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* * Run SimianGrid session updates asynchronously instead of from the main ↵John Hurliman2010-09-096-66/+5
| | | | | | heartbeat thread * Minor dead code cleanup
* Over a dozen thread safety fixes in FriendsModuleJohn Hurliman2010-09-091-167/+163
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-09-086-16/+38
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| * Made the HG asset and inventory brokers use the Helo service in order to ↵Diva Canto2010-09-082-14/+24
| | | | | | | | instantiate the right network connectors. Tested on Robust only.
| * Renamed the Helo server connector to a consistent name. Added this in ↵Diva Canto2010-09-082-2/+4
| | | | | | | | connector to both Robust.HG.ini.example and HypergridServiceInConnectorModule.
| * Added constructor that takes an URL to asset and inventory simian connectors.Diva Canto2010-09-082-0/+10
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* | * Changed 11 calls for session info to the more optimized API methodJohn Hurliman2010-09-084-81/+37
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* No need for a config var for the HELO message on the server-side. It's robust.Diva Canto2010-09-081-8/+1
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* First version of the Hypergrid HELO service that will enable different ↵Diva Canto2010-09-082-0/+160
| | | | backends to interoperate.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-09-0814-139/+210
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| * Rolling back the recent libomv update but keeping the ExpiringCache cleanups ↵John Hurliman2010-09-075-11/+11
| | | | | | | | (as much as is possible). There was a report of non-finite avatar positions after the update
| * * Cache null account responses in the SimianUserAccountServiceConnector to ↵John Hurliman2010-09-078-19/+34
| | | | | | | | | | | | avoid repeated requests for missing avatar IDs * Updated to OpenMetaverse r3442 to fix a timezone issue with ExpiringCache
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-09-077-119/+140
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| | * Fix Simian regressionMelanie2010-09-077-119/+140
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| * | * Added sanity checks to the SimianAssetServiceConnector so it will throw a ↵John Hurliman2010-09-071-0/+30
| |/ | | | | | | sensible error message when it is misconfigured instead of a mysterious "Uri is empty" error
| * SimianUserAccountServiceConnector was not initializing the user cacheJohn Hurliman2010-09-071-2/+2
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| * Make sure unlinked child prims get persistedMelanie2010-09-071-0/+5
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-09-072-5/+14
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| * | Fix deletion persistence when freshly delinked prims are removedJustin Clark-Casey (justincc)2010-09-0710-57/+129
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Previously, Scene.Inventory.DeRezObjects() forced the persistence of prims before deletion. This is necessary so that freshly delinked prims can be deleted (otherwise they remain as parts of their old group and reappear on server restart). However, DeRezObjects() deleted to user inventory, which is not required by llDie() or direct region module unlink and deletion. Therefore, forced persistence has been pushed down into Scene.UnlinkSceneObject() to be more general, this is still on the DeRezObjects() path. Uncommented TestDelinkPersistence() since this now passes. Tests required considerable elaboration of MockRegionDataPlugin to reflect underlying storing of parts.
* | | If a scene object part UUID is changed (only possible when not in a scene), ↵Justin Clark-Casey (justincc)2010-09-074-8/+17
| |/ |/| | | | | then adjust the inventory items to point to the new uuid as well
* | minor: comment out some excessive test loggingJustin Clark-Casey (justincc)2010-09-071-1/+1
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-09-071-3/+12
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| * | Fix yet another cause of "Ghost attachments"Melanie Thielker2010-09-061-3/+12
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* | | Fix deletion persistence when freshly delinked prims are removedJustin Clark-Casey (justincc)2010-09-0710-57/+129
| |/ |/| | | | | | | | | | | | | | | | | Previously, Scene.Inventory.DeRezObjects() forced the persistence of prims before deletion. This is necessary so that freshly delinked prims can be deleted (otherwise they remain as parts of their old group and reappear on server restart). However, DeRezObjects() deleted to user inventory, which is required by llDie() or direct region module unlink and deletion. Therefore, forced persistence has been pushed down into Scene.UnlinkSceneObject() to be more general, this is still on the DeRezObjects() path. Uncommented TestDelinkPersistence() since this now passes. Tests required considerable elaboration of MockRegionDataPlugin to reflect underlying storing of parts.
* | Add test that checks correct persistence when an unlink is quickly followed ↵Justin Clark-Casey (justincc)2010-09-061-9/+40
| | | | | | | | | | | | by deletion of a linked part This test is temporarily not running since it currently fails due to a bug in this area
* | Make console backup command do a forced backup rather than non-forcedJustin Clark-Casey (justincc)2010-09-064-8/+3
| | | | | | | | Remove no-arg backup method for simplicity as it only make sense to call non-forced backup internally
* | extend TestNewSceneObjectLinkPersistence() to check for presence of non-root ↵Justin Clark-Casey (justincc)2010-09-061-2/+3
| | | | | | | | linked prim
* | Add test to check persistence of newly added pre-linked objectsJustin Clark-Casey (justincc)2010-09-0610-24/+234
|/ | | | | Added a MockRegionDataPlugin to do in-memory persistence for tests since adding this to OpenSim.Data.Null.NullDataStore doesn't seem appropriate NullDataStore can do nothing because OpenSim only ever retrieve region objects from the database on startup. Adding an in-memory store here would be unecessary overhead.
* Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, becauseMelanie Thielker2010-09-062-4/+36
| | | | modules need to see it (Search!) even if it comes in via CAPS
* Fix a handful of copypaste errorsMelanie2010-09-054-4/+4
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* Change UserAccountService to matchMelanie2010-09-051-12/+22
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* Make Simian profiles respect the module chosen in [Profile]Melanie2010-09-051-2/+10
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* Fix up presence connector in SimianGridMelanie2010-09-051-12/+22
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* Fix up Simian inentoryMelanie2010-09-051-18/+30
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* Friends works differently, it' snot even a region module at all, but a connectorMelanie2010-09-051-16/+1
| | | | that is loaded by the core friends module. Change Simian to match.
* And the avatar services :)Melanie2010-09-051-12/+22
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* Add the m_Enabled pattern to Simian AuthMelanie2010-09-051-12/+22
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* Add m_Enabled pattern to SimianGridConnectorMelanie2010-09-051-14/+28
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* As an exmple, add the code to disable connectors intot he simian assetMelanie2010-09-051-12/+23
| | | | connector
* Add missing IDwellModule interfaceMelanie2010-09-051-0/+37
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* Fix build breakMelanie2010-09-051-4/+0
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* Remove "Dwell" support from core and replace it with calls to methodsMelanie Thielker2010-09-0510-102/+72
| | | | on IDwellModule
* Logout the presence if client IP verification fails.Diva Canto2010-09-041-0/+2
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* One more debug message to track an issue on Danger grid.Diva Canto2010-09-041-0/+1
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* Make User Agent Service and Login Service separable.Diva Canto2010-09-045-32/+77
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-09-045-3/+46
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| * Added XFF header processing. Untested, for lack of proxy.Diva Canto2010-09-035-3/+46
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* | Move code that allows llGiveInvetory() to move item into appropriate system ↵Justin Clark-Casey (justincc)2010-09-048-80/+56
|/ | | | | | | folder up from connectors into Scene.Inventory.cs This fixes the problem for all architectures (hg as well as local and grid) and means we don't have to dupe code between connectors. Not ideal in that it becomes non-modular, but methods in Scene.Inventory.cs should eventually be modularized anyway.
* Create Scene.Inventory.cs.AddInventoryItem(InventoryItemBase item)Justin Clark-Casey (justincc)2010-09-043-14/+33
| | | | The agentID in AddInventoryItem(UUID agentID, InventoryItemBase item) is redundant since it's contained in item.Owner, and it doesn't make sense for agentID != item.Owner, hence the method is deprecated.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-09-031-22/+19
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