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* * Explicitly start the asset server thread so that unit tests can run single ...Justin Clarke Casey2009-04-148-37/+36
* * refactor: rename AssetCache.Initialize() to AssetCache.Reset() to avoid hav...Justin Clarke Casey2009-04-143-51/+48
* Formatting cleanup.Jeff Ames2009-04-149-19/+19
* Add copyright headers.Jeff Ames2009-04-148-8/+224
* Update svn properties.Jeff Ames2009-04-1418-960/+960
* * Adding some organization of vehicle type stuff in the ODEPlugin.Teravus Ovares2009-04-143-183/+535
* Thank you, Fly-Man, for a patch that adds the stub to handle theMelanie Thielker2009-04-146-0/+20
* Add the RegionLoaded(Scene) API to the new region module interface to allowMelanie Thielker2009-04-143-0/+37
* This was needed for the prior commit.diva2009-04-141-0/+24
* Making OGS1UserServices friendly to subclassing.diva2009-04-141-29/+45
* Cleaning up old circuit upon client close.diva2009-04-141-0/+2
* * Commit a variety of fixes to bugs discovered while trying to fix the NaN si...Teravus Ovares2009-04-146-34/+150
* * Set eol-style: native on J2KImage.csTeravus Ovares2009-04-131-2/+2
* - Moved TerrainModule to the new region-module system.Homer Horwitz2009-04-133-37/+70
* Remove m_moduleCommands. It wasn't used anywhere; probably a left-over from b...Homer Horwitz2009-04-131-31/+8
* Fix ordering of operations: First initialize everything, then add regionsHomer Horwitz2009-04-131-0/+6
* make the asserts spit out messages about their test namesSean Dague2009-04-135-378/+378
* * Changed all privates to m_ schemelbsa712009-04-131-100/+100
* * Some more experimental work on distributed assets. Nothing hotwired yet.lbsa712009-04-1312-153/+241
* * Remove null reference exception in the J2KDecoderModule's J2K repair routin...Teravus Ovares2009-04-131-2/+14
* *Bypass J2kDecoder when asset is nullTeravus Ovares2009-04-131-0/+4
* if Data is null, shortcut to client.SendImageNotFound, as any otherSean Dague2009-04-131-3/+10
* scream out a bit warning if we failed to set default imageSean Dague2009-04-131-0/+2
* catch for a null asset so we don't get an exception here, though thisSean Dague2009-04-131-1/+7
* put J2KImage into it's own file, please no doubling up on classes inSean Dague2009-04-132-316/+354
* Thank you, dslake, for a patch that converts many of the linear searchesMelanie Thielker2009-04-122-256/+197
* Actually do what I promised in the previous commit :/Melanie Thielker2009-04-121-4/+14
* Funnel stored (offline) IMs through the Scene EventManager to make sureMelanie Thielker2009-04-121-14/+10
* Actually remove the script if it tries to remove itself.Melanie Thielker2009-04-124-5/+38
* Fix a regression where animations would only be sent if the avatar hasMelanie Thielker2009-04-123-5/+73
* Adding a script event, changed(CHANGED_ANIMATION)Melanie Thielker2009-04-115-1/+42
* * Minor MRM CleanupAdam Frisby2009-04-1114-614/+662
* Correct Opensim.ini.example to reflect the default settings for clouds.idb2009-04-111-49/+2
* * BulletDotNETPlugin supports Axis lock (LLSetStatus) from the script engine ...Teravus Ovares2009-04-111-2/+93
* * Add catch-all error handlers back to scene.Teravus Ovares2009-04-111-8/+8
* * Instead of referencing mesh stuff in the physics plugin.. change the IMesh ...Teravus Ovares2009-04-114-25/+37
* * Adds Physical/Active Linkset support to BulletDotNETPluginTeravus Ovares2009-04-101-108/+268
* Add XmlRpcGridRouter, a module that communicates URIs for XMLRPC channelsMelanie Thielker2009-04-101-0/+143
* Make the scrpt engines ignore any script that begins with //MRM:Melanie Thielker2009-04-102-0/+6
* Add an optional region module which will supply a script event,Melanie Thielker2009-04-101-0/+90
* Introduce IXmlRpcRouter, an interface that allows registering XMLRPCMelanie Thielker2009-04-106-1/+76
* Expose the XMLRPC listener port on the IXMLRPC interface to allowMelanie Thielker2009-04-102-0/+6
* Add events to IScriptEngine to notify scripting modules of the removalMelanie Thielker2009-04-104-2/+29
* Thank you, OwenOyen, for a patch that corrects the behavior of llRot2Euler.Melanie Thielker2009-04-101-2/+2
* * Apply http://opensimulator.org/mantis/view.php?id=3427Justin Clarke Casey2009-04-101-1/+71
* * Apply http://opensimulator.org/mantis/view.php?id=3432Justin Clarke Casey2009-04-101-3/+5
* * Apply http://opensimulator.org/mantis/view.php?id=3439Justin Clarke Casey2009-04-103-11/+11
* * Patch from RemedyTomm Mantis 3440Teravus Ovares2009-04-105-511/+449
* Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Dragnlin2009-04-1011-3/+198
* * Tweak the character controller some moreTeravus Ovares2009-04-102-191/+348