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* * Apply http://opensimulator.org/mantis/view.php?id=2294Justin Clarke Casey2008-09-293-75/+33
| | | | | | | | * This is an initial basic experimental code for inventory import and export from the region server * Probably not yet ready for general use * Thanks Kayne!
* fixes future mantis from SachaMagne.Dr Scofield2008-09-291-1/+1
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* Mantis #2293Melanie Thielker2008-09-291-0/+3
| | | | | | Same fix for the DNE
* Mantis #2293Melanie Thielker2008-09-291-0/+3
| | | | | | | Fix a null reference exception when the exception thrown by a script is not a TargetInvocationException
* Implement the plumbing for llSetVehicleType from the LSLCharles Krinke2008-09-2810-1/+70
| | | | | | subroutine down through the physics modules through PhysActor and SceneObjectPart. No connection to the physics simulators.
* Mantis#2291. Thank you kindly, StrawberryFride for a patch that solves:Charles Krinke2008-09-283-53/+0
| | | | | | | | | | User server won't start up for a MSSQL grid migrating from a significantly older version to current version due to duplication in three of the migrations code files. Patch included takes out the duplicated code from the three files so a smooth update should happen on start up.
* Mantis#296. Thank you kindly, Idb for a patch that resolves:Charles Krinke2008-09-285-0/+36
| | | | | | | | | Estate/ Manager Owner Uses the Region/Estate Menu Region TAB, and uses "Teleport Home All Users..." (Action Button), the action will complete but no one will be teleported and all users still function in the region ok.
* Added the plumbing for llSetVehicleRotationParamCharles Krinke2008-09-2810-1/+69
| | | | | | in the classes between the LSL implementation and the underlying physics engines.
* A little bit further with LLSetVehicleVectorParam.Charles Krinke2008-09-281-1/+8
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* Add explicit CultureInfo to the script compile thread in DotNetEngine toMelanie Thielker2008-09-283-0/+11
| | | | | | ensure that scripts will compile on nonenglish systems
* Plumb the connection though from llSetVehicleVectorParamCharles Krinke2008-09-2810-33/+78
| | | | | | | to the various physics engines. No connection to the underlying physics simulator yet, just plumbing through the various classes.
* Mantis #1922Melanie Thielker2008-09-282-1/+2
| | | | | | | Thank you, idb, for a patch that addresses hex digits erroneously being recognized as valid and parsed in a decimal number
* Add some methods to allow modules so set client view optionsMelanie Thielker2008-09-285-0/+49
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* Remove llSetVehicledoubleParam. It does not exist.Charles Krinke2008-09-281-6/+0
| | | | | It was a mistake a year ago to add it in.
* Plumb the connection through from llSetVehicleFloatParamCharles Krinke2008-09-2810-3/+73
| | | | | | | to the various physics engines. No connection to the underlying physics simulator yet, just plumbing through the various classes.
* Mantis #2288Melanie Thielker2008-09-281-4/+16
| | | | | | | | Correct a typo in namespace declaration Also adds a new flag to the PacketManager to force retention of packets marked reliable (default off)
* Mantis#2289. Thank you kindly, SMeans for a patch that:Charles Krinke2008-09-281-1/+0
| | | | | | Corrects the spurious reference to MySQL namespace in GridManager.cs.
* Mantis#2288. Thank you kindly, SMeans, for a patch that:Charles Krinke2008-09-281-2/+2
| | | | | | Corrects the typo of namespace Opensim.Framework to OpenSim.Framework in Cache.cs.
* - Further cleanupsHomer Horwitz2008-09-282-29/+57
| | | | | | | | | - Added TeleportFinish event to the event-queue. It works better than before (you can teleport), but it doesn't work quite right yet (you start TPing after the TP again). Beware: Still experimental and non-working.
* Refactor to avoid some duplicate code.Homer Horwitz2008-09-282-101/+63
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* Update svn properties. Minor formatting cleanup. Fix a compiler warning. ↵Jeff Ames2008-09-285-6/+6
| | | | Fix a UUID vs null comparison.
* eol-style native; on EventQueueHelperTeravus Ovares2008-09-281-146/+146
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* * okay.. Now you can do border crossings with the security 'fixed' ↵Teravus Ovares2008-09-283-87/+173
| | | | | | | | client.. with EventQueue enabled. * You occasionally loose the event queue if you cross back and forth between the same regions many multiples of times. * But Don't try to teleport!
* Mantis#2287. Thank you kindly, Idb for a patch that solves:Charles Krinke2008-09-281-5/+58
| | | | | | | | The current llGetLinkName returns an empty string if a prim with the given link number is not found in the link set. In SL an empty string is only returned if the prim name is actually blank, a NULL_KEY is returned instead with a couple of exceptions.
* * With EventQueueGet enabled.. we can see into neighbor regions again on ↵Teravus Ovares2008-09-272-14/+27
| | | | the Security 'fixed' client.. But don't try to cross yet!
* * Adds flag to enable/disable EventQueueGet.Teravus Ovares2008-09-272-11/+34
| | | | | | | | * If EventQueueGet is enabled, use that instead of a few UDP packets, if it's disabled use the UDP packets like normal. * We *really* suggest users do not turn on EventQueueGet yet.. as it's highly experimental, broken, and resource intensive * Updated OpenSim.ini.example * Testers of EventQueueGet.. in OpenSim.ini, it's in the [Startup] Section.. change EventQueue = false, to EventQueue = true.
* * Replace a generic error handler.Teravus Ovares2008-09-271-1/+1
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* * Event queue is now polling.. Teravus Ovares2008-09-274-10/+73
| | | | | | * returns FAKEEVENT instead of the connection returning a 502. It doesn't like our 502's for some reason.. so, in leau of this.. send it a fake event. * Once again, this is still 'really early' code, so please don't blame us if you have no more threads left.
* Continue working on the new EventQueueGetModule. Not finished (or even working)Homer Horwitz2008-09-273-29/+164
| | | | | | | yet. This shouldn't break anything, but is work in progress, so be careful. Contains a new file; do your runprebuilds.
* - adding Dequeue with a timeout to the BlockingQueueHomer Horwitz2008-09-271-0/+17
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* Stop DNE saying "Loading script" when it's actually unloading.Melanie Thielker2008-09-271-2/+4
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* * This is the very very early beginnings of an EventQueue:get module.Teravus Ovares2008-09-275-5/+359
| | | | | | | * This won't function yet as far as the client can tell.. because it doesn't respond to the first query with a 200 message. * We have to figure out how to encode those binary values in the example code in the module... * Committing this so we have a start point. Will continue to work on this more today.
* Update unit testsMelanie Thielker2008-09-271-13/+6
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* Add friendly error messages to both engines.Melanie Thielker2008-09-279-109/+303
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* Mantis #2277Melanie Thielker2008-09-262-2/+1
| | | | | | Patch up a type name change in libomv. Thanks for tracking that down, idb
* And actually do what I intended to do with the last commit. Message is gone.Melanie Thielker2008-09-261-5/+5
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* Kill "Compile successful" message when rezzing prims/wearing attachmentsMelanie Thielker2008-09-263-6/+7
| | | | | | | Changes behavior to send on_rez event to prims when rezzed from agent inventory.
* Fix listeners in multi-region instancesMelanie Thielker2008-09-261-3/+3
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* Thank you, idb, for a patch that implements the stubs for llGetAgentLanguage()Melanie Thielker2008-09-263-0/+13
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* Remove another interface that is no longer neededMelanie Thielker2008-09-266-40/+5
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* Add "Notecard saved" message to saves of notecards into primsMelanie Thielker2008-09-261-0/+16
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* Finishing the code cleanup in DNE, make llDie work again in DNE.Melanie Thielker2008-09-264-236/+288
| | | | | | Add some compile messages from XEngine into DNE as well.
* * Patch from JHurlimanTeravus Ovares2008-09-2640-293/+234
| | | | | | | | | * Updates to libomv r2243, * Remove lots of unnecessary typecasts * Improves SendWindData() Thanks jhurliman. * Will update OpenSim-libs in 10 minutes..
* DNE code cleanupsMelanie Thielker2008-09-263-102/+82
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* Adds support for the "Running" checkbox and the "Reset" button, as well asMelanie Thielker2008-09-261-0/+44
| | | | | | | ResetScripts In Selection, Set Script to [not] Running In Selection from the tools menu. Allows DNE script reset without a full recompile.
* Pluggable API module (XEngine style) support for DNEMelanie Thielker2008-09-261-7/+14
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* Compiler Connection! One world, one compiler!Melanie Thielker2008-09-2625-47590/+22
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* After the last commit, the old Common assembly was still being loaded.Melanie Thielker2008-09-261-2/+2
| | | | | | | Removing it made DNE scripts crash. Fixed here. Now on to converge the compilers.
* Yay! Common/ is gone! One API is achieved!Melanie Thielker2008-09-269-2949/+22
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* * minor: fix lolbug in RestInventoryService spotted by jhurlimanJustin Clarke Casey2008-09-261-2/+2
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