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* Change flavour to release0.7.1-releaseJustin Clark-Casey (justincc)2011-05-041-1/+1
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* Fixes mantis #5461.Diva Canto2011-05-041-1/+2
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* Fix crash when [Mesh] section is missing from configuration filesDan Lake2011-05-041-1/+2
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* Increased timeout for fat UpdateAgent to 200secs. Nebadon's 3800-prim alien ↵Diva Canto2011-05-021-1/+1
| | | | avatar takes 6secs to transfer between sims on the same machine...
* Oops, forgot this one.Diva Canto2011-05-021-1/+1
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* Turns out that it's a bad idea to let Agent position updates linger for a ↵Diva Canto2011-05-022-16/+16
| | | | long time on certain versions of mono. It's better to abort them if they take too long. So timeout is now an argument. Currently: 20secs for CreateAgent, 100secs for UpdateAgent (fat), 10 secs for UpdateAgent (Position); all of these divided by 4, for ReadWrite, as Mic had before.
* Merge branch '0.7.1-dev' of ssh://opensimulator.org/var/git/opensim into ↵Diva Canto2011-04-3014-38/+219
|\ | | | | | | 0.7.1-dev
| * Thank you MrMonkE for a patch that seems to bring the MSSQL data layer up to ↵Diva Canto2011-04-2911-32/+199
| | | | | | | | speed with 0.7.x.
| * Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim.Justin Clark-Casey (justincc)2011-04-283-6/+14
| | | | | | | | | | | | Addresses http://opensimulator.org/mantis/view.php?id=5444 Fix is to stop the asset transaction calling UpdateInventoryItem() since the caller is doing it anyway, which is more correct. This did not effect scripts.
| * Fix a bug where physical objects rezzed with an initial velocity by script ↵Justin Clark-Casey (justincc)2011-04-281-0/+6
| | | | | | | | | | | | | | | | do not receive this velocity. This is a minimal fix for the 0.7.1 release, pending a non copy/paste solution. This hopefully addresses http://opensimulator.org/mantis/view.php?id=5457 The bug was introduced in commit 3ba5eeb
* | Increased the timeouts here too. They were very low.Diva Canto2011-04-301-4/+4
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* Merge branch '0.7.1-dev' of ssh://opensimulator.org/var/git/opensim into ↵Diva Canto2011-04-251-3/+1
|\ | | | | | | 0.7.1-dev
| * print invalid command message to the console, not the logJustin Clark-Casey (justincc)2011-04-261-3/+1
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* | Removed stale client components: MXP and VWoHTTP.Diva Canto2011-04-256-3826/+0
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* | recover from unhandled exception from bad rotation data while processing ↵dahlia2011-04-251-1/+9
| | | | | | | | entity updates in LLClientView.cs
* | Made things consistent between LocalInventoryServiceConnector and ↵Diva Canto2011-04-252-11/+32
|/ | | | RemoteXInventoryServiceConnector on GetFolderContent.
* Addresses mantis #5449 -- crashing exception in SendInventoryFolderDetails.Diva Canto2011-04-251-6/+4
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* Merge branch '0.7.1-dev' of ssh://opensimulator.org/var/git/opensim into ↵Diva Canto2011-04-241-1/+1
|\ | | | | | | 0.7.1-dev
| * switch up flavour to rc2 in preparationJustin Clark-Casey (justincc)2011-04-231-1/+1
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* | Commented verbose debug message.Diva Canto2011-04-241-1/+1
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* some mesh config asthetics0.7.1-rc1BlueWall2011-04-222-2/+2
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* change flavour to rc1Justin Clark-Casey (justincc)2011-04-211-1/+1
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2011-04-218-80/+182
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| * Adjust freeswitch logging to be somewhat less noisy. However, there is ↵Justin Clark-Casey (justincc)2011-04-212-14/+21
| | | | | | | | still quite a large amount of logging present for debug purposes.
| * minor: small amount of method doc and some commented out odds and endsJustin Clark-Casey (justincc)2011-04-211-6/+15
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-04-211-3/+10
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| | * fix meshing failure on sculpt maps smaller than 64x64dahlia2011-04-191-3/+10
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| * | Alter uuid gather so that it properly analyzes coalesced objects.Justin Clark-Casey (justincc)2011-04-212-22/+43
| |/ | | | | | | This should correct save all the assets required for the items within the coalesced objects in an IAR. This should also correctly gather the items on hypergrid takes.
| * Get Viewer 2 voice working with OpenSim.Justin Clark-Casey (justincc)2011-04-202-14/+67
| | | | | | | | | | | | | | | | See http://opensimulator.org/mantis/view.php?id=5336 It turns out that viewer 2 was upset by the lack of a response to viv_watcher.php. This would send it into a continuous login loop. Viewer 1 was quite happy to ignore the lack of response. This commit puts in the bare minimum 'OK' message in response to viv_watcher.php. This allows viewer 2 voice to connect and appears to work. However, at some point we need to fill out the watcher response, whatever that is.
| * Clean up freeswitch config to what is currently required. Add explanation ↵Justin Clark-Casey (justincc)2011-04-193-27/+32
| | | | | | | | to config parameters. Clean up some log messages.
* | Group collada meshies settings under [Mesh] in OpensimDefaults.iniBlueWall2011-04-211-1/+2
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* Move mesh on/off swtich from [Startup] to [Mesh] in anticipation of future ↵Justin Clark-Casey (justincc)2011-04-183-8/+12
| | | | | | | config parameters. Default remains true. OpenSimDefault.ini changed so if you haven't overriden this switch then you don't need to do anything.
* bump default IAR version to 0.2 and 1.1 for the --profile version.Justin Clark-Casey (justincc)2011-04-181-2/+2
| | | | There are no changes in this bump, they just signal a point at which the control file comes first in the archive.
* bump oar version number to 0.6.Justin Clark-Casey (justincc)2011-04-181-1/+1
| | | | This commit contains no data changes - the version bump is to establish a version at which the control file must come first in the archive.
* Add regression test to check that OARs start with the control file.Justin Clark-Casey (justincc)2011-04-183-9/+21
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* add test to ensure that an IAR starts with the control fileJustin Clark-Casey (justincc)2011-04-182-11/+39
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* refactor: split out the code which actually copies a particular bundle to ↵Justin Clark-Casey (justincc)2011-04-181-106/+115
| | | | inventory
* refactor: rename DeleteToInventory() to CopyToInventory()Justin Clark-Casey (justincc)2011-04-183-3/+20
| | | | DeleteToInventory() is misleading - it is the caller that decides whether to delete or not
* Fix bug where objects were being coalesced in the wrong positions.Justin Clark-Casey (justincc)2011-04-181-2/+2
| | | | | This addresses http://opensimulator.org/mantis/view.php?id=5441 The bug was due to a pre-existing mistake in creating the inventory stored position
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-04-1814-425/+537
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| * Merge branch 'master' into test-merge0418Mic Bowman2011-04-1822-801/+626
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| * | Remove the call to remove tokens from the parent. Under heavy loadMic Bowman2011-04-152-5/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | this appears to cause problems with the system timer resolution. This caused a problem with tokens going into the root throttle as bursts leading to some starvation. Also changed EnqueueOutgoing to always queue a packet if there are already packets in the queue. Ensures consistent ordering of packet sends.
| * | Merge branch 'master' into queuetestMic Bowman2011-04-141-1/+5
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| * \ \ Merge branch 'testmerge' into queuetestMic Bowman2011-04-1349-540/+1074
| |\ \ \ | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
| | * | | remove packet monitoring debugging codeMic Bowman2011-04-131-116/+2
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| | * | | Fixed the update of items in the priority queue to enable bothMic Bowman2011-04-133-7/+21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | types of property updates to be specified. Not sure if one form of property update should supercede another. But for now the old OpenSim behavior is preserved by sending both.
| | * | | fixed a couple bugs with the property queuesMic Bowman2011-04-131-1/+37
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| | * | | First pass at moving object property requests into a queue similarMic Bowman2011-04-1311-208/+262
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | to the entity update queue. The number of property packets can become significant when selecting/deselecting large numbers of objects. This is experimental code.
| | * | | New tokenbucket algorithm. This one provides fair sharing of the queuesMic Bowman2011-04-134-145/+259
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | when client and simulator throttles are set. This algorithm also uses pre-defined burst rate of 150% of the sustained rate for each of the throttles. Removed the "state" queue. The state queue is not a Linden queue and appeared to be used just to get kill packets sent.
| * | | | Merge branch 'master' of /home/git/repo/OpenSim into queuetestBlueWall2011-04-135-32/+85
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