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* Normalization of OSSL function names.Marck2010-12-104-31/+115
| | | | | | | | | | | | | | | | | Added the following replacement functions for compliance to the OSSL standards stated on the wiki: osGetTerrainHeight osSetTerrainHeight osGetSunParam osSetSunParam osSetPenColor The functions that do not comply to the standard give a warning when used but work normally otherwise. The graphics primitive drawing command "PenColor" has also been added as well as dynamic texture parameter "bgcolor" as an alternative to "bgcolour". The following two functions have been renamed because they are not enabled yet aynway: osWindParamSet => osSetWindParam osWindParamGet => osGetWindParam
* Revert "A stab at mantis #5256. Separate ScenePresence updates from ↵Diva Canto2010-12-101-150/+128
| | | | | | SceneObject updates, and place them in different queues." This reverts commit f84905e2949d61239c8bff815f8061a9435c124c.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2010-12-106-69/+46
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| * Adjust hypergrid console commands to latest changes.Marck2010-12-101-64/+41
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| * fix the minimap sitting avatar location bugJustin Clark-Casey (justincc)2010-12-101-1/+1
| | | | | | | | a sitting avatar should have it's offset position added to the scene object, not its absolute position
| * minor: remove some compiler warningsJustin Clark-Casey (justincc)2010-12-104-4/+4
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* | A stab at mantis #5256. Separate ScenePresence updates from SceneObject ↵Diva Canto2010-12-101-128/+150
|/ | | | updates, and place them in different queues.
* Normalized ALL URLs with trailing /'s hopefully. Fixed show hyperlinks ↵Diva Canto2010-12-095-3/+9
| | | | command. mantis #5259
* Minor bug fixes. Hunting down mantis #5259Diva Canto2010-12-092-2/+4
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* Fixed wrong commentDiva Canto2010-12-081-1/+1
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* Fixed previous compile error -- I haven't pushed the CreatorID in AssetBase ↵Diva Canto2010-12-081-1/+1
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-12-092-42/+283
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| * Added ability for GetTexture to serve multiple formats. The format may come ↵Diva Canto2010-12-082-42/+283
| | | | | | | | as an extra query parameter in the URL format=<format> (this was tested and working) or it may come in the Accept header (code added, but not tested). The result of the conversion is placed in the asset cache, under the name <uuid>-<format>.
* | Plumb a code path for the entity transfer module to ask a destination sceneMelanie2010-12-096-0/+132
|/ | | | whether or not an agent is allowed there as a root agent.
* Added an exception handler on CreateObject handler, just in case there's an ↵Diva Canto2010-12-071-20/+31
| | | | exception being thrown that is silently being ignored by the http server. (Trying to catch Melanie's problem with attachments on TPs)
* Removed extraneous left-/ on /object/ subpath. Bug introduced during region ↵Diva Canto2010-12-071-1/+1
| | | | URLs clean up.
* change doc. trivial commit to get panda to rebuildJustin Clark-Casey (justincc)2010-12-081-1/+1
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* Fixed some inconsistency with trailing /. Made debug messages consistent. ↵Diva Canto2010-12-0511-35/+47
| | | | Changed the stored region names of HG regions. Increased the size of regionName in DB.
* Merge branch 'master-core' into mantis5110Jonathan Freedman2010-12-0568-987/+2318
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| * Simplify updating of agent inventory assets. Make newly created asset IDsMelanie2010-12-041-19/+6
| | | | | | | | random rather than using IDs known by the client ahead of time.
| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-12-045-57/+235
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| | * minor: add class doc line to older region module example code pointing ↵Justin Clark-Casey (justincc)2010-12-041-0/+2
| | | | | | | | | | | | towards newer
| | * comment out the extension attributeJustin Clark-Casey (justincc)2010-12-041-1/+1
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| | * add bare bones shared example moduleJustin Clark-Casey (justincc)2010-12-041-0/+91
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| | * refactor some common code in RegionModulesControllerPluginJustin Clark-Casey (justincc)2010-12-042-61/+54
| | | | | | | | | | | | also some minor doc changes in BareBonesNonSharedModule
| | * correct the id of the example moduleJustin Clark-Casey (justincc)2010-12-041-1/+1
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| | * Add the most bare bones non-shared region module example. Not active unless ↵Justin Clark-Casey (justincc)2010-12-041-0/+83
| | | | | | | | | | | | the correct line is uncommented.
| | * add warning decals and information to RegionModule.cs in probably ↵Justin Clark-Casey (justincc)2010-12-041-0/+9
| | | | | | | | | | | | non-functional OpenSim.Region.Examples.SimpleModule project
| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-12-044-62/+123
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| | * | minor: correction to logging categoryJustin Clark-Casey (justincc)2010-12-041-2/+2
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| * | | Convert the agent asset transactions module to a new style module.Melanie2010-12-044-170/+158
| | |/ | |/| | | | | | | | | | | | | | | | Refactor to remove the property "MyScene" and the pointless circular refs to the managing classes. Converted the module to a non-shared module. Reformatted source for 80 columns. Removed the special role the module had in the old loader.
| * | Various bug fixes for appearance handling: more aggressive reset of textures ↵Mic Bowman2010-12-034-62/+123
| |/ | | | | | | | | | | and vparams when appearance is not cached and when wearables change. Send appearance to the viewer with initial data. Cleaned up (and added) debugging.
| * minor: change OpenSimBase log messages associated with newer module loader ↵Justin Clark-Casey (justincc)2010-12-031-2/+2
| | | | | | | | to make the association clear
| * Only force prim persistence before delete if the prim is the result of an ↵Justin Clark-Casey (justincc)2010-12-033-8/+26
| | | | | | | | | | | | unpersisted delink This considerably improves delete performance for objects with large linksets
| * Stop LLUDPServer sending updates after object deletes by always queueing deletesJustin Clark-Casey (justincc)2010-12-023-19/+28
| | | | | | | | | | | | | | | | If an LL 1.23.5 client (and possibly earlier and later) receives an object update after a kill object packet, it leaves the deleted prim in the scene until client relog This is possible in LLUDPServer if an object update packet is queued but a kill packet sent immediately. Beyond invasive tracking of kill sending, most expedient solution is to always queue kills, so that they always arrive after updates. In tests, this doesn't appear to affect performance. There is probably still an issue present where an update packet might not be acked and then resent after the kill packet.
| * minor: add some method docJustin Clark-Casey (justincc)2010-12-022-0/+22
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| * Added some comments. Better than listening to the boring speaker...Diva Canto2010-12-014-1/+28
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2010-11-2916-227/+344
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| | * Fix the build breakMelanie2010-11-291-3/+3
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| | * Remove the most spammy XML dumps from the FS voice moduleMelanie2010-11-281-6/+6
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| | * Amend GetLinkPrimitiveParams with implementations for PRIM_TEXGEN, ↵Marck2010-11-271-10/+76
| | | | | | | | | | | | PRIM_BUMP_SHINY, PRIM_FULLBRIGHT, and PRIM_GLOW
| | * Make gatekeeper's address check case-insensitive.Marck2010-11-271-1/+2
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| | * Reformat an overzealous comment. Remove end of line marks and reference to theMelanie2010-11-271-21/+24
| | | | | | | | | | | | | | | Mantis solved, as that isn't needed to understand the code. Reformat the comment for 80 col screens.
| | * llUnsit position fix 4063 (updated 11-20-2010)Micheil Merlin2010-11-271-2/+27
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| | * llVecNorm nant testMicheil Merlin2010-11-271-0/+24
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| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-11-271-15/+25
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| | | * If we fail to gather asset uuids for a particular asset, log the failing ↵Justin Clark-Casey (justincc)2010-11-271-15/+25
| | | | | | | | | | | | | | | | asset id and type
| | * | Refactor appearance and avatar data sending code. Paritioning the routines ↵Mic Bowman2010-11-276-170/+149
| | |/ | | | | | | | | | | | | | | | | | | into "one-to-many" and "many-to-one" makes it possible to call the right function on presence creation (both child and root) and when a child agent is promoted to root. This brings the total number of appearance sends down to one or two on login. Cleaned up the avatar update calls in the groups code. Cleaned up some commented and debugging code, and a few formating fixes.
| | * Another attempt at fixing failing test for creator info.Marck2010-11-261-2/+2
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| | * Trigger changed event with CHANGED_TELEPORT when teleporting to another region.Marck2010-11-263-17/+18
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