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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
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BulletSim: recalculate the compound shape bounding box when built.
Robert Adams
2012-11-06
1
-0
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+2
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BulletSim: only compute linkset mass when membership changes rather than ever...
Robert Adams
2012-11-06
1
-2
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+6
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BulletSim: Add separate linear and angular damping function calls. Add functi...
Robert Adams
2012-11-06
1
-0
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+9
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To keep things consistent allowing an UnregisterModuleInterface... Force the...
teravus
2012-11-06
1
-5
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+13
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Update folder version numbers when moving items and making the Delete(string[...
Justin Clark-Casey (justincc)
2012-11-06
2
-4
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+53
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Increment version number of a folder when an object it contains is deleted.
Justin Clark-Casey (justincc)
2012-11-06
1
-3
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+25
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HG: Hopefully this fixes the issues with port 80 once and for all.
Diva Canto
2012-11-07
2
-2
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+23
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Change user message on TeskInventoryAccepted to let the viewer format it
Melanie
2012-11-05
1
-5
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+5
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Prevent IMs being sent to prims when avies decline inventory offers from them.
Diva Canto
2012-11-04
1
-9
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+12
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Add a method to query all registered script constants to allow non-XEngine
Melanie
2012-11-04
2
-0
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+18
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BulletSim: fix compound linkset crash by not freeing shape of child prims.
Robert Adams
2012-11-03
6
-17
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+25
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BulletSim: search the mesh and hull lists to find shapes if type is not known...
Robert Adams
2012-11-03
4
-20
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+96
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BulletSim: Move construction of compound linkset from ShapeCollection
Robert Adams
2012-11-03
3
-61
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+120
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BulletSim: parameterize selection of linkset implementation
Robert Adams
2012-11-03
3
-10
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+24
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BulletSim: debugging of compound shape implementation of linksets.
Robert Adams
2012-11-03
10
-132
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+274
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BulletSim: Add RawPosition and RawOrientation to BSPhysObject and rename Mass...
Robert Adams
2012-11-03
5
-17
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+39
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BulletSim: Remove use of shapeData in ShapeCollection and rely on the availab...
Robert Adams
2012-11-03
7
-266
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+256
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BulletSim: rename BSBody and BSShape to PhysBody and PhysShape. Add skeleton ...
Robert Adams
2012-11-03
9
-176
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+328
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BulletSim: vehicle tweeking.
Robert Adams
2012-11-03
3
-93
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+90
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BulletSim: remove center-of-mass setting for linksets because it causes the c...
Robert Adams
2012-11-03
5
-54
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+33
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BulletSim: Use the PostTaints operation to build the linkset once before the ...
Robert Adams
2012-11-03
2
-124
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+68
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BulletSim: Add gravity force to vehicle. Some debugging additions.
Robert Adams
2012-11-03
1
-2
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+6
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BulletSim: fix problem with multiple linksets stepping on each other if they ...
Robert Adams
2012-11-03
1
-3
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+4
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BulletSim: add definitions for linkset collision mask
Robert Adams
2012-11-03
1
-0
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+3
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BulletSim: code rearrangement
Robert Adams
2012-11-03
2
-8
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+6
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BulletSim: Use Refresh/PostTaints to cause recomputing of constraint variable...
Robert Adams
2012-11-03
1
-29
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+36
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BulletSim: add post taint taints and post step taints. The post taints operat...
Robert Adams
2012-11-03
1
-16
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+122
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BulletSim: remove unneeded parameter from Refresh().
Robert Adams
2012-11-03
1
-1
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+1
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BulletSim: centralize mass/inertia computation with UpdatePhysicalMassPropert...
Robert Adams
2012-11-03
3
-18
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+38
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BulletSim: rename constraint classes so they show up together alphabetically.
Robert Adams
2012-11-03
3
-6
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+6
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BulletSim: many small changes for vehicles simulation.
Robert Adams
2012-11-03
1
-31
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+40
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BulletSim: add ForEachMember(action) call for linkset.
Robert Adams
2012-11-03
1
-8
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+28
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BulletSim: Add activations after vehicle properties change. Problem was the v...
Robert Adams
2012-11-03
1
-12
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+62
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BulletSim: correct spelling of Bullet call. It's 'swept' not 'sweep'.
Robert Adams
2012-11-03
3
-3
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+7
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BulletSim: Add banking and other new code to vechile dynamics. Add third part...
Robert Adams
2012-11-03
11
-188
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+323
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HG Suitcase Inventory: if RootFolder type doesn't work, look for any folder w...
Diva Canto
2012-11-03
1
-0
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+9
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HG: flip all configs to HG2.0. PLEASE CHECK YOUR EXISTING HG CONFIGS AGAINST ...
Diva Canto
2012-11-02
3
-8
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+10
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Change to earlier commit for TargetVelocity to support distributed physics.
Dan Lake
2012-11-02
1
-3
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+3
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Add [AssetService] AllowRemoteDeleteAllTypes (default false).
Justin Clark-Casey (justincc)
2012-11-02
2
-15
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+52
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Move check to allow only deletion of maptiles up to AssetServerDeleteHandler ...
Justin Clark-Casey (justincc)
2012-11-02
3
-34
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+18
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Comment out checks not to overwrite existing IAR/OAR files for now on "save i...
Justin Clark-Casey (justincc)
2012-11-01
2
-4
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+6
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Add TargetVelocity to PhysicsActor interface to support distributed physics. ...
Dan Lake
2012-10-31
2
-1
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+7
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Also add the additional ScriptException constructor necessary to get [Seriali...
Justin Clark-Casey (justincc)
2012-10-31
1
-0
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+3
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Mark ScriptException as [Serializable] for when it has to cross AppDomains
Justin Clark-Casey (justincc)
2012-10-31
1
-0
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+1
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Handle UUIDGroupName and ObjectGroup viewer UDP requests asynchronously rathe...
Justin Clark-Casey (justincc)
2012-10-31
1
-2
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+2
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Make "show object part" command correctly display script status.
Justin Clark-Casey (justincc)
2012-10-31
7
-35
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+77
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-10-30
3
-7
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+21
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Only create a new list to check if objects have reached targets if there actu...
Justin Clark-Casey (justincc)
2012-10-30
1
-5
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+9
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Log warning if mesh/sculpt asset couldn't be found by ODEPrim.MeshAssetReceiv...
Justin Clark-Casey (justincc)
2012-10-30
1
-0
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+6
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Add method doc to IAssetService.Get(string, object, AssetRetrieved) outlining...
Justin Clark-Casey (justincc)
2012-10-30
1
-1
/
+5
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