Commit message (Collapse) | Author | Age | Files | Lines | ||
---|---|---|---|---|---|---|
... | ||||||
| * | Add api level test for removing an owned npc | Justin Clark-Casey (justincc) | 2012-01-12 | 1 | -2/+55 | |
| | | ||||||
| * | Add ossl level test for removing an unowned npc | Justin Clark-Casey (justincc) | 2012-01-12 | 1 | -0/+115 | |
| | | ||||||
| * | Add remove test for unowned avatars | Justin Clark-Casey (justincc) | 2012-01-12 | 1 | -0/+20 | |
| | | ||||||
| * | Add osNpcCreate(string firstname, string lastname, LSL_Vector position, ↵ | Justin Clark-Casey (justincc) | 2012-01-12 | 4 | -0/+15 | |
| | | | | | | | | | | | | | | | | | | | | | | string notecard, int options) variant. This will be documented soon. Options can currently be OS_NPC_CREATE_OWNED - creates a 'creator owned' avatar that will only respond to osNpc* functions made by scripts owned by the npc creator OS_NPC_NOT_OWNED - creates an avatar which will respond to any osNpc* functions that a caller has permission to make (through the usual OSSL permission mechanisms). options is being added to provide better scope for future extensibility without having to add more functions The original non-options osNpcCreate() function will continue to exist. | |||||
| * | Allow all NPCs to show up on sensors as all osNpc* script methods now check ↵ | Justin Clark-Casey (justincc) | 2012-01-12 | 1 | -6/+9 | |
| | | | | | | | | | | | | for ownership permission before executing. As per #opensim-dev irc discussion. | |||||
| * | Add permissions checks for owned avatars to all other osNpc* functions. | Justin Clark-Casey (justincc) | 2012-01-12 | 3 | -25/+52 | |
| | | | | | | | | This is being done outside the npc module since the check is meaningless for region module callers, who can fake any id that they like. | |||||
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-01-12 | 10 | -109/+95 | |
| |\ | ||||||
| | * | Renamed one var and deleted commented code. No functional changes. | Diva Canto | 2012-01-12 | 2 | -34/+3 | |
| | | | ||||||
| | * | Allow update of stored entries within User Management Module-this is needed ↵ | Bo Iwu | 2012-01-12 | 1 | -48/+52 | |
| | | | | | | | | | | | | | | | | | | for proper work of HG friends. See http://opensimulator.org/mantis/view.php?id=5847 | |||||
| * | | refactor: Move existing npc owner checks to NPCModule.CheckPermissions() ↵ | Justin Clark-Casey (justincc) | 2012-01-12 | 3 | -18/+45 | |
| | | | | | | | | | | | | methods and expose on interface for external calls. | |||||
* | | | Move some interfaces to a more apropriate place | BlueWall | 2012-01-12 | 2 | -0/+0 | |
| |/ |/| | ||||||
* | | HG: normalize all externalized user ULRs to be the Home URL, i.e. the ↵ | Diva Canto | 2012-01-12 | 8 | -27/+40 | |
|/ | | | | location of the user's UAS. This corrects an earlier design which had some cases pointing to the profile server. WARNING: CONFIGURATION CHANGES in both the sims (*Common.ini) and the Robust configs (Robust.HG.ini). Please check diff of the example files, but basically all vars that were pointing to profile should point to the UAS instead and should be called HomeURI. | |||||
* | If deserializing a scene object fails during IAR load then ignore the object ↵ | Justin Clark-Casey (justincc) | 2012-01-11 | 2 | -2/+5 | |
| | | | | rather than halting the IAR load with an exception. | |||||
* | Add a check to see if an asset exists before recreating it while | Mic Bowman | 2012-01-10 | 1 | -0/+6 | |
| | | | | | | loading an archive. This does add an extra roundtrip to the asset server if loading new assets but it protects against overwriting (and potentially corrupting) existing assets. | |||||
* | minor: Fix wrong column length in image queues report | Justin Clark-Casey (justincc) | 2012-01-10 | 1 | -2/+2 | |
| | ||||||
* | rename "show image queue" to "show image queues" in line with other udp info ↵ | Justin Clark-Casey (justincc) | 2012-01-10 | 1 | -29/+8 | |
| | | | | | | commands. Eliminate redundant one line methods | |||||
* | Add "show image queue <first-name> <last-name>" region console command | Justin Clark-Casey (justincc) | 2012-01-10 | 3 | -6/+107 | |
| | | | | This is so that we can inspect the image download queue (texture download via udp) for debugging purposes. | |||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2012-01-10 | 4 | -6/+71 | |
|\ | ||||||
| * | Add avatar names to appearance log messages | Justin Clark-Casey (justincc) | 2012-01-10 | 1 | -3/+3 | |
| | | ||||||
| * | correct very minor typo in "debug scene" help | Justin Clark-Casey (justincc) | 2012-01-10 | 1 | -1/+1 | |
| | | ||||||
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | BlueWall | 2012-01-10 | 2 | -2/+52 | |
| |\ | ||||||
| | * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-01-10 | 1 | -2/+2 | |
| | |\ | ||||||
| | * | | Add "app find <uuid-or-start-of-uuid>" command to find the appearance using ↵ | Justin Clark-Casey (justincc) | 2012-01-10 | 1 | -0/+50 | |
| | | | | | | | | | | | | | | | | | | | | | | | | a particular baked texture, if any. This is for debugging to relate texture console entries back to particular users on the simulator end. | |||||
| * | | | Teleport Debugging | BlueWall | 2012-01-10 | 2 | -2/+17 | |
| |/ / | | | | | | | | | | | | | | | | Move setting from ini to existing facitilies - thanks justincc toggle with console command: debug teleport | |||||
* | | | HG landing points: this hopefully fixes some confusion that was making HG ↵ | Diva Canto | 2012-01-10 | 1 | -5/+6 | |
| |/ |/| | | | | | avies always land in 0,0 | |||||
* | | HG Friends: fixed bug introduced by 571efeddb20f38bb4164074b3c217be5387ca2e0 ↵ | Diva Canto | 2012-01-10 | 1 | -2/+2 | |
|/ | | | | (r/17672) | |||||
* | Add some run-time debugging support | BlueWall | 2012-01-09 | 2 | -1/+6 | |
| | | | | | | Add configuration option - DEBUG to enable debugging methods. This is temporary for helping users testing teleport routing be able to report back the data with the test cases. We can remove when finished with this, or leave it if it proves to be useful. Users: set DEBUG = true in OpenSim.ini to get more information from teleport routing. The default is false. It presently prints the TeleportFlags value. | |||||
* | Use our TeleportFlags | BlueWall | 2012-01-09 | 2 | -22/+30 | |
| | | | | Switch to our TeleportFlags enum instead of LibOMV because we need to define a type for HG Logins. Also moved some debugging in ScenePresence into a function to make it simpler to enable/disable. | |||||
* | TP Routing debug | BlueWall | 2012-01-09 | 1 | -2/+5 | |
| | | | | Fix test to checking against bitfield instead of int | |||||
* | Fix teleport routing for incoming HG+Owner | BlueWall | 2012-01-09 | 1 | -18/+19 | |
| | | | | Incoming HG owner/estate manager, etc. is routed according to the rules defined for teleports within the local grid. Left some commented debugging code inside so we can test other cases. Will remove when tings are settled in. | |||||
* | Debugging HG teleport routing | BlueWall | 2012-01-09 | 1 | -0/+18 | |
| | | | | Add some temporary debugging to the teleport routing to get a better view of what happens when HG jumps are made. | |||||
* | Fix HG teleport routing | BlueWall | 2012-01-09 | 1 | -2/+4 | |
| | | | | Needed to breakout the ViaHGLogin check to it's own section. For some reason it would not factor in when combined with the other teleport flag types. | |||||
* | Fix a build break | Melanie | 2012-01-09 | 1 | -1/+1 | |
| | ||||||
* | Add the HG case to landing point checks | Melanie | 2012-01-09 | 1 | -1/+1 | |
| | ||||||
* | Update teleport routing to match Avination | Melanie | 2012-01-08 | 1 | -16/+58 | |
| | ||||||
* | Merge branch 'master' of /home/opensim/src/opensim | BlueWall | 2012-01-08 | 1 | -0/+17 | |
|\ | ||||||
| * | Fix teleport routing | BlueWall | 2012-01-08 | 1 | -0/+17 | |
| | | | | | | | | Route non-owner avatars according to land settings | |||||
* | | Fix threat level setting on osNpcPlayAnimation | Melanie | 2012-01-07 | 1 | -1/+1 | |
| | | ||||||
* | | Don't try to save a NPCs attachment states on NPC delete | Melanie | 2012-01-07 | 1 | -0/+8 | |
|/ | ||||||
* | fix a typo "osNpcCreated" to "osNpcCreate" in OSSL threat level check | nebadon | 2012-01-06 | 1 | -1/+1 | |
| | ||||||
* | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2012-01-07 | 1 | -1/+1 | |
| | ||||||
* | Add method doc to SPA.Falling and use automatic private get property | Justin Clark-Casey (justincc) | 2012-01-07 | 1 | -13/+14 | |
| | ||||||
* | Fix bug where tapping home to stop falling would stop any avatar movement ↵ | Justin Clark-Casey (justincc) | 2012-01-07 | 2 | -9/+10 | |
| | | | | | | other than falling again. Addresses http://opensimulator.org/mantis/view.php?id=5839 | |||||
* | Fix some syntax issues | Melanie | 2012-01-06 | 2 | -4/+4 | |
| | ||||||
* | Add osNpcPlayAnimation and osNpcStopAnimation which respect ownership as well | Melanie | 2012-01-06 | 3 | -0/+56 | |
| | ||||||
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2012-01-06 | 1 | -215/+191 | |
|\ | ||||||
| * | Allow RemoteAdmin to deal with all the different kinds of region id ↵ | Justin Clark-Casey (justincc) | 2012-01-06 | 1 | -215/+191 | |
| | | | | | | | | | | | | | | parameter that have been used in different methods. See http://opensimulator.org/mantis/view.php?id=5814 Thanks Michelle Argus! | |||||
* | | Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ↵ | Melanie | 2012-01-06 | 9 | -20/+94 | |
|/ | | | | owner, can be destroyed only by the owner and only the owner can save their appearance. Added "NPC" as a flag to llSensor to sense NPCs and exclude them from "AGENT" results. | |||||
* | Fixed llAngleBetween() to allow denormal rotations | John Cochran | 2012-01-06 | 2 | -20/+41 | |
| | ||||||
* | Add script instruction count back to llRot2Euler. Other minor ↵ | Justin Clark-Casey (justincc) | 2012-01-06 | 2 | -16/+32 | |
| | | | | formatting/doc changes. |