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* Remove silly 4096 sim TP check for a client bug that was fixed long ago.onefang2019-05-192-109/+0
* White space --onefang2019-05-191-4/+4
* Various logging fix ups.onefang2019-05-197-18/+16
* Update version number stuff, and hack it into the money display.onefang2019-05-193-9/+11
* Remove useless executable bit that Windows adds.onefang2019-05-1954-0/+0
* Move cache, config, logs out of tree, and various related clean ups.onefang2019-05-1913-25/+31
* Move db directory out of tree.onefang2019-05-195-7/+12
* Various database fixups.onefang2019-05-1922-85/+79
* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191185-44367/+93801
* Stop it from not stopping.root2019-05-192-4/+6
* Various little clean ups.David Walter Seikel2016-12-091-1/+2
* Don't throw exceptions on threat level checks and a few other script function...David Walter Seikel2016-11-223-96/+105
* Actually tell us what the problem object is with sculpties in map generation.David Walter Seikel2016-11-221-4/+15
* Reduce various console spam.David Walter Seikel2016-11-222-5/+7
* Remove zero length XML blob spam.David Walter Seikel2016-11-223-15/+23
* Various random white space clean ups.David Walter Seikel2016-11-224-41/+41
* A bit more sanity in the IRC bridge.David Walter Seikel2016-11-081-16/+23
* Fix file execute permissions, coz Windows.David Walter Seikel2016-11-0753-0/+0
* Adjust OS script functions threat levels, and don't bother wasting time check...David Walter Seikel2016-11-071-139/+39
* Remove silly rezzing distance limits. They just make scripters work around t...David Walter Seikel2016-11-073-11/+1
* More caches directory fixes, including moving console history there.David Walter Seikel2016-11-074-5/+6
* Excess white space removal.David Walter Seikel2016-11-072-12/+12
* Sims are 16 km high now, about the maximum before prim jitter starts getting ...David Walter Seikel2016-11-071-1/+1
* More config path fixes.David Walter Seikel2016-11-053-24/+30
* Fix up maptiles location.David Walter Seikel2016-11-051-12/+8
* White space removal.David Walter Seikel2016-11-051-4/+4
* Sleep is for the weak. No wonder the standard script engines are so slow.David Walter Seikel2016-11-052-170/+0
* Attempt to move everything writable, and the configs, out of the bin directory.David Walter Seikel2016-11-0413-18/+18
* Even OpenSim removed the silly IAR avatar presence check. Purge it with fire.David Walter Seikel2016-11-031-139/+70
* Remove a bunch of spammy console messages.David Walter Seikel2016-11-033-32/+0
* No, we don't need to enshrine viewer bugs in the server, we need to fix the v...David Walter Seikel2016-11-032-106/+0
* MyISAM is still much better performing for OpenSim.David Walter Seikel2016-11-0317-40/+40
* Usual IG version number in money hack.David Walter Seikel2016-11-031-1/+1
* Fix version stuffs.David Walter Seikel2016-11-032-3/+3
* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031178-85333/+135168
* Comment out NPC spam.David Walter Seikel2013-09-101-0/+2
* Bump build number.David Walter Seikel2013-09-102-2/+2
* Rejig version number.David Walter Seikel2013-02-243-9/+9
* No, we don't need to enshrine viewer bugs in the server, we need to fix the v...David Walter Seikel2013-02-232-108/+0
* Crude hack for simplified economy.David Walter Seikel2013-02-231-1/+1
* MyISAM is much better performing for OpenSim.David Walter Seikel2013-02-2312-35/+35
* Add IG version bits.David Walter Seikel2013-02-232-7/+9
* Change 0.7.5 flavour to post-fixesJustin Clark-Casey (justincc)2013-02-091-1/+1
* Merge branch '0.7.5-post-fixes' of ssh://opensimulator.org/var/git/opensim in...0.7.5Justin Clark-Casey (justincc)2013-02-081-1/+1
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| * Changed protection of CreateDefaultAppearanceEntries to protected, so extensi...Diva Canto2013-02-051-1/+1
* | Bump 0.7.5 flavour to ReleaseJustin Clark-Casey (justincc)2013-02-081-1/+1
* | If a component of a coalesced object fails to deserialization, do not add a n...Justin Clark-Casey (justincc)2013-02-081-4/+18
* | On IAR loading, if loading of a coaleseced item entirely fails, then continue...Justin Clark-Casey (justincc)2013-02-081-0/+18
* | * the root prim was being given an OffsetPosition in addition to setting the ...teravus2013-02-081-1/+1
* | Try to fix uploaded mesh rotations - code from Avination code base.Melanie2013-02-081-12/+27