| Commit message (Collapse) | Author | Age | Files | Lines |
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Changes the permissions module to make scripts permissive only when intended
Adds security checks to asset transfers to prevent hacked clients fron
requesting script sources.
Adds security checks to llClientView to verify all aspects of ownership
and permissions for inventory based script retrieval.
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Small prims now get a full mesh if they are physical
Fixed a logic bug that was preventing many prim meshes from having excess memory cleaned up
Switched to more conservative method of vertex and triangle list trimming to prevent possible crash
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Add a config option to OpenSim.ini to select between script compilers
in the XEngine without recompile.
Set UseNewCompiler=true in OpenSim.ini and try it out.
Creates the ICodeConverter interface and adapts the new compiler to it.
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status to mesher
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Untangles llDie handling in XEngine, which resulted in a thread being
aborted while executing inside of Scene.
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happens at all)
* Patch from Kurt Taylor (IBM) in http://opensimulator.org/mantis/view.php?id=1720
* Thanks Kurt!
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Add LifetimeService overrides to all MarshalByRef derived classes
to prevent the remoting interfaces from expiring.
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meters will be meshed as a simple box
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for all servers (UGAIM as well as Region)
* This will work as long as those servers are actually registering any threads they use (does not include stuff plucked from the thread pool)
* command is now "show threads" rather than threads
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* might help to diagnose mantis 1712
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Addresses both locale issues and setting the waterHeight correctly.
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causes a mono 1.2.4 compile to fail
and MW says it will soon be replaced anyway.
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v=<0, 0, -0.5>' caused a syntax error, and implements multiple assignments in one line (x = y = 3;)
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while he studies the issues in Windows a little bit.
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Solves Remote Admin create_region type Casting failure.
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Solves svnbackup svn add directory failure.
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Move control of Mono.Addins from source attributes to external XML files.
This removes a lot of coupling of the source with Mono.Addins
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user in-world
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This patch limits the maximum size of prims that can be created using libsl bots
or modified clients to 65536mper side. It also limits LSL functions to that size.
If a prim is already physical, the enforced constraint is 10m.
A prim that is larger than 10m cannot be turned physical, either via script or UI.
Linksets are handled correctly, so scaling of physical linksets is constrained by
the size of it's largest component prim. Also, turning linksets physical is based
on the size of it's largest ptim.
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LSLInteger + literal integer is not an LSLInteger.
The included patch fixes the issue: LSLInteger + literal
integer is not an LSLInteger (also fixed for -,*,/)
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*any avatar* to deposit scripts in them, regardless of permissions
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Addresses HTTP_METHOD parameter does not work for POST requests.
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The attached patch implements llRemoveInventory().
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Lets osSetParcelMediaTime honor the AllowOSComamnds setting
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added void osSetParcelMediaTime(double time) command to script engines.
which sets the position of the media that is playing. Time is in seconds.
Doesn't do any security checking (should be checking that the object/script is owned by the parcel owner). So could be abused, if it is then we should remove it, or add the security.
Only tested in dotnet scripting engine, but should work in XEngine too.
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parameter should be set to the the ParcelMediaCommandEnum value. While flags seems to need to be set to (uint)(1<<[value of the command enum])
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analyzing prims
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complaining in the log rather than terminating the session
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support. As far as I know, the LLSD login method is currently only used by libsl based clients/bots. So could be useful to be able to disable this if a grid comes under a griefing attack from libsl bots.
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esets script permissions when a script is recompiled.
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addresses "recompiles clear perms:
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Phrearch's iiGetCameraPos() patch, but not the original
yet. Thank you Phrearch and Melanie.
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IClientAPI. These methods have not been tested, but feel free to start wiring them to llParcelMediaCommandList.
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accordance with code standards
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that are not backed by a file.
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as well. Thanks Mike
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initializations
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The attached patch tries to read the SVN revision from local file
"svn_revision" before checking "../.svn/entries".
This allows simulators not running from the source tree to properly
display the SVN revision, if the installer generates the
"svn_revision" file.
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I think the only place we need it is in NHibernate so a subclass
is probably appropriate.
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