Commit message (Collapse) | Author | Age | Files | Lines | |
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* | [TEST] disk cache meshs | UbitUmarov | 2012-10-12 | 3 | -282/+532 |
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* | commit the right files! | UbitUmarov | 2012-10-12 | 2 | -5737/+4763 |
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* | remove some more debug spam on ode | UbitUmarov | 2012-10-12 | 2 | -4766/+5735 |
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* | normalize quaternion.Slerp outputs | UbitUmarov | 2012-10-10 | 2 | -0/+2 |
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* | add some quaternion normalizations to keep errors under control | UbitUmarov | 2012-10-10 | 1 | -0/+3 |
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* | debug | UbitUmarov | 2012-10-10 | 1 | -0/+6 |
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* | fix debug :) | UbitUmarov | 2012-10-09 | 1 | -1/+1 |
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* | debug... | UbitUmarov | 2012-10-09 | 1 | -0/+5 |
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* | debug... | UbitUmarov | 2012-10-09 | 1 | -2/+5 |
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* | avoid crashing so debug is seen | UbitUmarov | 2012-10-09 | 1 | -0/+1 |
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* | another debug msg | UbitUmarov | 2012-10-09 | 1 | -0/+22 |
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* | force allocation of mesh data on creation ( messy code version ) | UbitUmarov | 2012-10-09 | 9 | -12/+45 |
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* | temporary debug code | UbitUmarov | 2012-10-09 | 1 | -0/+19 |
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* | fire a extra terseupdate when stopping (like in loosing physics). In some | UbitUmarov | 2012-10-09 | 1 | -0/+3 |
| | | | | cases things seem not to stop | ||||
* | Change ray to land colision range limitation so it has no impact on other | UbitUmarov | 2012-10-09 | 1 | -6/+8 |
| | | | | geom types | ||||
* | move terrain geom to own ode space. Limit range on raycast if includes | UbitUmarov | 2012-10-09 | 4 | -83/+229 |
| | | | | | | terrain until ode doesn't eat all stack. Add a pre-simulation method to do pending actors changes (except mesh assets still not ready to use), to be optionaly called before firing heartbeat. [UNTESTED] | ||||
* | a few changes/fix (?) | UbitUmarov | 2012-10-07 | 4 | -117/+112 |
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* | bug fix + make costs visible for testing | UbitUmarov | 2012-10-07 | 4 | -41/+85 |
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* | refix so we can compile it, loosing alpha scultps fix on core meshmerizer | UbitUmarov | 2012-10-07 | 1 | -0/+11 |
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* | fix wrong file commited | UbitUmarov | 2012-10-07 | 1 | -10/+0 |
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* | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-10-07 | 1 | -24/+7 |
|\ | | | | | | | | | Conflicts: OpenSim/Region/Physics/Meshing/Meshmerizer.cs | ||||
| * | comment out a spam coment on core Meshmerizer | UbitUmarov | 2012-10-07 | 1 | -26/+4 |
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* | | i update core ode plugin and make it load is meshs (i hope) | UbitUmarov | 2012-10-07 | 3 | -24/+118 |
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* | | [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts | UbitUmarov | 2012-10-07 | 7 | -1052/+632 |
| | | | | | | | | now | ||||
* | | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-10-05 | 3 | -32/+50 |
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| * | Fix threading in remote asset connector | Melanie | 2012-10-05 | 1 | -16/+21 |
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| * | Allow default animation to be stopped to be replaced with another one. | Melanie | 2012-10-04 | 2 | -16/+29 |
| | | | | | | | | Fixes Mantis #6327 | ||||
* | | make sure a buffer is closed, and changed a misleading log msg | UbitUmarov | 2012-10-05 | 1 | -8/+20 |
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* | | more changes and more non active code | UbitUmarov | 2012-10-04 | 4 | -29/+144 |
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* | | apply cmic fix to multi layer wearables | UbitUmarov | 2012-10-04 | 1 | -1/+1 |
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* | | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-10-04 | 1 | -1/+12 |
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| * | Fix a viewer crash issue | Melanie | 2012-10-03 | 1 | -1/+12 |
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* | | more changes. Most code not in use | UbitUmarov | 2012-10-04 | 5 | -23/+615 |
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* | | missing changed file | UbitUmarov | 2012-10-03 | 1 | -1/+1 |
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* | | meshworker basic replacement of SOP CheckSculptAndLoad ( for now disabled | UbitUmarov | 2012-10-03 | 2 | -4/+41 |
| | | | | | | | | for all physics engines) | ||||
* | | making meshworker have more work.. | UbitUmarov | 2012-10-03 | 2 | -4/+23 |
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* | | introduce a ODEMeshWorker class, should be pure cosmetic changes for now | UbitUmarov | 2012-10-03 | 7 | -163/+262 |
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* | Attempt to fix Mantis #6311. Honor a destination folder if one is given | Melanie | 2012-10-02 | 1 | -0/+39 |
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* | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork | Melanie | 2012-09-28 | 4 | -57/+147 |
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| * | make some forgotten changes be done by simulation thread not by caller | UbitUmarov | 2012-09-27 | 2 | -34/+126 |
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| * | Update the Http server with a few additional properties. Adapt the test | Melanie | 2012-09-27 | 1 | -0/+4 |
| | | | | | | | | server code to match. | ||||
| * | Merge branch 'ubitwork' into avination | Melanie | 2012-09-26 | 1 | -5/+1 |
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| * | | Streamline and improve llGetMass | Melanie | 2012-09-26 | 1 | -23/+17 |
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* | | | Fix a possible NRE | Melanie | 2012-09-28 | 1 | -3/+10 |
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* | | create a new PollServiceHttpRequest req per loop since they can be sent to | UbitUmarov | 2012-09-27 | 1 | -5/+1 |
|/ | | | | another working thread | ||||
* | don't send a partial contents report if we are sending all data | UbitUmarov | 2012-09-26 | 1 | -10/+15 |
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* | add assettype mesh to list of binary assets | UbitUmarov | 2012-09-26 | 1 | -1/+2 |
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* | fix GetTextureHandler range | UbitUmarov | 2012-09-26 | 1 | -1/+5 |
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* | missing file | UbitUmarov | 2012-09-26 | 1 | -1/+1 |
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* | just remove the damm thing | UbitUmarov | 2012-09-26 | 7 | -29/+7 |
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