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* | * Fix capitalization typoes in packet throttle that happened to be the name ↵ | Justin Clarke Casey | 2008-11-05 | 1 | -2/+2 | |
| | | | | | | | | | of existing fields * This should (hopefully) allow TestClient and stuff built on top of it to work again * Will probably come back later and change variable names to stop this happening again | |||||
* | * Properly use the default value if the LindenUDP.ClientStack section exists ↵ | Justin Clarke Casey | 2008-11-05 | 2 | -6/+5 | |
| | | | | | | | | | by the client throttle setting does not * Old behaviour was to throw an exception on startup * Print out client stack setting temporarly for debug purposes | |||||
* | moved the initial loading/setting of the config settings to its own class, ↵ | MW | 2008-11-05 | 5 | -176/+216 | |
| | | | | ConfigurationLoader. To make it easier to customise the loading of those settings and possible in the future move it to a plugin. | |||||
* | * Zap the letters that accidentally crept in to the license in ↵ | Justin Clarke Casey | 2008-11-05 | 1 | -1/+1 | |
| | | | | | | | | EventQueueThreadClass * (damn, Teravus spotted my plan to slowly change all the licenses in OpenSim letter by letter) | |||||
* | fixed/refactored the Get/Set Config console commands. | MW | 2008-11-05 | 1 | -10/+15 | |
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* | * Set default client throttle multiplier to 2 (old value was effectively 8). ↵ | Justin Clarke Casey | 2008-11-05 | 3 | -6/+8 | |
| | | | | | | | | | | | See OpenSim.ini.example for details as to what this means * Really this should be 1, but I think that this would be too slow compared to a Second Life server until we improve our ability to send textures of variable quality * This may improve one aspect of sim performance where there are many avatars. However, there are still other performance problems that are unrelated to this change * Value may be further tuned * Removed temporary decals since the multipler setting will stick around now | |||||
* | Moved a couple of more configuration fields to ConfigSettings | MW | 2008-11-05 | 3 | -10/+29 | |
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* | more startup/initialisation refactoring | MW | 2008-11-05 | 4 | -47/+64 | |
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* | Moved most of the configuration fields from Opensimbase to their own ↵ | MW | 2008-11-05 | 4 | -68/+193 | |
| | | | | Class... Framework/ConfigSettings. | |||||
* | * Apply second patch in http://opensimulator.org/mantis/view.php?id=2561 | Justin Clarke Casey | 2008-11-05 | 2 | -5/+9 | |
| | | | | | | | * Inserts proper animation state names into data/avataranimations.xml file so that llGetAnimation() works as one would expect. * Thanks StrawberryFride! | |||||
* | Update svn properties, minor formatting cleanup. | Jeff Ames | 2008-11-05 | 2 | -25/+19 | |
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* | * Apply http://opensimulator.org/mantis/view.php?id=2561 | Justin Clarke Casey | 2008-11-05 | 1 | -1/+14 | |
| | | | | | | | | * This is a partial implementation of llGetAnimation that returns the name of the animation as stored in data/avataranimations.xml but not its state name (since we don't yet have these). * Thanks StrawberryFride | |||||
* | add a test that ensures that databases work if email is null. | Sean Dague | 2008-11-05 | 1 | -0/+4 | |
| | | | | | From: Sean Dague <sdague@gmail.com> | |||||
* | added missing file from mantis #2555 | Dahlia Trimble | 2008-11-05 | 1 | -0/+5 | |
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* | Add more vertex normals and UV coordinates. Sync with primmesher.dll forge ↵ | Dahlia Trimble | 2008-11-05 | 1 | -49/+123 | |
| | | | | project. | |||||
* | Mantis#2557. Thank you kindly, Diva for a patch that: | Charles Krinke | 2008-11-05 | 1 | -1/+1 | |
| | | | | | | | This patch changes a method from private to public. Will make life easier for the asset mapper for the hypergrid. | |||||
* | * Apply http://opensimulator.org/mantis/view.php?id=2555 | Justin Clarke Casey | 2008-11-04 | 1 | -4/+7 | |
| | | | | | | | * Add new e-mail field to users table for MSSQL * Thanks StrawberryFride | |||||
* | * Correct build break from last commit - how on earth did it compile last ↵ | Justin Clarke Casey | 2008-11-04 | 1 | -0/+5 | |
| | | | | time? Bizarre | |||||
* | * Stop an exception in the thread tracker cleanup loop from terminating the sim | Justin Clarke Casey | 2008-11-04 | 1 | -4/+13 | |
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* | * Stop an exception in the Content Management module main loop from crashing ↵ | Justin Clarke Casey | 2008-11-04 | 1 | -34/+44 | |
| | | | | the whole sim | |||||
* | * Prevent texture sender thread termination from immediately crashing the sim | Justin Clarke Casey | 2008-11-04 | 2 | -20/+28 | |
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* | * Stop an exception in getting assets for the archiver from crashing the sim | Justin Clarke Casey | 2008-11-04 | 1 | -7/+16 | |
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* | From: Rob Smart <SMARTROB@uk.ibm.com> | Sean Dague | 2008-11-04 | 3 | -1/+46 | |
| | | | | | | | | | | This patch allows an object to directly message another object given its key using the method osMessageObject(key objectUUID,string message). to communicate with an object it must implement the dataserver listener method. The dataserver method is passed the key of the calling object and a string message. | |||||
* | * Stop a non WebException in an XMLRPC request from bringing down the whole sim | Justin Clarke Casey | 2008-11-04 | 1 | -1/+1 | |
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* | * Stop a problem in the DotNetEngine event queue thread from immediately ↵ | Justin Clarke Casey | 2008-11-04 | 1 | -0/+8 | |
| | | | | bringing down the whole sim, though the sim will need a reboot | |||||
* | * Practise some defensive programming - gracefully terminate the thread if ↵ | Justin Clarke Casey | 2008-11-04 | 2 | -22/+30 | |
| | | | | there is a problm in the world map module rather than bringing down the whole server. | |||||
* | * Improve the previous fix by pushing the exception catching down into OGS1 ↵ | Justin Clarke Casey | 2008-11-04 | 2 | -18/+9 | |
| | | | | grid services | |||||
* | * Temporary fix to stop a problem in getting neighbour info in the world map ↵ | Justin Clarke Casey | 2008-11-04 | 1 | -1/+11 | |
| | | | | module from crashing the entire server | |||||
* | * minor: doc and log message tweaking for wearables | Justin Clarke Casey | 2008-11-04 | 1 | -4/+15 | |
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* | add some null protection on email | Sean Dague | 2008-11-04 | 2 | -2/+3 | |
| | | | | | From: Sean Dague <sdague@gmail.com> | |||||
* | - Added stronger persistence tests for BasicUserTests | Sean Dague | 2008-11-04 | 2 | -13/+103 | |
| | | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com> | |||||
* | - Stronger inventory tests | Sean Dague | 2008-11-04 | 1 | -5/+119 | |
| | | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com> | |||||
* | * Stop sending wearables back to the client on set appearance | Justin Clarke Casey | 2008-11-04 | 1 | -6/+1 | |
| | | | | | | * Now I've had time to analyze this, the Second Life grid doesn't appear to send this to the client (which in principle should know what wearables it has already) | |||||
* | * minor: appearance related doc and log message tweaking | Justin Clarke Casey | 2008-11-04 | 1 | -5/+11 | |
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* | Added a (xmlIgnored) SitAnimation property to SceneObjectPart. That allows ↵ | MW | 2008-11-04 | 2 | -2/+66 | |
| | | | | | | | | | the setting of the name of the animation to be used when a avatar sits on that object. At some point in the future this should be persisted. So basically simplifies what a lsl script that detects a avatar sitting on a prim, then stopping the sit animation and playing a custom animation, does. Also added another ScenePresence.HandleAgentRequestSit() method , that accepts the name of the sit animation. So that modules can override the animation used, when they are doing a server controlled sit. Started some work on making the stand pose be played as soon as a user logs into a region. Rather than them starting with their arms stretched. This still needs more work | |||||
* | fix: ArchiveReadRequest.URIFetch stumbles over absent content length field | Dr Scofield | 2008-11-04 | 2 | -1/+3 | |
| | | | | | | fix: region parameter in IRCBridgeModule XmlRpc was check for presence but not actually used... | |||||
* | implement email field for MySQL and SQLite | Sean Dague | 2008-11-04 | 7 | -17/+37 | |
| | | | | | From: Sean Dague <sdague@gmail.com> | |||||
* | Prefix LSL variables which are C# keywords with @ instead of _ when ↵ | Mike Mazur | 2008-11-04 | 1 | -1/+1 | |
| | | | | translating from LSL to C#. Thanks idb for the patch. Fix issue 2546. | |||||
* | Update svn properties, minor formatting cleanup. | Jeff Ames | 2008-11-04 | 1 | -2/+2 | |
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* | add email field to UserProfileData object | Sean Dague | 2008-11-04 | 1 | -32/+43 | |
| | | | | | | | | remove virtual setting from properties, as that was legacy that I put in there a while back From: Sean Dague <sdague@gmail.com> | |||||
* | * Apply http://opensimulator.org/mantis/view.php?id=2535 | Justin Clarke Casey | 2008-11-03 | 1 | -8/+37 | |
| | | | | | | | * Catch and report deserialization exceptions on rest handlers * Thanks Diva! | |||||
* | Small fix for a possible NRE in standalone mode, killing the | Homer Horwitz | 2008-11-03 | 1 | -2/+2 | |
| | | | | | | client-thread. Will hopefully fix Mantis#2536. | |||||
* | * Expose a client_throttle_multiplier setting in OpenSim.ini. This ↵ | Justin Clarke Casey | 2008-11-03 | 4 | -20/+36 | |
| | | | | | | | | | | | | multiplier is applied to all the client throttle settings received by the client * This should probably be 1, but currently by default it is 8, to reflect what was being eon3 in OpenSim before this revision. So if the client requested a maximum throttle of 1500 kilobits per second, we would actually send out 1500 kilobytes per second * Adjusting this multiplier down towards 1 may improve your OpenSim experience, though in other situations it may degrade (e.g. if you're using a standalone over high bandwidth links) * This is currently a user setting because adjusting it down may currently reveal other OpenSim bugs. | |||||
* | * mionr: correct CONTRIBUTORS file for Plugh | Justin Clarke Casey | 2008-11-03 | 1 | -2/+2 | |
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* | * minor: fussy little change to put colons in some log output | Justin Clarke Casey | 2008-11-03 | 1 | -12/+12 | |
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* | On TP, child-agents weren't closed down properly, as the list of child-regions | Homer Horwitz | 2008-11-03 | 1 | -0/+4 | |
| | | | | | | was cleared before using it to find the children. | |||||
* | Add a bit more error-checking to GetFriendRegionInfos. | Homer Horwitz | 2008-11-03 | 1 | -13/+24 | |
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* | * Pull client throttle multipler setting out of config source. Not an ↵ | Justin Clarke Casey | 2008-11-03 | 2 | -1/+16 | |
| | | | | adjustable setting yet (and then only for debug purposes) | |||||
* | * minor: don't need to null check config source in clientstack settings ↵ | Justin Clarke Casey | 2008-11-03 | 2 | -2/+0 | |
| | | | | since this is always non null | |||||
* | * minor: eliminate unused config field | Justin Clarke Casey | 2008-11-03 | 1 | -3/+4 | |
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