean Dague2008-05-142-11/+21
| | | | | | | | | | | | | | | | | the attached patch set adds the (still work-in-progress but already working) RestPlugin base class and the RestRegionPlugin code. we are using XML serialization. currently working: GET /admin/regions/ -> returns UUID list of known regions GET /admin/regions/<UUID> -> returns detailed region information we'll be adding support for POST/DELETE/PUT and also for /admin/regions/<UUID>/name etc.
* From: Dr Schofield <hud@zurich.ibm.com>Justin Clarke Casey2008-05-146-14/+14
| | | | | | Rename SearializableRegionInfo to SerializableRegionInfo (class was already named correctly)
* * Applying patch from Melanie to expose godlevel to modules.Adam Frisby2008-05-141-0/+5
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* * Applying patches from Melanie to cover permissions module. Thanks!Adam Frisby2008-05-142-0/+15
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* fix for a change in inventory that meant I was returning a lotSean Dague2008-05-141-29/+16
| | | | | | of empty inventory folders
* From: Kurt Taylor <krtaylor@us.ibm.com>Justin Clarke Casey2008-05-141-40/+2
| | | | | | More scipt engine cleanup - removed not needed or improper use of NotImplemented and Console.WriteLine
* * Added standard copyright and removed un-necessary using of ↵Teravus Ovares2008-05-142-1/+28
| | | | libsecondlife.Packets
* * Adding the very bare minimum for the client to register user as having the ↵Teravus Ovares2008-05-146-38/+99
| | | | group OpenSimulator Tester. This allows us to start examining and implementing the vary many unhandled group packets.
* More formatting cleanup. Minor refactoring.Jeff Ames2008-05-148-108/+217
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* Applied Patch mantis 1220. Implements llGetStartParameter. Thanks!Teravus Ovares2008-05-143-2/+17
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* More formatting cleanup.Jeff Ames2008-05-1426-159/+167
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* Formatting cleanup.Jeff Ames2008-05-1460-287/+279
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* * Added 3 warnings in response to the warnings. Adam, read the warnings.Teravus Ovares2008-05-142-1/+2
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* * Refactored OutPacket out of ScenePresence Teravus Ovares2008-05-146-29/+68
| | | | | * Down to 65 warnings.
* * Removed 19 warningsTeravus Ovares2008-05-146-7/+7
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* * Refactored OutPacket and FirstName/LastName out of Friends Module.Teravus Ovares2008-05-145-29/+66
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* Update svn properties.Jeff Ames2008-05-141-59/+59
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* * Added the same catch on the 2nd place that objects fail to lock.Teravus Ovares2008-05-141-0/+7
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* * Applying Melanie's FriendList related crash patch. She discovered that ↵Teravus Ovares2008-05-141-1/+8
| | | | .NET throws a different error then mono does. Thanks Melanie!
* * Tweaked a regex that was returning invalid results in some cases.Teravus Ovares2008-05-131-1/+1
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* *Locked objects can now be unlockedmingchen2008-05-131-1/+1
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* *Locked objects now delete after accepting warning as expectedmingchen2008-05-131-9/+9
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* * Refactor: Remove locking from InnerScene.GetScenePresence()Justin Clarke Casey2008-05-131-8/+3
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* * Refactor: Stop exposing the inner scene's ScenePresence dictionary ↵Justin Clarke Casey2008-05-133-21/+29
| | | | directly to the world
* *Fixed compile error on last commitmingchen2008-05-131-1/+2
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* *Objects now delete correctlymingchen2008-05-131-4/+5
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* * Applying Mantis #970 - Revert brush does stupid things. Thanks tglion for ↵Adam Frisby2008-05-131-2/+2
| | | | fixing a really dumb bug.
* * Some more bulletx physics fixes from Jed (DeepThink)Adam Frisby2008-05-131-14/+14
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* *Complete redo of the permissions modulemingchen2008-05-1315-612/+858
| | | | | | *Removed hardcoded permissions checks *Added permissions checks where needed
* * Remove old historical grid inventory codeJustin Clarke Casey2008-05-132-212/+1
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* * As part of the region registration process, the grid service now requests ↵Justin Clarke Casey2008-05-134-21/+70
| | | | | | | | | | | | the status of the region using the region http uri just passed in * If the status cannot be retrieved, then the region startup will terminate. * The aim of this is for earlier detection of situations where the region can send messages out but cannot accept incoming requests (often due to firewall issues) * This is currently an extremely simplistic check which completely trusts whatever http uri is given by the region * This contact may be problematic, though since the user service needs to be able to contact the region http uri, it doesn't seem unreasonable for the grid to have to be able to do so too at this stage * This change will require a prebuild
* * Implemented ChildAgentDataUpdate throttle multiplier based on an ↵Teravus Ovares2008-05-133-3/+62
| | | | | | | | inaccurate count of neighbors. * The neighbor count is always lower then the actual number of neighbors unless your region was up the longest. * The region you're in is un-affected by this, though, you'll get less packet loss, maybe not get logged off immediately when you log in, and possibly see more prim if your internet connection is semi-unreliable.