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* | Minor improvement on debug message.Diva Canto2010-03-261-31/+30
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* | Select Random Region if Home or Last cant be foundunknown2010-03-261-14/+34
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* Fixed a backwards null check that was preventing estate owner from being set ↵John Hurliman2010-03-261-2/+2
| | | | and a misleading error message (in grid mode it tries to get a user, not create one)
* replace recent IModule.GetGroup() with better GetGroupRecord(string name)Justin Clark-Casey (justincc)2010-03-265-31/+38
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* minor: some debugging information and spacing changes to group moduleJustin Clark-Casey (justincc)2010-03-254-8/+8
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* add get group by name method to IGroupsModuleJustin Clark-Casey (justincc)2010-03-253-13/+53
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* fix unit tests broken by commit dcf18689b9ab29d4ceb2348bb56fc1f77a7a8912Justin Clark-Casey (justincc)2010-03-251-1/+1
| | | | can't prompt for estate owner in unit tests
* minor: Print out port that http servers are usingJustin Clark-Casey (justincc)2010-03-255-12/+19
| | | | do this in callers so that we know who is setting up these things
* put out full exception stack if something reaches top of base http server ↵Justin Clark-Casey (justincc)2010-03-251-1/+1
| | | | | | OnRequest() on both mono and .net replace Newtonsoft.Json.XML since the updated copy got accidentally reverted by another commit
* UNTESTED SQLite code to enable estate setup in interactive confgurationMelanie2010-03-231-7/+45
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* First stage of the new interactive region creation. This will allow creationMelanie2010-03-236-48/+302
| | | | | | | of a region and joining it to an existing estate or creating a new estate, as well as creating an estate owner if in standalone, and assigning estate owners. In Grid mode, existing users must be used. MySQL ONLY!!!! so far, as I can't develop or test for either SQLite or MSSQL.
* Somehow the starting estate number in MySQL was lost. This adds a migrationMelanie2010-03-221-0/+3
| | | | | | | | to start estates at 100. Existing databases having autcreated estates below 100 will see a gap in estate numbering. Other database implementors need to ensure that no estates with numbers less that 100 are autocreated, unless they are prepared to deal with the viewer's built-in notions of Linden Mainland
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-03-221-1/+1
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| * * Updated libomv libraries to fix JSON (LLSD) decoding errors on null values ↵John Hurliman2010-03-201-1/+1
| | | | | | | | | | | | and remove the unused OpenMetaverse.Http.dll and Mono.Security.dll * Fixed a password hash comparison error in SimianAuthenticationServiceConnector.Authenticate()
* | Remove the reading of estate_settings.xml and the associated processing ofMelanie2010-03-227-253/+30
|/ | | | | defaults. Adding code to facilitate estate creation / managemment as part of first time start up
* Fix a nullref in permissions when returning objects via right-clickMelanie2010-03-201-2/+2
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-03-196-102/+112
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| * Flesh out the new permission methodMelanie2010-03-181-4/+95
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| * Unify a previous refactor of object return with the older solution. WeMelanie2010-03-186-102/+21
| | | | | | | | really don't need two methods doing the same thing, but differently.
* | Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, ↵Dan Lake2010-03-1922-41/+41
| | | | | | | | Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
* | Cleaned up access to scenepresences in scenegraph. GetScenePresences and ↵Dan Lake2010-03-1922-501/+366
|/ | | | GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
* Inconsistent locking of ScenePresence array in SceneGraph. Fixed by ↵Dan Lake2010-03-1710-233/+258
| | | | | | eliminating option to return the actual list. Callers can now either request a copy of the array as a new List or ask the SceneGraph to call a delegate function on every ScenePresence. Iteration and locking of the ScenePresences now takes place only within the SceneGraph class. This patch also applies a fix to Combat/CombatModule.cs which had unlocked iteration of the ScenePresences and inconsistent try/catch around the use of those ScenePresences.
* minor logging changes to BaseHttpServer, OSHttpRequestJustin Clark-Casey (justincc)2010-03-162-30/+58
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* Removed the unused use_async_when_possible config variableJohn Hurliman2010-03-163-19/+2
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* Fixed several unhandled exceptions and performance issues with ↵John Hurliman2010-03-165-54/+66
| | | | PrimitiveBaseShape.Textures. This really should be moved from a property to a method if it is going to decode a byte[] into a TextureEntry each time
* * Fixing the SimianGrid friend connector enabled detection since the friends ↵John Hurliman2010-03-161-1/+9
| | | | module uses a different pattern in the .ini file
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-03-156-2/+32
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| * Get the local inner simulation service object to the handler so that there ↵Diva Canto2010-03-155-0/+17
| | | | | | | | is no possibility of cascading requests when failures happen.
| * Restoring LoadPlugin as it was before. Justin's last change made it throw.Diva Canto2010-03-153-2848/+2861
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* | Fixing line endingsJohn Hurliman2010-03-152-2846/+2846
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* | * Fixed a bug in Simian.IsSimianEnabled (since the default module strings ↵John Hurliman2010-03-151-1/+1
|/ | | | follow the form OpenSim.Services.Connectors.dll:SimianGridServiceConnector instead of SimianGridServiceConnector)
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-03-1510-2927/+2966
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| * flip UVs for profile facesdahlia2010-03-131-1/+1
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| * add a null check in ScenePresence constructordahlia2010-03-131-1/+2
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| * correct some references which could produce erroneous prim face numbersdahlia2010-03-121-2202/+2201
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| * some improvements to sculptmap alpha handling and LODdahlia2010-03-121-627/+645
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| * minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2010-03-122-6/+5
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| * refactor: Move another RezSingleAttachment() from Scene.Inventory to ↵Justin Clark-Casey (justincc)2010-03-125-37/+57
| | | | | | | | AttachmentsModule
| * Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-03-1215-163/+363
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| * | refactor: move RezSingleAttachmentFromInventory() from SceneGraph to ↵Justin Clark-Casey (justincc)2010-03-125-58/+60
| | | | | | | | | | | | AttachmentsModule
* | | Fixed Simian.IsSimianEnabled() to allow mixing and matching of connectorsJohn Hurliman2010-03-1510-12/+12
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* | | * UuidGatherer now tracks asset types for assets it discovers. The asset ↵John Hurliman2010-03-157-33/+47
| |/ |/| | | | | | | | | types are inferred from context * OAR saving will attempt to correct unknown asset types before writing broken assets to the OAR file
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-03-125-44/+56
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| * refactor: move client invoked AttachObject from SceneGraph to AttachmentsModuleJustin Clark-Casey (justincc)2010-03-124-44/+53
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| * start laoding griduser local connector, though it isn't invoked by anything yetJustin Clark-Casey (justincc)2010-03-121-0/+3
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* | Minor tweak to clean up SimianGrid asset service URLsJohn Hurliman2010-03-121-1/+1
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* | * Added a better check to the SimianGrid connectors to test if they are ↵John Hurliman2010-03-1215-163/+363
|/ | | | | | enabled or not. This method should work equally well with standalone or robust mode * Applying #4602 from Misterblu to add collision detection to BulletDotNET
* Fixing the previous patch to work correctly with standalone modeJohn Hurliman2010-03-129-36/+36
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* Fixed SimianGrid connectors to gracefully exit if the required config ↵John Hurliman2010-03-129-56/+63
| | | | sections are missing
* Simplify database setup and remove migration problems by moving all sqlite ↵Justin Clark-Casey (justincc)2010-03-1211-9/+13
| | | | | | | | | config-include settings to a separate file for standalone Update information in StandaloneCommon.ini.example to reflect this Remove ISharedRegionModule interfaces from all SimianGrid connector classes temporarily since this stopped standalone from working (due to absence of AssetURI settings, etc.). Solution here may be to create separate region module connectors as done by local/grid/hypergrid so that loading can be controlled via include files Or otherwise work out how to stop these modules from being loaded for all OpenSim invocations