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| * minor: change some comment text in flotsam asset cacheJustin Clark-Casey (justincc)2011-08-161-4/+3
| * On Flotsam asset cache, go back to moving the file from the temporary locatio...Justin Clark-Casey (justincc)2011-08-161-26/+47
| * Add "shutdown" message to RegionReadyBlueWall2011-08-151-0/+5
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2011-08-151-2/+37
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| | * Added console command "delete object outside" to delete all objects outside r...Snoopy Pfeffer2011-08-151-2/+37
| * | Remove un-needed ATTACH command in migration script.BlueWall2011-08-151-3/+1
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| * Added optional Login Service parameter "Currency" to be able to change the cu...Snoopy Pfeffer2011-08-142-2/+21
| * WorldMap: Added map item for Land-for-Sale. Implemented backlist item timeout...Snoopy Pfeffer2011-08-141-19/+187
| * llGetPrimitiveParams fix prim hollow/hole shape valueMicheil Merlin2011-08-132-3/+178
| * Fix a problem in the Flotsam asset cache where assets were being put into the...Justin Clark-Casey (justincc)2011-08-131-2/+6
| * Fix a bug preventing region modules from creating trees at anything but the d...Aaron Duffy2011-08-131-3/+3
| * If a map request to a server fails, always close the outbound connection.Justin Clark-Casey (justincc)2011-08-121-1/+5
| * minor: change login enable/disable messages in last commit so that they occur...Justin Clark-Casey (justincc)2011-08-121-2/+2
| * minor: On "login disable/enable" always tell the user the final login status,...Justin Clark-Casey (justincc)2011-08-122-7/+5
| * tidy up some OSSL NPC parameter namesJustin Clark-Casey (justincc)2011-08-123-34/+34
| * rename position parameter in osNpcMoveToTarget to targetJustin Clark-Casey (justincc)2011-08-123-5/+5
| * rename osNpcStopMoveTo() to osNpcStopMoveToTarget()Justin Clark-Casey (justincc)2011-08-123-4/+4
| * When saving appearance, only save the baked textures, not the other face text...Justin Clark-Casey (justincc)2011-08-122-6/+44
| * Fix kicking of NPCs via "kick user" console command.Justin Clark-Casey (justincc)2011-08-121-0/+2
| * Allow the osNpcCreate() function to accept a notecard name or asset for initi...Justin Clark-Casey (justincc)2011-08-122-6/+26
| * implement osNpcGetPos()Justin Clark-Casey (justincc)2011-08-113-0/+27
| * implement osNpcGetRot() and osNpcSetRot()Justin Clark-Casey (justincc)2011-08-114-5/+67
| * Implement osAgentSaveAppearance() to save the appearance of an avatar in the ...Justin Clark-Casey (justincc)2011-08-114-5/+78
| * add regression test for osNpcCreate when cloning an in-region avatarJustin Clark-Casey (justincc)2011-08-115-41/+87
| * Split out to-be-common setup stuff from TestOsOwnerSaveAppearance()Justin Clark-Casey (justincc)2011-08-111-15/+33
| * eliminate redundant ground sitting checks since these are already done in enc...Justin Clark-Casey (justincc)2011-08-111-4/+1
| * minor: a little bit of log message correction/commenting outJustin Clark-Casey (justincc)2011-08-112-2/+2
| * eliminate the rotation parameter from SP.HandleMoveToTargetUpdate(). This ca...Justin Clark-Casey (justincc)2011-08-112-6/+10
| * instead of setting avatar rotation twice in SP.HandleAgentUpdate(), eliminate...Justin Clark-Casey (justincc)2011-08-112-17/+15
| * get rid of intermediate local store of body rotation in ScenePresence, this i...Justin Clark-Casey (justincc)2011-08-111-5/+4
| * only accept npc UUIDs to osNpc* functions, not names (except for create)Justin Clark-Casey (justincc)2011-08-113-24/+20
| * comment out some of the currently less useful debug log messagesJustin Clark-Casey (justincc)2011-08-116-8/+9
| * Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a...Justin Clark-Casey (justincc)2011-08-115-8/+19
| * If SP.MoveToTarget has been called with a force walk, begin by landing the av...Justin Clark-Casey (justincc)2011-08-112-2/+8
| * Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()Justin Clark-Casey (justincc)2011-08-107-17/+44
| * fly and no fly constants for osNpcMoveToTarget()Justin Clark-Casey (justincc)2011-08-102-1/+5
| * early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)2011-08-1015-18/+45
| * Stop trying to deregister caps or close child agents when an NPC is removedJustin Clark-Casey (justincc)2011-08-107-26/+26
| * implement osNpcStopMoveTo() to cancel any current move targetJustin Clark-Casey (justincc)2011-08-106-9/+66
| * When an NPC appearance is loaded, rez the attachments tooJustin Clark-Casey (justincc)2011-08-091-0/+1
| * When an NPC is created, stop telling neighbouring regions to expect a child a...Justin Clark-Casey (justincc)2011-08-0910-30/+29
| * Add osOwnerSaveAppearance() to help with setting up NPC appearances. Not yet...Justin Clark-Casey (justincc)2011-08-094-10/+153
| * Implement first draft functions for saving and loading NPC appearance from st...Justin Clark-Casey (justincc)2011-08-0911-46/+252
| * factor out common notecard caching code from 3 methods.Justin Clark-Casey (justincc)2011-08-091-93/+74
| * refactor: split out generic parts of osMakeNotecard() into a separate. Add m...Justin Clark-Casey (justincc)2011-08-081-58/+99
| * get rid of bogus log messageJustin Clark-Casey (justincc)2011-08-061-7/+0
| * remove some obsolete tests that are now done elsewhereJustin Clark-Casey (justincc)2011-08-061-53/+53
| * Add a test to check that ScenePresence and circuit go away when a root agent ...Justin Clark-Casey (justincc)2011-08-061-10/+17
| * refactor: Change SceneHelpers.AddClient() to AddScenePresence().Justin Clark-Casey (justincc)2011-08-069-44/+54
| * rip out sog generation methods in ScenePresenceAgentTests and use SceneHelper...Justin Clark-Casey (justincc)2011-08-062-38/+8